Commit Graph

93 Commits

Author SHA1 Message Date
Sam Lantinga
47818cfba9 Added a simple log message API 2011-02-07 16:45:40 -08:00
Sam Lantinga
8322900075 Added a hint system to allow configuration hints to be specified by the application. 2011-02-05 10:02:39 -08:00
Sam Lantinga
f729dd20de Split the rendering API out into a separate header file. 2011-02-01 15:02:21 -08:00
Sam Lantinga
471a85fb52 Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers. 2011-01-31 22:44:43 -08:00
Sam Lantinga
8fda035e06 Fixed bug #945
The configure script was breaking the substitutions into multiple fragments, breaking them across the substitution for the build rules.  This of course totally hosed the process.

I switched to using a more modern usage of AC_OUTPUT and added a post-process step that appends the build rules to the Makefile.
2011-01-21 12:43:25 -08:00
Sam Lantinga
ed1f29af7d PS3 Linux is no more... 2011-01-19 22:25:40 -08:00
Sam Lantinga
a5fce81a03 Include the Android Makefile in the distribution files 2011-01-10 12:15:16 -08:00
Sam Lantinga
d6eac2c481 Use the enumerated type for blend and scale mode instead of int
Renamed SDL_TextureScaleMode to SDL_ScaleMode
2010-12-12 15:19:05 -08:00
Sam Lantinga
b7c5d88e6a Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows 2010-08-22 13:45:56 -07:00
Sam Lantinga
6f2000e6d2 Merged changes from the main SDL codebase 2010-07-12 21:09:23 -07:00
Jim Grandpre
9e7603a6ba Added some files I had previosuly missed 2010-07-11 01:15:39 -04:00
Sam Lantinga
8697bbff30 Need to add new headers to Makefile.in 2010-07-07 23:59:20 -07:00
Eli Gottlieb
749298e6c2 Finished X11 shaped-window functionality and removed ellipse+polygon rendering. 2010-06-30 16:19:44 -04:00
Jim Grandpre
7d8f7d2a1e Added gesture test c file. Beginning of gesture recognition. 2010-06-14 01:44:04 -04:00
Eli Gottlieb
46c89257a5 Added management and drawing functions for ellipses and polygons. 2010-06-03 14:43:38 -04:00
Eli Gottlieb
fbdbdbcac3 Moved the SDL_Eyes test program for shaped windows into the Hg repository and got it building and linking as a test. 2010-05-31 21:23:06 -04:00
Sam Lantinga
4b1c945432 Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Plus, this lets me start implementing cursor support.
2010-05-09 20:47:22 -07:00
Sam Lantinga
ab8995b430 Fixed bug #928
The change notes for SDL 1.3 will be moving to the wiki.
2010-01-24 21:13:33 +00:00
Sam Lantinga
020dfe5420 Added Xcode-iPhoneOS to make dist 2010-01-19 05:31:16 +00:00
Sam Lantinga
a50ccc11e9 Don't forget to install the new header. :) 2010-01-13 08:53:32 +00:00
Sam Lantinga
955c767ade The docs directory doesn't exist anymore 2009-11-11 06:23:19 +00:00
Sam Lantinga
278d84cb41 Adam Strzelecki to SDL
This patch significantly speeds up make process (mostly noticeable on MinGW+MSYS) canceling implicit rules for dependencies and Makefile.in that caused lot of unnecessary file checks (in case of Windoze those are pretty slow). See "make -d" before and after applying this patch.
2009-10-28 04:33:24 +00:00
Ryan C. Gordon
2de6e72ecb Merged r4974:4975 from branches/SDL-1.2: sdl.pc removal on make uninstall.
Fixes Bugzilla #813 for the 1.3 branch.
2009-10-08 09:14:31 +00:00
Sam Lantinga
09e9a86edc The SDL 1.3 documentation will be primarily online wiki based:
http://wiki.libsdl.org/

Please contact Lauren MacDonell laleh_aziz cox.net who is coordinating it.
2009-10-07 14:29:59 +00:00
Sam Lantinga
bf267e2266 Fixed make dist 2009-10-04 20:46:33 +00:00
Sam Lantinga
d64c5ffe1a Fixed make dist 2009-10-04 20:45:59 +00:00
Sam Lantinga
5d0a2fec8c Use gcc's built-in dependency generation, thanks to Adam Strzelecki 2009-10-04 03:38:01 +00:00
Sam Lantinga
bb5315dc28 Fixed bug #704
Dennis      2009-02-20 15:36:49 PST

