Sam Lantinga
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a9072159b2
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Updated copyright for 2018
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2018-01-03 10:03:25 -08:00 |
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Sam Lantinga
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d77ab77a7a
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Updated copyright for 2017
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2017-01-01 18:33:28 -08:00 |
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Sam Lantinga
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255c182471
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
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Philipp Wiesemann
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9677d33467
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Replaced tabs with spaces in test programs.
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2015-11-25 21:39:28 +01:00 |
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Sam Lantinga
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78f2198e6c
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Updated the copyright year to 2015
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2015-05-26 06:27:46 -07:00 |
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Sam Lantinga
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dba255c1e5
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Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
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2014-02-02 00:53:27 -08:00 |
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Sam Lantinga
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c99ca2935f
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Fixed compile warning, thanks to Michael Pohoreski
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2013-11-16 10:25:46 -08:00 |
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Gabriel Jacobo
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f93c78450b
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More non C89 compliant comments
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2013-08-20 20:34:40 -03:00 |
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Andreas Schiffler
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7582a71d05
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Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency
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2013-08-14 23:30:10 -07:00 |
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Sam Lantinga
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7eff345ecb
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Updated the copyright year for the test programs
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2013-07-25 09:51:21 -07:00 |
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Philipp Wiesemann
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27e8a1013d
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Fixed compiler warnings in test programs by adding includes directives.
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2013-07-14 13:27:19 +02:00 |
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Sam Lantinga
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70ad624d0f
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We don't want to save the alpha modulation, we want to save the blend mode.
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2013-06-27 11:49:19 -07:00 |
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Sam Lantinga
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7248fa2fff
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Updated testshader for the SDL 2.0 API
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2013-06-27 11:44:07 -07:00 |
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Sam Lantinga
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0d9b661db8
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File style cleanup for the SDL 2.0 release
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2013-05-18 14:17:52 -07:00 |
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Sam Lantinga
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9c4c023744
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Removed the SDL 1.2 compatibility API... we'll see how painful this is.
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2012-01-22 18:11:41 -05:00 |
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Ryan C. Gordon
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043d6961da
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Fixed wrong datatype for shaders and programs.
This is a pointer on Mac OS X, so it risked losing data in 64-bit builds.
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2011-08-23 06:27:04 -04:00 |
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Sam Lantinga
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6196aa221e
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SDL 1.3 is now under the zlib license.
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2011-04-08 13:03:26 -07:00 |
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Sam Lantinga
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dac85c6457
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Fixed crash when shaders are not supported
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2011-02-09 09:36:40 -08:00 |
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Sam Lantinga
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0bed887c78
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Added a simple GLSL example using SDL
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2011-02-08 22:11:16 -08:00 |
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