Commit Graph

11564 Commits

Author SHA1 Message Date
Sylvain Becker
d5ee35b300 Readability: remove const-qualifation from function declaration
const-qualification of parameters only has an effect in function definitions
2019-10-30 15:43:49 +01:00
Sylvain Becker
36cca1d180 Readability: remove redundant return, continue, enum declaration 2019-10-30 15:36:17 +01:00
Sylvain Becker
bb6c28da07 Readability: remove redundant cast to the same type 2019-10-30 15:13:55 +01:00
Sylvain Becker
443135b183 BlitAuto: remove redundant cast to the same type 2019-10-30 14:37:06 +01:00
Sylvain Becker
fdd8f8b3ae Remove nested redundant #ifndef 2019-10-30 14:29:41 +01:00
Sylvain Becker
a3c11b7609 SDL_syspower: remove dead store warning
Value stored to 'str' during its initialization is never read
2019-10-30 14:26:18 +01:00
Sylvain Becker
b73f111094 Use fill_function for FillRect SIMD/NEON (bug 4365) 2019-10-29 16:13:41 +01:00
Alex Szpakowski
7314d88b52 iOS: remove some unused code, minor code style cleanup. 2019-10-27 11:41:48 -03:00
Alex Szpakowski
9d4cd8b9b1 iOS: replace a deprecated function call with a non-deprecated equivalent. 2019-10-27 11:41:11 -03:00
Sylvain Becker
45c3e419d3 Android: remove warning in blit_features
"integer constant not in range of enumerated type 'enum blit_features'"
2019-10-27 15:22:28 +01:00
Sylvain Becker
ec5f9e0cda Android: fix compilation error of SDL_cpuinfo.c on android-r13b (bug 4365) 2019-10-27 14:52:09 +01:00
Ryan C. Gordon
7606796d6a x11: check if the X server honored our XMoveWindow() call (thanks, R.E. Rust!).
This can happen if a window is still grabbed when we try to move it, or if
the X11 ecosystem is just in a bad mood, I guess.

This makes sure that SDL will report the correct position for a window;
otherwise, SDL_GetWindowPosition will just report whatever the last
SDL_SetWindowPosition call requested, even if the window didn't actually move.

