Sam Lantinga
9285ade794
Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest
2014-07-27 19:56:53 -07:00
Sam Lantinga
6dd1e2f2f6
Split the XInput and DirectInput code so Windows RT can use the existing XInput support.
2014-07-03 15:39:55 -07:00
Sam Lantinga
19b12daed1
Added names for some theme related windows messages
2014-06-23 10:09:13 -07:00
Sam Lantinga
fe4c10af90
Fixed Visual Studio 2008 projects
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Added missing files to SDL2 project
Added missing Visual Studio 2008 tests to the solution
Added output paths which match the 2010+ projects
Added SDL project references instead of old style project dependencies
Removed post-build copy step and added data files to projects
2014-06-15 10:42:28 -07:00
Sam Lantinga
1c9da07515
Visual Studio 2013 Express Edition can load the standard solution, so we don't need special Express Edition solutions.
2014-06-08 12:00:29 -07:00
Sam Lantinga
74cee7033b
Updated projects for Visual Studio 2010, 2012 and 2013
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* Test programs use project references instead of hard-coding SDL library dependencies
* Test data files are copied only when needed.
* Copying SDL2.dll is no longer necessary
* Fixed /SAFESEH warning
* Fixed attempted rebuild of SDL every time a test program is run
2014-06-07 21:58:18 -07:00
Sam Lantinga
e54f9ce675
Added testrumble to the Visual Studio 2013 solution
2014-03-29 12:27:02 -07:00
Andreas Schiffler
353b516a34
Add input validation to SDL_getenv/SDL_setenv; update Stdlib testsuite; add Hints testsuite
2014-03-19 21:39:55 -07:00
Sam Lantinga
757405f2e2
Fixed D3D9 initialization on Windows 8, which doesn't have D3DX
2014-03-10 17:19:19 -07:00
Sam Lantinga
7b235114e7
testoverlay2 depends on SDL2, SDL2main, and SDL2test
2014-03-10 05:37:25 -07:00
Sam Lantinga
eb9c43ac2c
Added testoverlay2 to the Visual Studio 2013 solution
2014-03-10 03:59:47 -07:00
Sam Lantinga
6b5a5ea12a
Converted David Ludwig's D3D11 renderer to C and optimized it.
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The D3D11 renderer is now slightly faster than D3D9 on my Windows 8 machine (testsprite2 runs at 3400 FPS vs 3100 FPS)
This will need tweaking to fix the Windows RT build.
2014-03-10 01:51:03 -07:00
Sam Lantinga
f9a8f3dd9c
Visual Studio 2013 project updates
2014-03-09 10:37:45 -07:00
Gabriel Jacobo
e739e95fd9
Fixes #2408 , VS2013: several projects of release build are not built
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Patch by Hiroyuki Iwatsuki
2014-02-20 17:03:55 -03:00
Gabriel Jacobo
770dd95100
Fixes #2403 , add SDL2 dependency to testgles2 (thanks Hiroyuki Iwatsuki)
2014-02-19 11:03:03 -03:00
Ryan C. Gordon
3dfc14ade2
Implemented the Dynamic API magic.
2013-12-09 16:03:18 -05:00
Gabriel Jacobo
3fcc35f5bb
OpenGL ES support for Windows
2013-11-22 13:24:53 -03:00
Sam Lantinga
9cb01a5423
Fixed bug 2232 - Version Mismatch in VS2013 Solution File
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Joe LeVeque
Line 3 of SDL_VS2013.sln file reads "# Visual Studio 2012" instead of "# Visual Studio 2013" which causes Windows to associate the file with Visual Studio 2012, if installed, instead of Visual Studio 2013.
2013-11-16 12:11:19 -08:00
Apoorv Upreti
a41facd41d
Fixed visualtest build on VS2012
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SDL2, SDL2main and SDL2test had to be added as dependencies to the testquit project to get it to build properly.
2013-11-14 22:19:07 +05:30
Sam Lantinga
b139a615ac
Added project files for Visual Studio 2013
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Added /arch:SSE code generation option to prevent SSE2 floating point functions from being implicitly called (which aren't linked in SDL)
2013-11-10 11:51:06 -08:00
Ryan C. Gordon
8abeff7fbb
Added Apoorv Upreti's GSoC2013 work: visual test suite.
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See visualtest/README.txt for details.
2013-11-10 00:32:23 -05:00
Sam Lantinga
15eb72a46b
Fixed project conflict during commit
2013-10-14 09:14:09 -07:00
Sam Lantinga
99cbc21aa6
Adding static lib to SDL builds on Windows.
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CR: SamL
2013-10-14 08:56:45 -07:00
Ryan C. Gordon
8fe1cf47f2
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
2013-08-20 19:57:11 -04:00
Andreas Schiffler
7582a71d05
Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency
2013-08-14 23:30:10 -07:00
Ryan C. Gordon
68d2df2a8c
SDL_*Parachute() are no-ops, remove them.
