Commit Graph

10710 Commits

Author SHA1 Message Date
Ryan C. Gordon
e44b5f8aa2 kmsdrm: find available card if called without index.
This work was done by Michael Grzeschik, I just cleaned up the patch a little.

Fixes Bugzilla #4241.
2018-10-09 00:27:55 -04:00
Sam Lantinga
eccd166b35 This device gets Xinput driver loaded on windows. 2018-10-08 19:46:01 -07:00
Sam Lantinga
130dae8a40 Fixed life-cycle issues with two activities sharing HIDDeviceManager 2018-10-08 12:49:30 -07:00
Sam Lantinga
62ac025f0b Close on shutdown, for consistency 2018-10-08 12:49:28 -07:00
Sam Lantinga
38086116b8 Trying to track down NullPointerException in USB input thread 2018-10-08 12:49:26 -07:00
Sam Lantinga
0be5f1f8d8 Don't flash the navigation bar when destroying a fullscreen SDL window 2018-10-08 12:49:25 -07:00
Sam Lantinga
52b2c00b2a There are legitimate reasons to skip full cleanup at shutdown, don't assert in that case. 2018-10-08 12:49:23 -07:00
Sam Lantinga
21d91075cf Fixed bug 4296 - kmsdrm video driver leaks 1 bo in KMSDRM_GLES_SetupCrtc()
Icenowy Zheng

One front buffer is locked in GLES_SetupCrtc() and overrides the next_bo just locked in KMSDRM_GLES_SwapWindow, then the next_bo gets lost and is not released even when quitting the video.

It may leads to problems with GLES drivers that doesn't clean up GBM correctly if there's any bo left (e.g. the Mali Utgard r6p2 blob). In the case of Mali Utgard r6p2 blob, the DRM device file is still hold by the blob, and if you try to SDL_Quit to let another program to run (this is done by EmulationStation), the new program will fail to open DRM device.
2018-10-05 17:06:05 -07:00
Ryan C. Gordon
8426375738 wayland: Fixed missing window sizing events.
Fixes Bugzilla #4242.
2018-10-05 17:24:03 -04:00
Sam Lantinga
2aa2d0b997 It turns out HIDAPI for Xbox controllers doesn't allow background input, so we won't enable it by default on Windows. 2018-10-05 01:41:59 -07:00
Sam Lantinga
8fb86fe25f Allow SDL to use ReLinker if present.
This fixes issues for applications that have a large number of shared libraries
For more information, see https://github.com/KeepSafe/ReLinker for ReLinker's repository.
2018-10-04 16:29:17 -07:00
Sam Lantinga
539cec6f63 Fixed updating bindings for controllers using the wildcard mappings 2018-10-04 15:23:42 -07:00
Sam Lantinga
f8a899b9ab Update documentation to note that this hint works on Android too (thanks Trent!) 2018-10-03 15:48:26 -07:00
Ryan C. Gordon
9d3632e209 evdev: Don't initialize struct sigaction with "{ 0 }".
It causes warnings on some platforms, depending on the actual definition of
sigaction, and since this is static data, it'll be zero'd out anyhow.
2018-10-03 16:54:24 -04:00
Sam Lantinga
c32e1a368f Make sure we don't read and write to HIDAPI at the same time, it's not thread-safe on Windows 2018-10-02 20:51:33 -07:00
Sam Lantinga
8a1ded041c The Amlogic X96 is a set-top box 2018-10-02 13:17:31 -07:00
Sam Lantinga
2c37fd6dbb Fixed UnsatisfiedLinkError when initializing the HIDDeviceManager in some cases 2018-10-01 14:52:28 -07:00
Sam Lantinga
f0aff81f0a Working on bug 3921 - Add some Fastpath to BlitNtoNKey and BlitNtoNKeyCopyAlpha
Sylvain

I did various benches. with clang 6.0.0 on linux, and ndk-r16b on android (NDK_TOOLCHAIN_VERSION=clang).

- still see a x10 speed factor.
- with duff_loops, it does not use vectorisation (but doesn't seem to be a problem).

on linux my patch is already at full speed on -O2, whereas the duff_loops need -O3 (200 ms at -03, and 300ms at -02).

I realized that on Android, I had a slight variation which fits best.
both on linux with -O2 and -O3, and on android with 02/03 and armeabi-v7a/arm64.