When trying to run a parallel build, gcc will not be able to find SDL_revision.h
2009-09-26 09:44:52 +00:00
Sam Lantinga
6bb854b1d4 Removed outdated Dreamcast support 2009-09-19 07:21:22 +00:00
Sam Lantinga
8f1aa4b4ad Oh yeah, this file is gone 2009-09-19 07:09:41 +00:00
Sam Lantinga
6f30a894ee Removing old CD-ROM header reference 2009-09-19 04:47:36 +00:00
Sam Lantinga
f06345d6e8 This doesn't actually build on other platforms, I'll have to check with Martin 2009-09-07 05:01:01 +00:00
Sam Lantinga
36d2461292 Merged Martin's code changes from Google Summer of Code 2009 2009-09-07 04:51:29 +00:00
Bob Pendleton
361a88d8db First commit for SDL atomic operations.
On my linux box it compiles and installs correctly and testatomic runs without errors.
2009-06-09 17:33:44 +00:00
Ryan C. Gordon
1a2c2eebd2 Initial work on power subsystem for SDL 1.3. 2009-06-07 06:06:35 +00:00
Sam Lantinga
eeac299e47 Reverted dangerous change that could remove /bin/sh :) 2009-03-06 05:48:52 +00:00
Sam Lantinga
4df57c1da2 Date: Wed, 4 Mar 2009 15:38:22 +0200
From: "Mike Gorchak"
Subject: Re: About QNX support in SDL 1.3

Here is another batch of patches.

1) Makefile.in - added SDL_opengles.h header as header to install.
2) configure.in - Added special define to detect Common Lite OpenGL ES
library in case if Common library is not installed. Added check for
clock_gettime in libc (in QNX it is in libc).
3) SDL_config.h.in - Added SDL_VIDEO_RENDER_OPENGL_ES and
SDL_VIDEO_OPENGL_ES declarations for configure script autodetection.
4) SDL_opengles.h - Added GL_API definition if it is not defined. Added
extension GL_OES_draw_texture because OpenGL ES Renderer uses it without
declaration. Added GL_OES_vertex_buffer_object extension, which is supported
under QNX OpenGL ES. Added GL_OES_single_precision extension.
5) To the test directory I've added building OpenGL ES test applications
through the autotools suite. Was support for iPhone IDE building only.
2009-03-04 15:10:47 +00:00
Sam Lantinga
1bc362b160 Updated libtool from version 1.5.22 to 2.2.6a, so it works on current QNX 2009-03-04 08:57:30 +00:00
Sam Lantinga
e360129279 Fixed snapshot target 2009-01-12 06:22:26 +00:00
Sam Lantinga
a2acb16266 Fixed some dependency issues with SDL_revision.h 2009-01-04 05:41:52 +00:00
Sam Lantinga
e19ae7644f Fine tuned revision code, updated testver 2009-01-04 05:27:13 +00:00
Sam Lantinga
76975e844e Make the current revision number available 2009-01-04 05:08:12 +00:00
Sam Lantinga
a6fa308712 Final merge of Google Summer of Code 2008 work...
Force Feedback for SDL
by Edgar Simo, mentored by Ryan C. Gordon
2008-08-25 09:55:03 +00:00
Sam Lantinga
71998faeae Checkout directly to the SDL 1.3 folder 2008-02-11 20:26:22 +00:00
Sam Lantinga
0f9d544f5e First pass implementation of new SDL scancode concept, as discussed with
Christian Walther.  Currently only implemented on Mac OS X for sanity
checking purposes.
2008-02-05 07:19:23 +00:00
Bob Pendleton
ea9e36a1c1 Added SDL_rect.h and SDL_surface.h to the initialization of HDRS in Makefile.in. Because they were missing those header files were not being installed and
./configure in the test directory was erroring off.
2007-12-13 03:53:02 +00:00
Sam Lantinga
4b88504be7 Don't run indent on the Xcode templates 2007-08-11 18:51:12 +00:00
Sam Lantinga
7839797798 Unpacked project archives to get individual file history in subversion 2007-07-21 17:09:01 +00:00
Sam Lantinga
4c2ff36986 Added support for building version.rc in Windows build. 2007-07-16 03:28:48 +00:00
Sam Lantinga
62424f5686 Fixed configure warning about datarootdir 2007-07-08 05:58:51 +00:00