Commit Graph

7696 Commits

Author SHA1 Message Date
Philipp Wiesemann
fa7abca4ec Fixed bug 2476 - Allow custom main() arguments
rettichschnidi

I would like to pass custom arguments from my Java code (subclass of SDLActivity) to the native SDL2 binary.
2014-10-17 23:36:45 +02:00
Philipp Wiesemann
d4d1f23355 Fixed typo in source comment. 2014-10-17 23:26:02 +02:00
Philipp Wiesemann
a18debdc6a Fixed syntax error in cmake file. 2014-10-17 23:10:33 +02:00
Sam Lantinga
5cc584ac32 Added a platform cleanup function for the Vivante video driver 2014-10-16 09:54:13 -07:00
Gabriel Jacobo
d9bcf961c1 [udev] Fixes #2654, ID_INPUT_KEY devices are ignored.
Also added some references to udev code where these flags are set.
2014-10-16 09:41:42 -03:00
Gabriel Jacobo
c3aa3618f7 [X11] Obey DISPLAY environment variable when selecting screen (Steaphan Greene)
Discussed in bug #2192, tested with Xvfb in dual head configuration.
2014-10-15 18:33:43 -03:00
David Ludwig
cb3ef93994 WinRT build fix 2014-10-15 15:50:35 -04:00
Sam Lantinga
2e1b197024 Updated configure based on recent configure.in changes 2014-10-15 16:26:51 +00:00
Sam Lantinga
a2b98844f2 Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs 2014-10-15 09:18:17 -07:00
Sam Lantinga
cf83cad757 Better error reporting for video drivers with less than full functionality. 2014-10-15 09:14:09 -07:00
Sam Lantinga
a06170f593 Fixed bug where EGL function pointers wouldn't get saved in optimized gcc builds 2014-10-15 09:13:36 -07:00
Sam Lantinga
67cbb818a0 Fixed spurious SDL error on shutdown if mouse capture isn't supported 2014-10-15 09:11:15 -07:00
Sam Lantinga
33e438b7be Fixed input device detection on systems that aren't running the udev daemon 2014-10-15 09:10:50 -07:00
Sam Lantinga
2af49b5e11 Fixed crash if the event subsystem didn't initialize properly 2014-10-15 09:09:57 -07:00
David Ludwig
d244d7c756 WinRT: fixed bug whereby offscreen-rendered content could get improperly rotated
Attributes on the host device's rotation were getting applied to offscreen
textures in an invalid manner.  This was causing some apps to look different,
depending on how the device was rotated.
2014-10-14 09:53:46 -04:00
Sam Lantinga
573933a9dd Fixed log typo 2014-10-13 14:10:41 -07:00
Sam Lantinga
bd3bb2468f Minor cleanups 2014-10-13 10:46:27 -07:00
Sam Lantinga
61b523d071 Added configure options to disable OpenGL ES 1.1 and 2.0 individually 2014-10-13 10:43:10 -07:00
David Ludwig
da8df5f00c WinRT: expanded the documentation on SDL_HINT_WINRT_HANDLE_BACK_BUTTON 2014-10-04 14:59:41 -04:00
Jørgen P. Tjernø
52538ec24d Mac: Fix build with clang from Xcode 6. 2014-09-30 11:20:50 -07:00
Philipp Wiesemann
a992769e0a Fixed broken layout for buttons with configured color in messagebox on Android. 2014-09-25 20:56:27 +02:00
Philipp Wiesemann
87dede4f00 Added setting configured color to button texts for messagebox on Android. 2014-09-24 23:46:46 +02:00
David Ludwig
36801e9d0d WinRT: cleaned up the opening section of the README 2014-09-19 12:09:51 -04:00
David Ludwig
37b859fab8 WinRT: fixed broken emphasis formatting in README, when rendering it with Doxygen 2014-09-19 11:27:18 -04:00
Gabriel Jacobo
723a0bc355 [Android] Better fix for #2480, pause/resume audio 2014-09-18 11:03:34 -03:00
Ryan C. Gordon
4563873c18 Haptic: Deal with negative periodic magnitudes (thanks, Elias!).
A negative periodic magnitude doesn't exist in Windows' and MacOS' FF APIs

The periodic magnitude parameter of the SDL Haptic API is based on the Linux
 FF API, so it means they are not directly compatible:
    'dwMagnitude' is a 'DWORD', which is unsigned.