Here's the patch.
2018-10-01 14:43:03 -07:00
Ozkan Sezer
3ba8283560 SDL_blit_N.c (BlitNtoNKeyCopyAlpha): fix -Wshadow warnings by adding _
suffix to the temp Pixel local in the DUFFS_LOOP.
SDL_blit.h (ASSEMBLE_RGB):  add _ prefix to temp Pixel locals to avoid
  any possible shadowings.


The warnings were like the following:

In file included from src/video/SDL_blit_N.c:26:0:
src/video/SDL_blit_N.c: In function 'BlitNtoNKeyCopyAlpha':
src/video/SDL_blit_N.c:2421:24: warning: declaration of 'Pixel' shadows a previous local [-Wshadow]
                 Uint32 Pixel = ((*src32 & rgbmask) == ckey) ? *dst32 : *src32;
                        ^
src/video/SDL_blit.h:475:21: note: in definition of macro 'DUFFS_LOOP8'
     case 0: do {    pixel_copy_increment; /* fallthrough */             \
                     ^
src/video/SDL_blit_N.c:2419:13: note: in expansion of macro 'DUFFS_LOOP'
             DUFFS_LOOP(
             ^
src/video/SDL_blit_N.c:2399:12: warning: shadowed declaration is here [-Wshadow]
     Uint32 Pixel;
            ^
2018-10-01 21:29:11 +03:00
Sam Lantinga
44070e739d commit c6b28f46b8116552ec2b38d1d3c8535df28ba7a1
Author: Anthony Pesch <inolen@gmail.com>
Date:   Fri May 4 20:21:21 2018 -0400

    Added SDL_AUDIO_ALLOW_SAMPLES_CHANGE flag enabling users of SDL_OpenAudioDevice to get
    the sample size of the actual hardware buffer vs having a stream created to handle the
    delta
2018-10-01 09:47:10 -07:00
Ethan Lee
258371154f Fix Linux haptic scaling, add 2.1 FIXME 2018-05-04 21:58:39 -04:00
Ethan Lee
e7dc34deb8 Filter both SIZE_CHANGED and RESIZED on any SIZE_CHANGED 2018-08-13 12:52:52 -04:00
Sam Lantinga
b31712c445 Fixed bug 4220 - SDL_GL_CONTEXT_DEBUG_FLAG can fail silently on some Android devices 2018-10-01 09:40:58 -07:00
Sam Lantinga
5b3831197d Corrected PS4 controller entry 2018-09-30 22:43:12 -07:00
Sam Lantinga
114ac108ad Re-enable drag-and-drop events by default 2018-09-30 19:53:26 -07:00
Alex Szpakowski
44bd9b9bff macOS: Fix a crash when the video subsystem quits, if SDL_MAC_NO_SANDBOX was defined when SDL was compiled. 2018-09-30 11:26:41 -03:00
Ryan C. Gordon
a39c254424 audio: disable NEON converters for now.
To be revisited after 2.0.9 ships!

(doesn't fix Bugzilla #4186, but stops the regression for the time being.)
2018-09-29 16:48:15 -04:00
Sam Lantinga
b23a65deb2 Fixed tablet detection on Android 2018-09-29 02:14:46 -07:00
Ozkan Sezer
d5305bcd65 fix permissions 2018-09-29 09:20:50 +03:00
Sam Lantinga
adeec3f1ca Mark a subsystem as dummy, not disabled, if it was intended to be compiled in.
From Tom Black:

I'm having problems initializing the sensor module. I'm compiling with a standard ./configure && make && sudo make install, and the module says it's enabled, but SDL_Init(SDL_INIT_EVERYTHING) is failing with SDL_GetError() returning "SDL not built with sensor support".
2018-09-28 21:19:27 -07:00
Sam Lantinga
bfe46b22f8 commit 8f4dedc039190f5e734c47dcc4fc021b5793b659
Author: Michał Janiszewski <janisozaur+signed@gmail.com>
Date:   Fri Sep 28 20:38:04 2018 +0200

    CMake: fix building tests on Linux

    In case where libunwind.h has been found, it will be used by compiler,
    but linker wasn't updated to reflect use of this new library.
2018-09-28 21:03:39 -07:00
Sam Lantinga
9fc360ae14 Fixed bug 4283 - SDL's version of memset is different from libc's
janisozaur

memset's documentation reads:

* The memset() function shall copy c (converted to an unsigned char) into each of the first n bytes of the object pointed to by s. (http://pubs.opengroup.org/onlinepubs/9699919799/functions/memset.html)
* Sets the first count characters of dest to the character c. (https://msdn.microsoft.com/en-us/library/1fdeehz6.aspx)
* write a byte to a byte string (https://developer.apple.com/library/archive/documentation/System/Conceptual/ManPages_iPhoneOS/man3/memset.3.html)

