David Ludwig
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d839eb5eb2
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WinRT: moved a bit more Direct3D 11.1 code into the SDL_Renderer backend
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2013-02-02 21:05:32 -05:00 |
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David Ludwig
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4f6ffdc590
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WinRT: started refactoring Direct3D 11.1 code into a new SDL_Renderer backend
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2013-02-02 19:32:44 -05:00 |
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David Ludwig
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96a6361f12
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WinRT: Windows Phone fixes. SDL can now display images, and respond to input, on Microsoft's Windows Phone 8 emulator.
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2013-01-29 20:27:47 -05:00 |
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David Ludwig
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c0cc3cec3f
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WinRT: converted tabs to spaces in src/video/windowsrt/*
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2013-01-08 23:11:22 -05:00 |
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David Ludwig
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a4b1bfe356
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WinRT: fixed a window-surface-updating bug (WinRT/DLudwig #25, http://bit.ly/RkawRR)
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2012-12-09 22:43:34 -05:00 |
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David Ludwig
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0514530fd3
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WinRT: minor code cleanup regarding some variable names
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2012-11-25 19:13:45 -05:00 |
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David Ludwig
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6ef71900e3
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WinRT: removed unneeded Direct3D stencil buffer code
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2012-11-25 19:10:02 -05:00 |
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David Ludwig
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bbc13a8ecb
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WinRT: video code cleanup: combined files Direct3DBase.* and SDL_winrtrenderer.*
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2012-11-25 19:05:56 -05:00 |
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David Ludwig
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fb9e63614b
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WinRT: allow windows in non-native screen sizes. Scaling is applied for such.
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2012-11-25 17:34:41 -05:00 |
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David Ludwig
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dd673b6e08
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WinRT: got SDL_UpdateWindowSurface working, rudimentarily
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2012-11-21 23:44:58 -05:00 |
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David Ludwig
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3cb25cc986
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WinRT: added code to update the main texture on each frame with dummy data
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2012-11-21 17:38:17 -05:00 |
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David Ludwig
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9b3e8fe390
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WinRT: removed now-unused 'color' parameter from shaders
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2012-11-21 17:19:16 -05:00 |
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David Ludwig
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c7f3a001de
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WinRT: made the fullscreen display be backed by a texture
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2012-11-21 17:07:48 -05:00 |
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David Ludwig
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f2315e5a87
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WinRT: included shaders in SDL library (moved from SDLWinRTTestApp)
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2012-11-20 08:46:10 -05:00 |
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David Ludwig
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7974dae149
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WinRT: minor code cleanups
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2012-11-20 08:12:12 -05:00 |
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David Ludwig
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8f625d0105
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WinRT: removed unused 4x4 matrix code from SDL_winrtrenderer
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2012-11-19 22:30:00 -05:00 |
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David Ludwig
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ebce3f9d47
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WinRT: started work on renderer by getting Direct3D 11.1 to display a single, fullscreen rectangle
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2012-11-18 23:29:52 -05:00 |
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