2013-08-07 11:12:11 -07:00
Sam Lantinga
bbb0519eee
Fix building the tests with Visual Studio 2012 (thanks Isaac!)
2013-08-07 09:20:41 -07:00
Sam Lantinga
976949bd01
Finished updating testoverlay2 for the new API and added it to the Visual Studio 2010 projects
2013-07-23 12:46:22 -07:00
Andreas Schiffler
ea5874859c
Fix bug 1494: add missing test projects to VS2010/VS2010 solution
2013-07-22 06:00:41 -07:00
Sam Lantinga
9c0dea8e15
Implemented an API for thread-local storage: SDL_TLSCreate(), SDL_TLSSet(), SDL_TLSGet()
2013-07-10 02:32:04 -07:00
Ryan C. Gordon
910e8a8155
Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/
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Will remove this again at some point in the future, though.
2013-07-09 11:57:32 -04:00
Ryan C. Gordon
173b1e9280
Removed deprecated SDL_types.h header.
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Fixes Bugzilla #1945 .
2013-07-08 23:37:00 -04:00
Sam Lantinga
c70478c904
Added testgamecontroller to the Visual Studio 2012 solution.
2013-06-28 22:42:10 -07:00
Andreas Schiffler
94cfaee9d3
Add VS Express Edition sln files (drop the unsupported solution folders for tests); update VisualC documentation
2013-06-23 14:05:27 -07:00
Sam Lantinga
66367e81c9
Removed obsolete NoStdio configurations.
2013-06-05 22:35:13 -07:00
Sam Lantinga
b35eab818b
Added testautomation to the Visual Studio 2008 project.
2013-06-05 22:33:10 -07:00
Andreas Schiffler
d87052e8fd
Add missing VS2012 test projects; update VS2010 and VS2012 solutions; update keybord suite for VS compiler warnings
2013-06-03 19:24:18 -07:00
Andreas Schiffler
0d134ebbc0
Remove deprecated/deleted VS test projects
2013-06-03 07:28:55 -07:00
Andreas Schiffler
4835250790
Fix bug 1492: Visual Studio builds sdl.lib and sdl.dll for version 2.0 (contributed by Jan Reitz); update SDL_bool handling in test_common to fix VS compiler warnings
2013-05-30 20:03:56 -07:00
Sam Lantinga
e3041182ff
Fixed Windows build
2013-05-24 03:29:31 -07:00
Andreas Schiffler
196baae63c
Deprecate test/automated and test/test-automation (replaced by test/testautomation*.*)
2013-05-18 23:32:53 -07:00
Sam Lantinga
5b2f60eaf9
Disable C++ exceptions, use debug format that includes debug information in the static libraries, and standardize on Program Database / Program Database with edit and continue for the DLL debug format.
2013-05-06 13:39:17 -07:00
Andreas Schiffler
13ea116dc5
Add pixels test suite; add a test to pixel suite; minor updates to test code to make VisualStudio happy
2013-05-01 22:14:29 -07:00
Andreas Schiffler
1c0ee42f39
Reformat SDL_VS2010.sln so WindowsExplorer VS type detection works again
2013-03-13 09:14:45 -07:00
Sam Lantinga
25650692c6
Fied bug 1719 - Remove unnecessary PrecompiledHeaderOutputFile.
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Hiroyuki Iwatsuki
Patch for removing unnecessary PrecompiledHeaderOutputFile.
2013-03-03 22:08:00 -08:00
Sam Lantinga
ca94467587
Generate debug info for all configurations on all platforms
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Turned off C++ exception handling for all configurations and all platforms
Turned on comdat folding and optimized references for all optimized builds
CR: Bruce Dawson
2013-02-27 11:39:38 -08:00
Sam Lantinga
69e2715258
Removed SDL_input.h from various projects
2013-02-19 05:46:51 -08:00
Jørgen P. Tjernø
75626eac76
New SDL_MSBIndex, updated VS projects, cleanup gamecontroller.
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- Updated Visual Studio 2010 project with SDL 2.0 library names
- Don't use a 256 byte LUT, but rather <32 bytes of data on the stack.
- Cleanups in SDL_gamecontroller.h
2013-02-13 17:19:21 -08:00
Jørgen P. Tjernø
4276473f79
Fix linker error for Win32 tests.
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This adds the new testautomation_main.c to the VisualC projects.
2013-02-12 12:29:08 -08:00
Jørgen P. Tjernø
e8a48ee6c0
Don't clobber refcounting in SDL_Init.
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- Fixes bug 1712 by not overwriting SDL_SubsystemRefCount in SDL_Init.
- Removes the SDL_initialized variable, and makes SDL_SubsystemRefCount
the canonical source of truth for whether or not a subsystem has been
initialized.
- Refactors SDL_InitSubSystem and SDL_QuitSubSystem to use helper
functions to manage refcount.
- Adds automated tests for SDL_Init/Quit*.
- Adds SDL_bits.h which contains SDL_MostSignificantBitIndex.
2013-02-12 11:47:31 -08:00