The highlight here is they all mean a single _byte_, even though memset receives a parameter of type int, which can hold more data than a single byte. SDL's implementation of memset, however, does not clear any of the higher bits, causing an erroneous behaviour when passed an argument bigger than 0xff.
2018-09-28 20:48:18 -07:00
Sam Lantinga
8bb9fc0467 Ensure we wait on the surface resize before returning from setting fullscreen mode. 2018-09-28 20:39:57 -07:00
Ozkan Sezer
be55d5101a SDL_vsnprintf: implemented '+' flag for signed integers printing.
it is, of course, ignored for %u, %x, %o and %p.
2018-09-29 01:24:10 +03:00
Ozkan Sezer
6e7826b49c SDL_vsnprintf: fix numerics if both zero-padding and a field are given.
it used to place zeroes between the sign and the number. (space-padding
from within SDL_PrintString() seems OK:  spaces are added before sign.)

also fixed the maxlen handling if the number has a sign.
2018-09-29 00:51:24 +03:00
Ozkan Sezer
7134a34e6f replace bool stuff in controller_type.h with SDL_bool.
remove bool<->SDL_bool dance in SDL_joystick.c:SDL_IsJoystickSteamController()
after the controller_type.h change.
2018-09-28 17:01:24 +03:00
Ozkan Sezer
f54b8648e5 SDL_hidapi_ps4.c: add HAVE_ENDPOINTVOLUME_H check to win32 volume code.
this makes it build with my old toolchain with mingw-w64 1.0.10 headers
2018-09-28 14:01:40 +03:00
Ozkan Sezer
04357dc42b hidapi/windows/hid.c: comment out ntdef.h include after windows.h.
not necessary and can cause redefinition errors in some toolchains.
2018-09-28 13:44:10 +03:00
Ozkan Sezer
e2590c813a configury, cmake: add check for endpointvolume.h :
add HAVE_ENDPOINTVOLUME_H, HAVE_MMDEVICEAPI_H and HAVE_AUDIOCLIENT_H
in SDL_config.h.in, SDL_config.h.cmake, SDL_config_windows.h, and in
SDL_config_winrt.h.
2018-09-28 13:41:04 +03:00
Ozkan Sezer
7cf78d7476 configury, cmake: make wasapi option independent of directx. 2018-09-28 11:30:50 +03:00
Sam Lantinga
d023dff8a5 Fixed building with Xcode 10.0 2018-09-28 01:18:54 -07:00
Ozkan Sezer
cfedb77376 hidapi/windows/hid.c: fix misplaced #if 0
VendorID && ProductID are only used by the test main(),
otherwise they are unwanted globals.
2018-09-28 11:04:55 +03:00
Sam Lantinga
890ade0074 Fixed mingw-w64 build 2018-09-28 01:00:47 -07:00
Sam Lantinga
6b08f121d8 Fixed mingw-w64 build 2018-09-28 00:40:35 -07:00
Sam Lantinga
b5ac7cdfce Added patch notes for SDL 2.0.9 2018-09-27 23:54:40 -07:00
Sam Lantinga
f1173c73cb Fixed bug 4277 - warnings patch
Sylvain

Patch a few warnings when using:
-Wmissing-prototypes -Wdocumentation -Wdocumentation-unknown-command

They are automatically enabled with -Wall
2018-09-27 14:56:29 -07:00
Ozkan Sezer
dcf1597db1 SDL_atomic.c, SDL_spinlock.c: use lock prefix with xchg in Watcom asm. 2018-09-27 11:55:02 +03:00
Ozkan Sezer
5d3b29940e SDL_vsnprintf() updates for zero-padding:
- remove force-enabling of pad_zeroes for %u for compatibility
 (was added in https://hg.libsdl.org/SDL/rev/701f4a25df89)
- ignore pad_zeroes for %s and %S
- ignore pad_zeroes for %d, %i and %u if a precision is given
2018-09-27 09:37:36 +03:00
Ryan C. Gordon
e263c7d84a cocoa: Force an OpenGL context update when the window becomes key.
Fixes missing rendering on macOS 10.14 ("Mojave").

Fixes Bugzilla #4272.
2018-09-26 20:10:32 -04:00
Ozkan Sezer
8d8ae9b0c0 SDL_string.c (SDL_PrintString): avoid MSVC signed/unsigned mismatch warning 2018-09-27 01:10:50 +03:00