Ryan C. Gordon
e983ea316f
linux: Don't crash if fcitx support is requested but unavailable.
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Fixes Bugzilla #3642 .
2017-05-29 02:48:51 -04:00
Ryan C. Gordon
23b242bba7
Fixed whitespace code style.
2017-05-29 00:51:38 -04:00
Ryan C. Gordon
b2e7bb2eeb
linux: removed IBus_utf8_strlen(), use SDL_utf8strlen() instead.
2017-05-29 00:51:02 -04:00
Ryan C. Gordon
f9c6be1a9c
fcitx: removed incompatibly-licensed code.
2017-05-29 00:54:08 -04:00
Ryan C. Gordon
bf09ce5fce
stdlib: added SDL_utf8strlen().
2017-05-29 03:01:05 -04:00
Philipp Wiesemann
ef90c17686
nacl: Fixed crash if allocating memory for audio device failed.
2017-05-28 21:50:47 +02:00
Philipp Wiesemann
22e6082d39
qnx: Removed unnecessary check for available audio devices.
2017-05-28 21:50:37 +02:00
Philipp Wiesemann
ec1c016ea0
qnx: Removed unnecessary call to SDL_zerop() after SDL_calloc().
2017-05-28 21:50:27 +02:00
Philipp Wiesemann
c5ca51cc03
haiku: Fixed SDL_SetClipboardText() putting random data in clipboard.
2017-05-28 21:50:11 +02:00
Ryan C. Gordon
451ca211fc
haiku: Correctly set keyboard focus (thanks, Kai!).
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The message sent upon the window being activated or deactivated, to trigger
the call to SDL_SetKeyboardFocus was missing a mandatory parameter. So
keyboard focus was never properly set.
Fixes Bugzilla #3658 .
2017-05-28 15:36:09 -04:00
Ryan C. Gordon
ea55b8c4f2
power: Add Linux org.freedesktop.UPower D-Bus implementation.
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Fixes Bugzilla #3485 .
(I think.)
2017-05-28 07:14:11 -04:00
Ryan C. Gordon
5435a621d1
linux: Simplify D-Bus interface, remove lots of boilerplate.
2017-05-28 07:11:52 -04:00
Ryan C. Gordon
77b469666b
linux: Make system D-Bus connection available (in addition to session).
2017-05-28 07:08:10 -04:00
Ryan C. Gordon
a60238d3e0
wasapi: properly report init failure if on pre-Vista version of Windows.
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We really should change the Init interface to return 0 on success and -1 on
error, like everything else, to avoid this sort of confusion.
2017-05-28 00:41:55 -04:00
Philipp Wiesemann
ee5bfb1b02
haiku: Fixed SDL_SetClipboardText() allocating too much memory and cutting text.
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It allocated pointers instead of chars and passed a wrong size to SDL_strlcpy().
2017-05-27 23:30:21 +02:00
Philipp Wiesemann
28aebb4bb8
Removed unused errno includes.
2017-05-27 23:30:07 +02:00
Ryan C. Gordon
6abcd8c63b
code style: wrap a single-statement if in braces.
2017-05-27 00:33:26 -04:00
Ryan C. Gordon
d0044c7009
windows: msgboxes should specify a parent HWND if possible (thanks, Ismael!).
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This lets them be properly modal.
Fixes Bugzilla #3650 .
2017-05-27 00:30:06 -04:00
Philipp Wiesemann
510feea5ac
Changed messages about not recognized keys to include discourse link.
2017-05-26 22:45:52 +02:00
Philipp Wiesemann
a632226fbe
emscripten: Fixed compiling on C89 compilers.
2017-05-26 22:45:40 +02:00
Philipp Wiesemann
2c66e2590c
ios: Fixed math include in demos.
2017-05-25 23:01:59 +02:00
Philipp Wiesemann
c1a9b5c41f
directfb: Changed internal function to be static.
2017-05-25 23:01:34 +02:00
Philipp Wiesemann
a9e988ba80
android: Fixed parameter list in function definitions.
2017-05-25 23:01:16 +02:00
Philipp Wiesemann
ccb23bd165
wayland: Fixed freeing memory of SDL_malloc() with plain free().
2017-05-25 23:00:58 +02:00
Philipp Wiesemann
4baafc70a6
Removed unused internal window shape functions.
2017-05-25 23:00:43 +02:00
Ryan C. Gordon
632becceb1
audio: rename bsd target to netbsd.
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Apparently this is no longer a generic BSD audio target, and hasn't been for
years, so rename it for NetBSD.
2017-05-24 19:56:59 -04:00
Ryan C. Gordon
11c7c95872
coreaudio: we don't need to track number of allocated audio buffers anymore.
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CoreAudio takes care of iterating through the buffers and freeing them now,
so we don't have to manage this ourselves.
2017-05-24 13:28:13 -04:00
Ryan C. Gordon
1e0aa57252
coreaudio: Better handling of audio buffer queue management.
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We don't fill buffers just to throw them away during shutdown now, we let the
AudioQueue free its own buffers during disposal (which fixes possible warnings
getting printed to stderr by CoreAudio), and we stop the queue after running
any queued audio during shutdown, which prevents dropping the end of the
audio playback if you opened the device with an enormous sample buffer.
Fixes Bugzilla #3555 .