Fixes Bugzilla #2701.
2014-09-17 14:49:36 -04:00
Ryan C. Gordon
95aab99aee Fixed haptic documentation typos (thanks, Elias!).
Partially fixes Bugzilla #2701.
2014-09-17 14:47:42 -04:00
Gabriel Jacobo
bcce626c90 [Android] Fixes #2480, music does not pause when process backgrounded
This modifies SDL_PauseAudio behavior to pause all audio devices instead of
just the default one (required on Android, at least for testmultiaudio on my
Nexus 4 which reported 2 audio devices).
It also changes SDL_PauseAudioDevice to retain the device lock from pause until
resume in order to save battery in mobile devices.
2014-09-17 11:41:12 -03:00
Gabriel Jacobo
c8bc78fd0f [Android] Fixes #2679 - Crash resuming from screen off
Before destroying the static Java-side data, wait for the SDL native thread,
*and* the listener thread that waits on it to trigger a clean up.
2014-09-17 08:59:43 -03:00
Philipp Wiesemann
97664185dc Fixed doxygen warning and markdown formatting.
Three backticks for blocks are not supported by doxygen.
2014-09-16 23:09:32 +02:00
Philipp Wiesemann
e13a86c874 Fixed key down closing messagebox dialog instead of key up on Android.
This fixed sending key up event to SDL a dialog closed by down did not consume.
2014-09-14 19:44:53 +02:00
David Ludwig
b4a654d334 WinRT: made README note that Win 8.0 targeting via MSVC 2013 Express is not possible 2014-09-14 13:10:21 -04:00
David Ludwig
8f128a199a WinRT: expanded and updated the README section on MSVC requirements 2014-09-14 12:57:26 -04:00
David Ludwig
80ac555e0f WinRT: added manual, app-setup instructions to the README
A number of other parts of the WinRT README were edited, either for clarity, or to help with Markdown rendering.
2014-09-14 11:36:24 -04:00
David Ludwig
83b86b3a11 WinRT: added a note to README regarding need for a MS account 2014-09-14 10:31:18 -04:00
David Ludwig
eb5f8c0c65 WinRT: cleaned up section headers 2014-09-14 10:29:54 -04:00
Ryo Munakata
f8cfa5d0a0 video: waylandmouse: handle mmap error properly
Signed-off-by: Ryo Munakata <ryomnktml@gmail.com>
2014-09-09 17:26:16 +09:00
Sam Lantinga
f8f74bdd97 Fixed bug 2415 - Message Boxes aren't implemented on Android
Philipp Wiesemann

I attached a patch for an incomplete implementation of the messagebox parts.

It was not tested on lots of devices yet and features a very fragile workaround to block the calling SDL thread while the dialog is handled on Android's UI thread. Although it works for testmessage.c I assume there are lot of situations were it may fail (standby, device rotation and other changes). Also not all flags and colors are implemented.

On the other hand most uses of the messagebox are to show an error on start and fragility (or working at all) may not matter there.
2014-09-13 02:15:18 -07:00
Sam Lantinga
cbd346c946 Fixed using uninitialized display data in iMX6 initialization 2014-09-12 15:09:33 -07:00
Pierre-Loup A. Griffais
6ae1faa3de [X11] Reconcile logical keyboard state with physical state on FocusIn
since the window system doesn't do it for us like other platforms.

This prevents sticky keys and missed keys when going in and out
of focus, for example Alt would appear to stick if switching away
from an SDL app with Alt-Tab and had to be pressed again.

CR: Sam
2014-09-11 19:24:42 -07:00
Sam Lantinga
005a73b5e1 DSCAPS_GL was added for DirectFB 1.6 2014-09-10 14:05:27 -07:00
Sam Lantinga
4854eb19b7 Report the correct desktop video mode on the iMX6 2014-09-10 08:59:19 -07:00
mastermind
30f3e0e84c Freescale i.MX6 video driver
---
 CMakeLists.txt                  |   2 +
 cmake/sdlchecks.cmake           |  20 +++
 configure                       |  51 +++++++
 configure.in                    |  28 ++++
 include/SDL_config.h.cmake      |   1 +
 include/SDL_config.h.in         |   1 +
 src/video/SDL_sysvideo.h        |   3 +
 src/video/SDL_video.c           |   3 +
 src/video/mx6/SDL_mx6events.c   |  45 ++++++
 src/video/mx6/SDL_mx6events_c.h |  31 +++++
 src/video/mx6/SDL_mx6opengles.c | 211 ++++++++++++++++++++++++++++
 src/video/mx6/SDL_mx6opengles.h |  68 +++++++++
 src/video/mx6/SDL_mx6video.c    | 301 ++++++++++++++++++++++++++++++++++++++++
 src/video/mx6/SDL_mx6video.h    |  78 +++++++++++
 14 files changed, 843 insertions(+)
 create mode 100644 src/video/mx6/SDL_mx6events.c
 create mode 100644 src/video/mx6/SDL_mx6events_c.h
 create mode 100644 src/video/mx6/SDL_mx6opengles.c
 create mode 100644 src/video/mx6/SDL_mx6opengles.h
 create mode 100644 src/video/mx6/SDL_mx6video.c
 create mode 100644 src/video/mx6/SDL_mx6video.h
2014-09-10 08:54:01 -07:00
Ryan C. Gordon
0745e62b82 Deal with various .bmp file format variants in SDL_LoadBMP_RW().
This helps when modern versions of The Gimp (and lots of other things)
produces a 32-bit bitmap with an alpha channel, or anything with "BI_BITFIELDS"
format, since that data is now embedded in the bitmap info header instead of
directly following it and we would accidentally skip over embedded versions of
it.

Fixes Bugzilla #2714.
2014-09-08 01:36:22 -04:00
Philipp Wiesemann
7f81de018c Fixed example in header file.
Did not compile because of typo in function name and missing argument.
2014-09-06 23:20:14 +02:00
Philipp Wiesemann
c2bb98018c Changed version displayed in documentation generated by doxygen. 2014-09-04 22:59:32 +02:00
Jørgen Tjernø
1055cdba86 Fix non-power-of-two shaped windows.
This fixes a bug where SDL_SetWindowShape would render artifacts if the image
was not a power of two image, due to rounding of width / 2.
2014-09-02 14:14:23 -07:00
Sam Lantinga
7db5ff2019 Updated version to 2.0.4 2014-09-02 06:55:47 -07:00
Ryan C. Gordon
e71954477a Mac: Don't add the same joystick twice if IOKit reports a duplicate device.
Fixes Bugzilla #2704.
2014-08-31 11:21:10 -04:00
Philipp Wiesemann
6b1ca3db0f Corrected hint documentation. 2014-08-27 23:27:42 +02:00