Fixes Bugzilla #4646.
2019-10-26 23:58:55 -04:00
Alex Szpakowski
9457cfa86b macOS: more robust detection and switching of exclusive-fullscreen display modes (bug #4822). 2019-10-26 15:27:51 -03:00
Alex Szpakowski
6f44302fe8 macOS Fix potential memory leaks in the Metal renderer caught by clang's static analyzer. 2019-10-26 14:39:50 -03:00
Ryan C. Gordon
e2e0748cfe d3d11: Don't fail if there's no vertex data to upload (thanks, Martin!).
Fixes Bugzilla #4832.
2019-10-26 12:56:18 -04:00
Ryan C. Gordon
58a90b932d cpuinfo: Remove incorrect #warning when building for non-ARM architectures. 2019-10-25 00:07:30 -04:00
Ryan C. Gordon
46afc69853 cmake: added support for enabling the ARM SIMD/NEON code. 2019-10-24 23:17:19 -04:00
Ryan C. Gordon
a396a7a059 configure: Regenerate configure script with the ARM SIMD/NEON changes. 2019-10-24 21:51:55 -04:00
Ryan C. Gordon
67ec22ea30 configure: warn about MIT-licensed code if using ARM SIMD/NEON optimizations. 2019-10-24 21:41:03 -04:00
Ben Avison
06d6c4ba2b ARM: NEON assembly optimization for SDL_FillRect 2019-10-24 21:17:52 -04:00
Ben Avison
14ccfe34cf ARM: NEON assembly optimization for function BlitARGBto565PixelAlpha 2019-10-24 21:17:38 -04:00
Ben Avison
f15ffb4cb6 ARM: NEON assembly optimization for function BlitRGBtoRGBPixelAlpha 2019-10-24 21:17:19 -04:00
Ben Avison
51bb185151 ARM: Create configure option --enable-arm-neon to govern assembly optimizations 2019-10-24 21:17:05 -04:00
Ben Avison
2a2676beb2 ARM: SIMD optimization for 4:4:4:4 to 8:8:8:8 normal blits 2019-10-24 21:15:50 -04:00
Ben Avison
d3a0d1c587 ARM: assembly optimization for SDL_FillRect 2019-10-24 21:15:35 -04:00
Ben Avison
5db7c4e425 ARM: SIMD assembly optimization for BGR-to-RGB 32bpp normal blits 2019-10-24 21:15:21 -04:00
Ben Avison
354cd03b6b SDL_blit: use a named enum for required hardware bits in dispatch tables 2019-10-24 21:15:09 -04:00
Ben Avison
a3ed4ac52f ARM: SIMD assembly optimization for function BlitARGBto565PixelAlpha 2019-10-24 21:13:56 -04:00
Ben Avison
410175d6eb ARM: SIMD assembly optimization for function BlitRGBtoRGBPixelAlpha
Much of the heavy lifting of this optimization is lifted from the Pixman
project, which is distributed under an MIT-style license. As far as possible,
these elements have been relicensed to the zlib license.
2019-10-24 21:13:05 -04:00
Ben Avison
7d29a715ca ARM: Create configure option --enable-arm-simd to govern assembly optimizations 2019-10-24 21:12:08 -04:00
Alex Szpakowski
1ee8a732ef macOS: Expose high dpi-capable display modes on macOS 10.13+.
Fixes an issue in macOS 10.15 where the displayed content would move up after entering, exiting and re-entering exclusive fullscreen when certain display modes were used (bug #4822).
Bug #3949 is also related to this change.
2019-10-24 20:15:54 -03:00
Sylvain Becker
7e13eea11e Fixed bug 2014 - Hardcoded srcA value in SDL_Blit_auto.c functions 2019-10-24 18:07:30 +02:00
Sylvain Becker
c9f3d1556a Fixed bug 4775 - Japanese on Android, remove inputtype PASSWORD (Thanks Tamo!) 2019-10-23 11:25:16 +02:00
Sylvain Becker
2a41259f73 Android: remove eglGetProcAdded busted comment (bug #4040) 2019-10-23 11:07:11 +02:00
Sylvain Becker
638e40de86 Fixed bug 4843 - Passing NULL to memset in SDL_PrivateLoadButtonMapping
(Thanks!)
2019-10-23 09:53:23 +02:00
Sylvain Becker
b919d15183 Fixed bug 4842 - Redundant condition in MS_ADPCM_Decode and IMA_ADPCM_Decode
(Thanks!)
2019-10-23 09:36:41 +02:00
Sylvain Becker
4f21078c9d Fixed bug 4840 - Read of uninitialized memory in DXGI_LoadDLL (Thanks!) 2019-10-23 09:26:27 +02:00
Sylvain Becker
c3c561cd6b Fixed bug 4839 - Read of uninitialized memory in Win32_ResizeWindowShape
(Thanks!)
2019-10-23 09:17:53 +02:00
Sylvain Becker
6080cfd4c0 Fixed bug 4841 - Misplaced parenthesis WIN_WindowProc / WM_ACTIVATE / ClipCursor
(Thanks!)
2019-10-23 08:58:52 +02:00
Sylvain Becker
9be1602fc8 Fixed bug 4838 - Use after free in SDL_JoystickUpdate (Thanks!) 2019-10-23 08:50:57 +02:00
Sylvain Becker
9e1dd7f6f5 Fixed bug 4837 - Use after free in SDL_SensorUpdate (Thanks!) 2019-10-23 08:46:59 +02:00
Sam Lantinga
969caac4ac Fixed accidental whitespace 2019-10-22 15:43:58 -07:00
Sam Lantinga
83db419a7c Added support for the Power A Nintendo Switch Enhanced Wireless Controller 2019-10-22 10:57:07 -07:00
Sam Lantinga
040dc9119d Reordered Power A Switch controllers so they're grouped together 2019-10-22 10:28:51 -07:00
Sam Lantinga
271b696b2a Added support for the PowerA - Super Mario Controller 2019-10-22 10:27:30 -07:00
Sam Lantinga
b8b60818d5 Fixed the location of controller_type.h in the Visual Studio project 2019-10-22 10:26:49 -07:00
Sam Lantinga
aa711ccdca Fixed the location of controller_type.h in the Visual Studio project 2019-10-22 10:25:55 -07:00
Ozkan Sezer
23348320f2 SDL_endian.h: Use endian.h for OpenBSD.
Patch from OpenBSD CVS, authored by Donovan Watteau.
2019-10-21 22:22:28 +03:00
Ozkan Sezer
7c0fd2186a Fix typo with __MIPSEB__ preprocessor check (bug #4836.)
Patch from Simon Howard
2019-10-21 10:20:25 +03:00
Ryan C. Gordon
4d539a5dfb cpuinfo: Use a better default alignment value (thanks, Simon!).
Fixes Bugzilla #4835.
2019-10-20 22:17:59 -04:00