Edgar Simo
4d5f253244
Disable error checks for reset actuators and set autocenter.
...
Reset actuators and set autocenter might not actually be supported on all
implementations. We'll just disable error checking since they aren't
critical to neither opening the joystick nor the haptic subsystem.
2010-02-28 09:23:23 +00:00
Ryan C. Gordon
0b60050ea1
Changed revision details to be a string (an hg changeset) instead of an int.
2010-02-28 02:07:40 -05:00
Sam Lantinga
978285b592
Adam Strzelecki to SDL
...
When graphic card has no GL_ARB_texture_rectangle YUV textures mapped with SDL_RenderCopy are stretched 2x horizontally, so only left half of texture is visible. This is due:
data->texw = (GLfloat) (texture->w) / texture_w;
data->texh = (GLfloat) texture->h / texture_h;
But afterwards texture_w /= 2 for YUV texture, but data->texw stays as it was before, while it should be multiplied 2x.
This bug can be seen in any program setting env variables: GL_APPLE_ycbcr_422=0 GL_EXT_texture_rectangle=0 GL_ARB_texture_rectangle=0
2010-02-17 04:42:52 +00:00
Sam Lantinga
2d2c000e36
Make sure STRICT is defined so the window proc has the correct prototype
2010-02-14 15:55:10 +00:00
Sam Lantinga
88e589dc91
Fixed compile error using Borland C++
2010-02-14 15:16:13 +00:00
Ryan C. Gordon
cb5537314f
Merged r5549:5550 from branches/SDL-1.2: ALSA 6-channel swizzle fix.
2010-02-12 17:14:41 +00:00
Ryan C. Gordon
6704bb0bcc
Merged r5547:5548 from branches/SDL-1.2: FreeBSD joystick uninit'd var fix.
2010-02-05 19:23:59 +00:00
Sam Lantinga
5fa113ca83
Fixed showing and hiding fullscreen windows
2010-02-01 01:19:37 +00:00
Sam Lantinga
78186cd100
Fixed bug #743
...
The arrow keys and keypad arrow keys have almost the same scancodes!
2010-01-27 05:14:22 +00:00
Ryan C. Gordon
8d86c0cb33
Removed test for "driver is valid, but doesn't see any audio devices."
...
It was causing problems, and it really doesn't make sense to do it that way.
Fixes Bugzilla #834 .
2010-01-26 06:01:33 +00:00
Sam Lantinga
7052036491
Fixed bug #926
...
Updated copyright to LGPL version 2.1 and year 2010
2010-01-24 21:10:53 +00:00
Sam Lantinga
102fd54847
Fixed bug #935
...
Patrice Mandin
Hello,
I originally added pth support for threads in SDL 1.2 because on the Atari
platform we did not have any thread library.
I think pth support could be removed from SDL 1.3 for two reasons:
- Atari platform removed
- pth does not provides real (preemptive) threads, because it is user space,
and expect the application to call one of its function to give CPU to another
thread. So it is not exactly useful for applications, that expect threads to
run simultaneously.
2010-01-24 20:47:20 +00:00
Sam Lantinga
96cb1303f9
Added magic to detect already freed or otherwise invalid windows and textures.
2010-01-24 20:21:51 +00:00
Sam Lantinga
25fb3c9536
Fixed bug #916
...
Shutting down the video shuts down the event loop, so don't do that after starting the event loop. :)
2010-01-24 19:47:17 +00:00
Sam Lantinga
0bea959d89
update window prev links
2010-01-22 16:17:11 +00:00
Sam Lantinga
b4f5a3c8b7
Fixed infinite loop at shutdown - update texture prev links
2010-01-22 15:55:20 +00:00
Sam Lantinga
a4d89ea6c5
Fixed compilation on iPhone
2010-01-21 16:12:24 +00:00
Sam Lantinga
355a34efec
Fixed crash when there was no mouse focus for some reason (iPhone bug?)
2010-01-21 16:11:55 +00:00
Sam Lantinga
8d335a4449
Fixed Cocoa and OpenGL builds
2010-01-21 07:28:01 +00:00
Sam Lantinga
aaa677e898
Fixed compile warning
2010-01-21 07:10:22 +00:00
Sam Lantinga
e0a31b4dbb
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
2010-01-21 06:21:52 +00:00
Sam Lantinga
3df28b69b9
From: Jjgod Jiang
...
Date: Mon, 18 Jan 2010 17:46:35 +0800
Subject: [PATCH] Polish text input handling for Mac OS X
- Prevent crash caused by uninitialized video data
- Prevent beeping caused by unhandled Cocoa selectors (like moveUp:
moveDown:, etc.)
