Commit Graph

35 Commits

Author SHA1 Message Date
Sam Lantinga
a7f26f9e6c Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
Added SDL_GameControllerRumble() and SDL_JoystickRumble() for simple force feedback outside of the SDL haptics API
2018-08-09 16:00:17 -07:00
Sam Lantinga
86de973b6c Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a controller before it's opened 2018-03-07 13:30:40 -08:00
Sam Lantinga
a9072159b2 Updated copyright for 2018 2018-01-03 10:03:25 -08:00
Sam Lantinga
d77ab77a7a Updated copyright for 2017 2017-01-01 18:33:28 -08:00
Sam Lantinga
2f75c15ee0 Added documentation for the game controller axis values 2016-12-27 09:59:36 -08:00
Sam Lantinga
7f0b81eebd Fixed bug 3517 - Compiler warnings with gcc -Wstrict-prototypes
felix

Compiling even a simple SDL2 'hello world' program with gcc -Wstrict-prototypes (GCC 6.2.1) results in warnings like:

/usr/include/SDL2/SDL_gamecontroller.h:143:1: attention : function declaration isn't a prototype [-Wstrict-prototypes]
 extern DECLSPEC int SDLCALL SDL_GameControllerNumMappings();
 ^~~~~~

It seems there is a missing 'void' between the parentheses.
2016-12-26 02:12:21 -08:00
Sam Lantinga
f660677b48 Added an API to iterate over game controller mappings 2016-11-29 06:36:57 -08:00
Sam Lantinga
9cc7ce9008 Renaming of guard header names to quiet -Wreserved-id-macro
Patch contributed by Sylvain
2016-11-20 21:34:54 -08:00
Sam Lantinga
d20b74a060 Fixed a few warnings that show up with -Wdocumentation and -Wdocumentation-unknown-command, patch contributed by Sylvain 2016-11-20 21:26:56 -08:00
Sam Lantinga
0d8dc91c1b Standardized the format of the SDL joystick GUID and added functions to retrieve the USB VID/PID from a joystick and game controller. 2016-11-10 17:19:34 -08:00
Philipp Wiesemann
5cb20e668d Added brackets to function names in header comments so that doxygen links them. 2016-08-03 22:30:31 +02:00
Sam Lantinga
255c182471 Updated copyright to 2016 2016-01-02 10:10:34 -08:00
Ryan C. Gordon
87c985cd18 Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID(). 2015-11-14 12:35:45 -05:00
Sam Lantinga
78f2198e6c Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
Philipp Wiesemann
b7f2594c20 Fixed SDL_GameControllerOpen() and SDL_JoystickOpen() documentation in header. 2015-04-20 20:03:40 +02:00
Ryan C. Gordon
03e336ef9a Corrected documentation about triggers values in SDL_GameControllerGetAxis().
Fixes Bugzilla #2319.
2015-02-18 16:25:15 -05:00
Philipp Wiesemann
8cf7e25b4c Corrected header file documentation comment. 2014-11-22 22:20:40 +01:00
Sam Lantinga
dba255c1e5 Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
2014-02-02 00:53:27 -08:00
Sam Lantinga
1353c6ab1a Added missing header for file IO 2013-12-05 09:54:22 -08:00
Gabriel Jacobo
7deb0ea7c9 Adds SDL_GameControllerAddMappingsFromRW, updates controllermap
SDL_GameControllerAddMappingsFromFile is now a convenience macro.

controllermap can now skip bindings by pressing space or clicking/touching the
screen.
2013-12-03 12:01:28 -03:00
Gabriel Jacobo
0386a9d033 Adds SDL_GameControllerAddMappingsFromFile 2013-12-02 19:34:08 -03:00
Sam Lantinga
10f2d9ded3 Added SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS to the documentation for the joystick and game controller APIs 2013-07-03 12:31:40 -07:00
Sam Lantinga
0d9b661db8 File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
Philipp Wiesemann
8da0b7d301 Corrected spelling in header file. 2013-05-13 23:00:50 +02:00
Philipp Wiesemann
8708a0a38d Corrected spelling in header files. 2013-04-27 17:52:58 +02:00
Ryan C. Gordon
a5ca62ea98 Fixed a typo (thanks, Ethan!). 2013-04-10 22:18:10 -04:00
Edward Rudd
3e7df38c71 add new gamecontroller APIs
- add mappings after init (or even before w/o using the hint)
- get string for axis
- get string for button
- get mapping string for controller or for GUID
- new event to notify when a controller is remapped. (e.g. mapping was changed via the AddMapping method)
2013-03-05 17:59:36 -05:00
Sam Lantinga
f0bf08280b Fixed gcc pedantic warnings in public headers 2013-02-26 20:41:28 -08:00
Ryan C. Gordon
3104ca4190 Added SDL_GameControllerUpdate(). 2013-02-25 01:51:21 -05:00
Ryan C. Gordon
b7b7f889c5 Changed the game controller enum types to match SDL naming conventions. 2013-02-25 00:56:21 -05:00
Sam Lantinga
019c60c1e8 Happy New Year! 2013-02-15 08:47:44 -08:00
Jørgen P. Tjernø
75626eac76 New SDL_MSBIndex, updated VS projects, cleanup gamecontroller.
- Updated Visual Studio 2010 project with SDL 2.0 library names
- Don't use a 256 byte LUT, but rather <32 bytes of data on the stack.
- Cleanups in SDL_gamecontroller.h
2013-02-13 17:19:21 -08:00
Jørgen P. Tjernø
29f980d205 Check bounds in SDL_IsGameController. Switch two functions to SDL_bool.
Switches SDL_GameControllerGetAttached and SDL_IsGameController to
       return SDL_bool, instead of int.
2013-02-12 17:07:21 -08:00
Sam Lantinga
30cf30ad23 Fixed bug 1653 - comma at the end of enum
Martin Gerhardy 2012-11-30 03:07:14 PST

SDL_gamecontroller.h:61:29: warning: comma at end of enumerator list [-pedantic]
2012-12-31 16:29:01 -08:00
Sam Lantinga
23950f0183 Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds 2012-11-26 16:37:54 -08:00