Commit Graph

10390 Commits

Author SHA1 Message Date
Sam Lantinga
f57d19612d Fixed setting the layer drawable size
Without this change the drawable had a size of 0 and the metal renderer asserted because the projection matrix wasn't set.
2018-03-02 12:08:18 -08:00
Ryan C. Gordon
a2512cf2bf windows: Restore patches for Task Dialogs and TerminateProcess().
2.0.8 has shipped, these can live in revision control now!
2018-03-02 14:10:25 -05:00
Sam Lantinga
72193122e2 Use the real controller name for game controllers on iOS and Apple TV 2018-03-02 10:56:21 -08:00
Sam Lantinga
def1e86f96 Added tag release-2.0.8 for changeset f1084c419f33 2018-03-01 09:32:53 -08:00
Sam Lantinga
014a8fa3d7 Added patch note for Android Studio support 2018-03-01 08:26:10 -08:00
Sam Lantinga
47c07044ad Temporarily disabled fullscreen switching code on Android, until we can resolve bug 4096 - Enabling fullscreen on Android causes the app to toggle fullscreen mode continuously in a loop 2018-03-01 08:22:56 -08:00
Sam Lantinga
f01f3c5108 Added a patch note for OpenGL ES support on Mac 2018-03-01 08:08:20 -08:00
Ryan C. Gordon
b0c07f9651 Back out Task Dialog and TerminateProcess patches for 2.0.8.
These can return to revision control once we ship.
2018-02-28 10:39:41 -05:00
Ryan C. Gordon
389266de93 windows: dos2unix'd messagebox code, and (hopefully) fixed on MingW. 2018-02-28 02:14:15 -05:00
Ryan C. Gordon
f6f520a20e windows: Message boxes use Task Dialogs if possible (thanks, Jack!).
This lets the message box have an icon. Unless the app has opted-in to using
the v6 common controls, though, this will fall back to the usual SDL message
boxes.
2018-02-28 01:54:22 -05:00
Ryan C. Gordon
e6b2c42ff7 assert: Use TerminateProcess() on Windows, vs ExitProcess (thanks, Jack!).
"What I have done is use TerminateProcess rather than ExitProcess.
ExitProcess will cause Microsoft's leak detection to continue, TerminateProcess
won't. It is also technically wrong to use ExitProcess in the case of aborting
the application.

Jack Powell
Twitter @jack9267"
2018-02-28 01:23:49 -05:00
Sam Lantinga
444362ab02 Added patch note about the Vulkan Mac SDK 2018-02-26 08:39:25 -08:00
Mark Callow
278df7ed20 Support official Vulkan SDK for macOS.
This tries to load vulkan.framework or libvulkan.1.dylib before MoltenVK.framework
or libMoltenVK.dylib. In the previous version, layers would not work for applications
run-time loading the default library.
2018-02-25 23:02:09 -08:00
Sam Lantinga
2fe58eb892 Fixed bug 4097 - Segmentation fault by SDL_CreateThreadWithStackSize
Dongsun Kim

Normal case
1. [thread 1] SDL_CreateThreadWithStackSize calls SDL_SYS_CreateThread.
2. [thread 1] If successful, it calls SDL_SemWait.
3. [thread 2] SDL_RunThread calls SDL_SYS_SetupThread, SDL_ThreadID, SDL_SemPost.
4. [thread 1] SDL_CreateThreadWithStackSize calls SDL_DestroySemaphore, SDL_free.

Crash case (Segmentation fault)
1. [thread 1] SDL_CreateThreadWithStackSize calls SDL_SYS_CreateThread.
2. [thread 1] If successful, it calls SDL_SemWait.
--> Error return due to SIGNAL(SYSTEM or Real Time) at sem_wait(pthread).
3. [thread 1] SDL_CreateThreadWithStackSize calls SDL_DestroySemaphore, SDL_free.
4. [thread 2] SDL_RunThread calls SDL_SYS_SetupThread, SDL_ThreadID, SDL_SemPost.
--> Segmentation fault at strlen or sem_post.
2018-02-25 19:51:34 -08:00
Olli Kallioinen
849df2df25 cmake: Set debug library name suffix per target instead of setting it globally. Don't add a suffix on android 2018-02-25 19:22:47 +02:00
Ozkan Sezer
6ea66f8302 SDL_test_fuzzer.c: fix strict aliasing warnings by using a union. 2018-02-25 10:15:00 +03:00
Sam Lantinga
6cb267dc85 Moved Android patch note into the Android section 2018-02-24 09:09:20 -08:00
Sam Lantinga
09681aa6bd Fixed bug 4092 - CMake support for building everything in the "test" directory
Eric Wasylishen

Patch to support building the tests with cmake.
Disabled by default, use: "cmake .. -DSDL_TEST=YES" to enable the tests.

