Commit Graph

11015 Commits

Author SHA1 Message Date
Sam Lantinga
2be0429676 Removed obsolete header file 2010-07-06 10:58:23 -07:00
Sam Lantinga
5096ebad2f Fixed fullscreen window position
Fixed position calculation for centered windows
2010-07-06 08:22:36 -07:00
Sam Lantinga
221b03a7cd Fixed fullscreen window position
Fixed position calculation for centered windows
2010-07-06 08:22:36 -07:00
Paul Hunkin
1de95703a5 Added preliminary keyboard event support 2010-07-07 00:43:23 +12:00
Jim Grandpre
1573d0bde8 Added multi-finger gestures 2010-07-06 02:05:27 -07:00
dewyatt
be448bd2f8 Added missing line to make things compile. 2010-07-06 03:27:22 -04:00
dewyatt
cbce4ce856 Added empty text input functions for win32. 2010-07-06 02:34:49 -04:00
dewyatt
3e89cf84fc Merge 2010-07-06 02:07:42 -04:00
dewyatt
e0ea931fe8 Many changes, preparing to pull/merge main repo to get SDL_GetKeyboardFocus. 2010-07-06 02:06:17 -04:00
dewyatt
df56227334 Added mouse button click to toggle IMM. 2010-07-06 02:00:15 -04:00
Sam Lantinga
77b65aa14a Merged changes from default 2010-07-05 22:48:35 -07:00
Sam Lantinga
a4b79afc6a Cleaned up the mouse window focus handling: you always pass in the relative window when sending a mouse event.
Fixed a bug where only mouse wheel up was sent on Mac OS X
Fixed a bug where mouse window focus was getting hosed by the fullscreen mouse code on Mac OS X
2010-07-05 22:48:13 -07:00
Sam Lantinga
a2dd563d6c Removed obsolete test program. Ryan may resurrect it when the new multi-mouse code is implemented. 2010-07-05 22:45:45 -07:00
Sam Lantinga
f6b92912cd Fixed usage message - it shouldn't have a printf format specifier 2010-07-05 22:45:15 -07:00
Sam Lantinga
f37a98447c Removed SDL.lib and SDLmain.lib from the projects since the dependencies are set up properly. 2010-07-05 18:18:25 -07:00
Sam Lantinga
acc9de6fd9 Added dependencies on SDL.lib and SDLmain.lib to the test programs 2010-07-05 17:14:37 -07:00
Sam Lantinga
6931049bd6 Split out the Visual C++ 2005 and 2008 projects explicitly.
Added the test programs to the Visual C++ 2008 project.
2010-07-05 17:10:34 -07:00
Sam Lantinga
671e388a00 Fixed revision type for SDL 1.3 2010-07-05 13:10:47 -07:00
Sam Lantinga
ee344feef6 Added missing file to the automated test project 2010-07-05 13:10:31 -07:00
Sam Lantinga
283fbbba2b Make sure SDL gets installed to the correct prefix for the new cross-compiler tools. 2010-07-05 12:41:28 -07:00
Sam Lantinga
280d468210 Fixed compile warning with latest mingw32 compiler 2010-07-05 12:32:44 -07:00
dewyatt
1d207df86d Fixed window title (from GLTSF to GLIMM). 2010-07-04 06:15:42 -04:00
dewyatt
1a58481158 Added Get_IMM method to Window.
Added focus gain/loss events for IMM.
2010-07-04 06:07:38 -04:00
Eli Gottlieb
e8b3775471 Added SDL_x11shape.h and removed unnecessary header includes from SDL_x11shape.c. This should help Andreas and Sam to compile the new code. 2010-07-02 12:05:47 -04:00
Eli Gottlieb
fb3fca4026 Added SDL_x11shape.h. 2010-07-02 12:02:18 -04:00
Sunny Sachanandani
adb7883461 Fix blending modes for primitives. 2010-07-01 07:35:15 +05:30
dewyatt
0599258e20 Added GLIMM (using IMM instead of TSF)
Uses small bit of TSF to fully disable cicero (TSF for non-TSF enabled apps)
2010-06-30 17:29:20 -04:00
Eli Gottlieb
749298e6c2 Finished X11 shaped-window functionality and removed ellipse+polygon rendering. 2010-06-30 16:19:44 -04:00
Paul Hunkin
61acea0ac4 Code cleanup 2010-06-29 01:30:11 +12:00
Paul Hunkin
a9ac1e4410 - Restructured threads and application structure.
- Moved to SurfaceView instead of GLSurfaceView
- Moved to C++ for the android library
2010-06-29 00:40:12 +12:00
Paul Hunkin
217c4192df Last test version with GLSurface 2010-06-28 21:35:28 +12:00
Sam Lantinga
672bd0bbc6 Typo in documentation 2010-06-27 23:17:36 -07:00
dewyatt
042d8c63b7 Added condition check macros to make the code clear and easier to debug.
Updated code to use macros.
2010-06-27 22:03:08 -04:00
Sunny Sachanandani
12efdd0c9a Preliminary support for blending modes on drawing operations. 2010-06-27 09:51:51 +05:30
Sam Lantinga
fe6051e551 Removed one more use of () 2010-06-26 08:58:06 -07:00
Sam Lantinga
b90f3fea9c Mostly cleaned up warnings with -Wmissing-prototypes 2010-06-26 08:56:48 -07:00
Sunny Sachanandani
e076e2d536 Texture rendering mostly works now. Even SDL_TEXTUREACCESS_STREAMING is supported now with a little overhead. Scaling of textures happens using XRender. :D 2010-06-22 20:01:38 +05:30
Eli Gottlieb
756b99c69f Added Andreas's fixes to the header and stub file for SDL_shape. 2010-06-21 23:08:10 -04:00
dewyatt
c317119131 Starting to implement ITextStoreACP.
It's very incomplete and will probably change quite a bit but it's a start.
ITextStoreACP is the minimum interface to be considered TSF-aware.
2010-06-21 17:16:37 -04:00
Eli Gottlieb
c20899a378 Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding. 2010-06-19 23:10:57 -04:00
Jim Grandpre
4e7b6a96a5 Fixed bugs in input, cleaned up $1 2010-06-18 01:43:02 -04:00
Sam Lantinga
d89ec9302c Hello Sam.
I did fix/update the SDL 1.3 pandora port today ( 11 june 2010 ) and you can find the "hg diff" attached :)

David Carré ( Cpasjuste )
2010-06-17 22:23:20 -07:00
Sam Lantinga
3b8277d35f Fixed mouse focus window reporting
FIXME: Should the window be a parameter to the mouse events again?
2010-06-17 12:33:05 -07:00
Paul Hunkin
5ea5611051 Tweaks to the libsdl side 2010-06-18 01:29:14 +12:00
Paul Hunkin
751564d7e8 Added egl headers so we can use eglMakeCurrent() 2010-06-18 01:28:39 +12:00
Paul Hunkin
3ea075ff59 Removed old video subsystem, along with (now-unncessary) egl files. 2010-06-18 00:03:09 +12:00
Paul Hunkin
2e9955cc5e Testing out pthread support in android. Appears to work. 2010-06-18 00:02:13 +12:00
Paul Hunkin
fd07eb5990 Rotating pyramid! 2010-06-17 23:04:16 +12:00
Paul Hunkin
5def4b1273 Added minimal test project 2010-06-17 22:19:27 +12:00
Jim Grandpre
37a59b7433 Added $1 gesture recognition.
Functional.
2010-06-17 03:41:27 -04:00