2017-05-24 13:25:31 -04:00
Charlie Birks
e89a7de6ee
Emscripten: Prevent default on arrow keys
2017-05-24 14:04:39 +01:00
Patrick Monaghan
785333b484
Emscripten: fixed incorrect conversion of touch motion events to mouse motion events
2017-05-24 14:04:25 +01:00
Ryan C. Gordon
3814517cb2
coreaudio: looks like we need more like a 10ms buffer minimum, not 50ms.
2017-05-24 01:28:03 -04:00
Ryan C. Gordon
139f3d0491
coreaudio: dynamically allocate AudioQueueBuffers.
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We need more than two buffers to flip between if they are small, or CoreAudio
won't make any sound; apparently it needs X milliseconds of audio queued when
it needs to play more or it drops any queued buffers. We are currently
guessing 50 milliseconds as a minimum, but there's probably a more proper
way to get the minimum time period from the system.
Fixes Bugzilla #3656 .
2017-05-24 00:12:22 -04:00
Philipp Wiesemann
7fe081e5c4
Removed unnecessary call to free() in testoverlay2 program.
2017-05-20 23:30:47 +02:00
Philipp Wiesemann
ec86349dd8
Removed unused signal includes and handler in test programs.
2017-05-20 23:30:32 +02:00
Philipp Wiesemann
2e8438e5a7
Removed redundant mouse clean up on quit for some platforms.
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SDL_MouseQuit() already frees cursors and sets fields to NULL.
2017-05-19 23:30:59 +02:00
Ryan C. Gordon
f06f187582
android: add screenSize to AndroidManifest's configChanges (thanks, Daniel!).
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Fixes Bugzilla #3448 .
"Starting with Android API 13, another configuration change must be declared
to be handled by the app if it is desired to not let the system handle
rotation itself:
https://developer.android.com/guide/topics/resources/runtime-changes.html#HandlingTheChange
This will have effect if either a developer or SDL per default will set target
API > 12. Currently it is set to 12, but this might change in the future, like
when applying this patch: https://bugzilla.libsdl.org/show_bug.cgi?id=3445
The effect of not having this change applied is that the SDL app is destroyed
upon rotation. Even when the manifest has an additional entry to e.g. always
stay in landscape mode, the onDestroy() call will happen on devices that are
portrait per default, when switching off screen due to power save. The device
will then (at least try to) rotate into portrait to show the portrait screen
lock after resume.
I believe it is safe to apply this patch even with target API still set to 12,
the additional parameter is simply ignored."
2017-05-19 15:06:05 -04:00
Ryan C. Gordon
252c9e0637
assert: Better Emscripten support.
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(Better than nothing, that is.)
Fixes Bugzilla #3459 .
2017-05-19 14:51:03 -04:00
Ryan C. Gordon
faea0af98d
assert: Check for Clang _and_ GCC, in case they ever drop compatibility.
2017-05-19 14:49:16 -04:00
Ryan C. Gordon
b80cea5e0f
assert: allow assertions to work on platforms without threads.
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Partially fixes Bugzilla #3459 .
2017-05-19 12:54:17 -04:00
Ryan C. Gordon
986ec1cebb
wasapi: don't mark capture devices as failed for AUDCLNT_S_BUFFER_EMPTY.
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Fixes Bugzilla #3633 .
2017-05-19 12:40:55 -04:00
Ryan C. Gordon
7667547003
render: GL_DestroyRender() should activate first.
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Otherwise, we might destroy a different GL context's resources.
2017-05-18 21:00:11 -04:00
Ryan C. Gordon
41307df3b9
test: info now reports usable display bounds and DPI (thanks, Eric!).
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Fixes Bugzilla #3652 .
2017-05-18 16:29:10 -04:00
Ryan C. Gordon
df488f3bc7
Patched to compile on Windows.
2017-05-18 16:27:36 -04:00
Ryan C. Gordon
58ea188693
wasapi: Replace tabs with strings in source code.
2017-05-18 15:46:06 -04:00
Ryan C. Gordon
a93bb485cd
wasapi: Deal with AUDCLNT_S_BUFFER_EMPTY when flushing audio device.
2017-05-18 15:43:51 -04:00
Ryan C. Gordon
0dd1b088c1
audio: One more callbackspec fix (thanks, Simon!).
2017-05-18 15:33:17 -04:00
Sam Lantinga
03b778fc4f
Fixed restoring a window that was maximized then minimized, then restored.
2017-05-16 17:48:57 -07:00
Sam Lantinga
412cf5a3d8
SDL - add SDL_WINDOW_VULKAN and make Android_CreateWindow only create an EGLSurface when SDL_WINDOW_VULKAN is not present. This makes it so the ANativeWindow* can be used with vkCreateAndroidSurfaceKHR, otherwise it will fail because having both an EGLSurface and VkSurfaceKHR attached to a window is not allowed according to the Vulkan spec:
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"In particular, only one VkSurfaceKHR can exist at a time for a given window. Similarly, a native window cannot be used by both a VkSurfaceKHR and EGLSurface simultaneously"
CR: SamL
2017-05-16 06:30:39 -07:00
Philipp Wiesemann
3cd9fb2270
Added missing path in porting README.
2017-05-13 23:01:04 +02:00
Philipp Wiesemann
a0b7caa6c1
directfb: Fixed compiler warnings about undefined functions.
2017-05-13 23:00:53 +02:00