Tested on macOS 10.13 with the ninja, makefile, and Xcode generators, and Windows 10 with the Visual Studio 2017 generator.
2018-02-24 08:59:58 -08:00
Sam Lantinga
7c987672d4 Fixed bug 4091 - Undefined references to Android audio functions when SDL_AUDIO_DISABLED is on
Manuel Sabogal

If SDL is compiled with the Audio subsystem disabled there are some undefined references to the functions ANDROIDAUDIO_ResumeDevices and ANDROIDAUDIO_PauseDevices in the file src/video/android/SDL_androidevents.c.
2018-02-24 08:58:22 -08:00
Sam Lantinga
41641d93cf Added patch note for Ryan's work 2018-02-24 08:42:04 -08:00
Sam Lantinga
4e5a087703 Added missing file to tvOS build 2018-02-24 08:40:30 -08:00
Sam Lantinga
bcfa3a73b8 Fixed MinGW-w64 build 2018-02-24 08:23:44 -08:00
Sam Lantinga
2ebbb5f3c2 Updated documentation with API changes in SDL 2.0.8 2018-02-24 08:18:09 -08:00
Brandon Schaefer
149c55a3fd Backout the vulkan change in cd67e676bca7 breaks Mir builds 2018-02-23 19:12:04 -05:00
Brandon Schaefer
1e7c6e97ff mir: Disable Mir by default as Mir supports Wayland clients
Also remove enabling VK support for Mir
2018-02-23 11:24:26 -05:00
Ryan C. Gordon
5117e52a11 Backed out changeset bd976b7b2b43
Apparently this still triggers a compiler warning, have to dig further.
2018-02-21 22:53:52 -05:00
Ryan C. Gordon
b32b2a680c android: apparently they fixed this header at some point. 2018-02-21 22:35:17 -05:00
Ryan C. Gordon
3dbbb39132 vulkan: Possibly fix a compiler warning (-Wstrict-prototypes). 2018-02-21 22:27:09 -05:00
Ryan C. Gordon
7d92099fee wasapi: let Windows do the resampling for us if possible. 2018-02-21 21:34:06 -05:00
Ryan C. Gordon
b3d32bb003 wasapi: fixed typo in an assert message. 2018-02-21 21:34:35 -05:00
Ryan C. Gordon
73e151fc52 windows: added WIN_IsWindows7OrGreater(). 2018-02-21 21:36:10 -05:00
Ethan Lee
9b4912815b Use new XInput mapping for Win10+ (Bugzilla #3960) 2018-02-21 12:42:30 -05:00
Mark Callow
220ef7f3b9 Fix high-dpi support on macOS and simplify it and iOS variant.
The detault drawableSize for a CAMetalLayer is its bounds x its scale.
So it is sufficient to set the *layer's* scale to the desired value.
2018-02-21 09:58:21 -08:00
Sam Lantinga
986b771c30 Fixed bug 4034 - Don't include _DllMainCRTStartup() if SDL_STATIC_LIB is defined. 2018-02-21 09:40:47 -08:00
Sam Lantinga
a78f8d9231 Fixed bug 4088 - Fix Metal link errors with test programs in SDLTest.xcodeproj
Eric Wasylishen

The following patch adds Metal.framework to the "link binary with libraries" section of each test program, with "status" set to "optional", which fixes link errors on all of the test programs. I'm not sure if this is a correct fix - the fact that this was necessary might indicate the static SDL2.a library has a hard dependency on Metal.framework (?) - but it gets the test programs working in Xcode again.

It also adds testyuv_cvt.c to the testoverlay2 target, fixing a link error.
2018-02-20 09:04:31 -08:00
Sam Lantinga
c6bc5d1904 Actually, this is needed for building with Visual Studio with both /MT and /MD.
With the previous change, I get:
1>     Creating library C:\projects\SDL\VisualC\Win32\Debug\SDL2.lib and object C:\projects\SDL\VisualC\Win32\Debug\SDL2.exp
1>LINK : error LNK2001: unresolved external symbol __DllMainCRTStartup@12
2018-02-18 09:09:56 -08:00
Sam Lantinga
f6a5126a8f Fixed bug 4034 - Do we really need _DllMainCRTStartup() in every Windows build?
Andreas Falkenhahn

In src/SDL.c there is this code:

_DllMainCRTStartup(HANDLE hModule,

...