2010-01-19 07:28:51 +00:00
Sam Lantinga
1741e6f362
Fixed bug #920
...
From Martin:
Alright... I corrected SDL_SYS_ToDirection in SDL_syshaptic.c in the linux
directory of haptic. Now in all 3 cases the same value is returned, at least.
Therefore now it should behave the same way as on Windows.
I added some comments and corrected the cases SDL_HAPTIC_CARTESIAN and
SDL_HAPTIC_SPHERICAL.
2010-01-18 14:57:41 +00:00
Sam Lantinga
e2618f14d2
Fixed bug #930
...
The PS2 video driver is obsolete and not going to be updated unless someone wants to maintain it.
2010-01-18 14:27:30 +00:00
Sam Lantinga
05b3cdda94
Fixed compile error on Mac OS X 10.4
2010-01-18 14:12:29 +00:00
Sam Lantinga
c9cdb827a2
Fixed bug #932
...
Added the Fill operation for Direct3D
2010-01-18 06:34:04 +00:00
Ryan C. Gordon
4d8cce19f4
Minor cleanups in PulseAudio code, to keep this 80-column-friendly.
2010-01-17 06:51:31 +00:00
Ryan C. Gordon
3ffe4d25a3
Attempt to clean up PulseAudio dynamic loading support.
2010-01-17 06:43:28 +00:00
Ryan C. Gordon
938953423e
Merged r4210:5510 from branches/SDL-1.2/src/audio/pulse: PulseAudio updates.
...
This pulls all the PulseAudio reworking that was done for 1.2.14 into 1.3.
Fixes Bugzilla #801 .
2010-01-17 06:14:04 +00:00
Sam Lantinga
cb028e3357
Fixed building under Visual Studio
2010-01-15 20:05:49 +00:00
Ryan C. Gordon
62b6ab68d0
Clean up assertion API for public use.
2010-01-13 19:29:33 +00:00
Ryan C. Gordon
f48b26ea6a
Whoops, that should be vfprintf(), not fprintf(). :)
2010-01-13 16:58:24 +00:00
Ryan C. Gordon
41337892d2
Fixed compiler warning.
2010-01-13 16:18:36 +00:00
Ryan C. Gordon
6a3cbf3b30
Handle assert init/quit better.
...
Don't create a mutex unles we need to, only clean it up if we made it.
2010-01-13 16:08:03 +00:00
Sam Lantinga
993462b7ce
Moved the assertion tests to testplatform
2010-01-13 09:48:42 +00:00
Ryan C. Gordon
9c333b1152
Handle assertion failures when SDL_Init() isn't called.
2010-01-13 09:44:17 +00:00
Ryan C. Gordon
91168bd712
Handle assertion failures during assertion handler.
2010-01-13 09:13:37 +00:00
Ryan C. Gordon
55906b2938
Fixed Mac OS X assertion code.
2010-01-13 09:10:17 +00:00
Sam Lantinga
5676823dcf
Leave fullscreen mode to pop an assertion dialog
2010-01-13 08:44:46 +00:00
Sam Lantinga
efb81e6b8c
Assume _exit() is available. It may be, even if unix isn't defined.
...
If we really have to, we can add a configure check for it.
2010-01-13 08:30:34 +00:00
Sam Lantinga
056bd9865b
Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
2010-01-13 08:25:16 +00:00
Sam Lantinga
cbe33ba29a
Fixed include ordering
2010-01-13 07:33:33 +00:00
Ryan C. Gordon
bb12640ed4
Fixed build problems with gcc __attribute__.
2010-01-13 07:00:20 +00:00
Sam Lantinga
5f76c6b2d5
First pass at Ryan's assertion code, minor tweaks to come.
2010-01-13 06:47:17 +00:00
Sam Lantinga
f6aea4b37a
Fixed compiler warning (missing prototype for SDL_Quit())
2010-01-13 05:24:03 +00:00
Sam Lantinga
75c85ba27e
Fixed function prototype
2010-01-13 05:21:30 +00:00
Sam Lantinga
572b6f9b25
Fixed iPhone build
2010-01-13 04:58:31 +00:00
Couriersud
f4c6c92486
DirectFB driver compiles again
...
- moved to new drawing api
2010-01-11 21:49:09 +00:00
Ryan C. Gordon
be72893582
Since we're not using the CoreAudio HAL now, we don't need to use EnableIO.
...
I think that's how it works.
Fixes failure to open audio device on Mac OS X.
2010-01-11 07:45:34 +00:00
Ryan C. Gordon
629a33f24d
Patched to compile.
2010-01-11 07:33:56 +00:00