Sam Lantinga
47f40262b5
Removed SDL_round() because the license wasn't compatible with zlib
2014-08-17 13:11:55 -07:00
Sam Lantinga
18fc7db9e2
Added SDL_round(), contributed by Benoit Pierre - thanks!
2014-08-16 23:23:15 -07:00
Sam Lantinga
4b39a2f46b
Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath()
2014-08-11 17:25:53 -07:00
Sam Lantinga
e1683fad67
Added SDL_sqrtf(), SDL_tan(), SDL_tanf()
2014-06-07 18:20:01 -07:00
Sam Lantinga
dba255c1e5
Fixed bug 2374 - Update copyright for 2014...
...
Is it that time already??
2014-02-02 00:53:27 -08:00
Ryan C. Gordon
258c05aa3e
We don't need to check for snprintf() anymore, we don't use it.
...
SDL_snprintf() is built on vsnprintf() where available.
2013-11-24 23:36:15 -05:00
Ryan C. Gordon
df9f367941
Added SDL_vsscanf().
2013-11-24 23:35:38 -05:00
Gabriel Jacobo
2932d59103
[Android] Define SDL_VIDEO_OPENGL_ES2
2013-12-16 10:03:26 -03:00
Ryan C. Gordon
fac8b02737
Hook up SDL_acos and SDL_asin properly.
2013-12-09 15:17:20 -05:00
Ryan C. Gordon
8fe1cf47f2
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
2013-08-20 19:57:11 -04:00
Gabriel Jacobo
84f07d804a
Fixes bug #2037 , common EGL code for Android and X11
2013-08-19 16:29:46 -03:00
Sam Lantinga
8425cf5d1a
Fixed bug 1911 - enable HAVE_GCC_ATOMICS for android platform
2013-07-06 12:39:56 -07:00
Sam Lantinga
0d9b661db8
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
Sam Lantinga
019c60c1e8
Happy New Year!
2013-02-15 08:47:44 -08:00
Sam Lantinga
e52130b426
Fixed bug 1606 - SDL does not implement SDL_GetPowerInfo() for Android.
...
Philipp Wiesemann 2012-09-22 05:26:11 PDT
currently SDL (HG) does not implement the power management functionality of
SDL_GetPowerInfo() for Android.
I attached a patch which tries to implement this functionality (JNI only, API
5). It supports plugged state and battery percent return values but not
remaining seconds (which are not available on Android).
2012-09-23 01:37:44 -07:00
Sam Lantinga
e256711bb9
Happy New Year!
2011-12-31 09:28:07 -05:00
Sam Lantinga
6196aa221e
SDL 1.3 is now under the zlib license.
2011-04-08 13:03:26 -07:00
Sam Lantinga
f0c424685b
SDL 1.3 requires a 64-bit type for the platform.
2011-03-25 13:47:49 -07:00
Sam Lantinga
a2cdcf5486
Happy 2011! :)
2011-02-11 22:37:15 -08:00
Sam Lantinga
bbf99fa10b
Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
2011-02-06 02:35:14 -08:00
Sam Lantinga
8bbd554984
Fixed permissions on the Android config header.
2011-02-05 01:02:24 -08:00
Sam Lantinga
6da7a17174
Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
2011-01-06 16:11:21 -08:00
Sam Lantinga
49a4522f6f
Fixed 2D video on Android
...
There was a dummy renderer left in there which was overriding the OpenGL ES renderer.
2011-01-04 20:36:39 -08:00
Sam Lantinga
80b28b58d8
Android has atan() and atan2()
2011-01-01 16:56:54 -08:00
Paul Hunkin
eb38d6aa71
- Cleaned up a bunch of code
...
- Added 'feature' enable/disable so we're not running accel/sound/whatever in Java when we don't need to be
- More work on the sound system. But it still crashes pretty horribly, not sure why yet.
2010-07-27 21:21:24 +02:00
Paul Hunkin
daa451a473
Oops, I wasn't using pthreads. Fixed so we can have mutexes and stuff
2010-07-27 15:23:09 +02:00
Paul Hunkin
10203b606f
Updated test app to init the sound system
2010-07-27 11:35:06 +02:00
Paul Hunkin
61ddab05c6
Added (partially implemented) android video backend and associated files needed to build
2010-06-10 18:54:23 +12:00
Paul Hunkin
99ccaa6680
Added some android build stuff
2010-05-23 15:18:16 +12:00