The comment says that this is needed on Watcom C for some reason but why is it included then when building with Visual C as well? Shouldn't it be only included when compiling on Watcom C then?

I'm asking because this code caused me a lot of headaches because I'm building a DLL that contains SDL and I link using /MT and the _DllMainCRTStartup() symbol obviously led to lots of trouble but it wasn't clear to me where the problem was because all I got from the linker was:

LNK2019: unresolved external symbol _main referenced in function ___tmainCRTStartup

So I had to got through each and every object to see what the culprit was. See here for the full story:
https://stackoverflow.com/questions/25067151/lnk2019-unresolved-external-symbol-main-referenced-in-function-tmaincrtstar/48177067#48177067

So if it isn't necessary on Visual C, please just leave that symbol out on Visual C so that it no longer leads to any trouble. Thanks.
2018-02-18 08:57:01 -08:00
Ryan C. Gordon
2c26c27543 pthread: fix error code checks (thanks, Andreas!).
Most pthread functions return 0 on success and non-zero on error, but those
errors might be positive or negative, so checking for return values in the
Unix style, where errors are less than zero, is a bug.

Fixes Bugzilla #4039.
2018-02-17 23:57:57 -05:00
Ryan C. Gordon
b3687328f2 yuv: patched to compile. 2018-02-17 20:18:48 -05:00
Ryan C. Gordon
002b5892bb yuv: fixed variable declaration shadowing warnings.
Fixes Bugzilla #4062.
2018-02-17 20:10:13 -05:00
Ryan C. Gordon
3050b440f8 pulseaudio: Just read/dump captured data in FlushCapture.
Apparently pa_stream_flush() doesn't work as expected:

https://lists.freedesktop.org/archives/pulseaudio-discuss/2012-April/013328.html

Fixes Bugzilla #4087.
2018-02-17 18:30:21 -05:00
Ryan C. Gordon
3e76436bcf video: put a spinlock around a global linked list.
This should only contend if you're allocating or freeing surfaces from
multiple threads at once, and then just for a short time.

Fixes Bugzilla #4084.
2018-02-16 14:56:28 -05:00
Sam Lantinga
f8023f1dd4 Fixed bug 4085 - X11: Allow configuring _NET_WM_BYPASS_COMPOSITOR through SDL hints
Callum McGing

This patch allows the user to disable the behaviour that blocks the compositor through a new hint: SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR. This allows tools or other windowed applications to behave properly under KWin.
2018-02-16 10:23:10 -08:00
Ozkan Sezer
7eaf8603c7 bug #3739: handle %lu, %li and %ld in SDL_SetError. 2017-10-29 14:15:00 +03:00
Sam Lantinga
e465610bd4 Don't attempt WM_NCCALCSIZE adjustment when in fullscreen window transition 2018-02-13 22:58:20 -08:00
sezero
c181d919af fix building SDL_audiotypecvt.c with gcc < 4.0 2018-02-12 10:47:00 +03:00
sezero
7287068da5 revert the recent typecast assignment changes (see bug #4079)
also change the void* typedefs for the two vulkan function
pointers added in vulkan_internal.h  into generic function
pointer typedefs.
2018-02-12 17:00:00 +03:00
Sam Lantinga
c938610654 Fixed bug 4027 - CheckLibSampleRate macro in sdlchecks.cmake never defines HAVE_LIBSAMPLERATE{,_SHARED}, so they're always reported as disabled by MESSAGE_TESTED_OPTION macro in macros.cmake 2018-02-13 13:25:59 -08:00
Sam Lantinga
9d193f9109 Fixed bug 3920 - IBus not work with SDL 2.0.7
cjacker

After updating from 2.0.5 to 2.0.7, Ibus not work anymore(fcitx still works).

Compare with 2.0.5, there are two issues in SDL_ibus.c.

1, SetupConnection always return SDL_FALSE in 2.0.7.

2, 'SetCapabilities' method should be called on 'ibus_conn'.

Patch attached.
2018-02-13 08:15:39 -08:00
Sam Lantinga
add5711436 Fixed bug 3947 - replace strlcpy with memcpy in SDL_strdup() 2018-02-13 08:13:29 -08:00