Philipp Wiesemann
b63b631908
Wayland: Fixed crash if allocating memory for cursor failed.
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Also added missing error message if first allocation failed.
2016-03-02 20:25:09 +01:00
Philipp Wiesemann
3a4c0b8a4f
Replaced strlen() with SDL_strlen() in IME test program.
2016-03-02 20:24:43 +01:00
Jonas Ådahl
f694435eae
wayland: Add wl_proxy_marshal_constructor_versioned sym
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wl_proxy_marshal_constructor_versioned was introduce in wayland-client 1.10.
2016-02-17 15:14:20 +08:00
Brandon Schaefer
b94a541f1d
Mir: Do not use opengl to find the valid pixel format if we dont use opengl
2016-02-25 10:06:33 -08:00
Philipp Wiesemann
100543c72a
Mir: Replaced memcpy() with SDL_memcpy().
2016-02-24 21:07:19 +01:00
Philipp Wiesemann
d735f865b3
Mir: Fixed comment at conditional compilation macro.
2016-02-24 21:06:46 +01:00
Philipp Wiesemann
48f468765f
Fixed doxygen warnings about markdown formatting.
2016-02-24 21:05:19 +01:00
Philipp Wiesemann
bda77c951e
Mir: Fixed crash if allocating memory for cursor failed.
2016-02-22 19:00:22 +01:00
Ryan C. Gordon
609b4318f9
Regenerated configure script with Mir changes.
2016-02-21 19:21:21 -05:00
bschaefer
042138daf0
Fix API/ABI breakage in Mir 0.13/0.14.
2016-02-21 15:19:35 -08:00
Ryan C. Gordon
9281d57720
Windows: Just use WaitForSingleObjectEx() everywhere.
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(It's supported on WinXP, no reason to have an #ifdef here...I think.)
2016-02-21 17:21:29 -05:00
Ryan C. Gordon
b393584292
Windows: let threads be named in the debugger.
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We now only raise the magic exception that names the thread when
IsDebuggerPresent() returns true. In such a case, Visual Studio will
catch the exception, set the thread name, and let the debugged process
continue normally. If the debugger isn't running, we don't raise an exception
at all.
Setting the name is a debugger trick; if the debugger isn't running, the name
won't be set if attached later in any case, so this doesn't lose functionality.
This lets this code work without assembly code, on win32 and win64, and
across various compilers.
The only "gotcha" is that if you have something attached that looks like a
debugger but doesn't respect this magic exception trick, the process will
likely crash, but that's probably a deficiency of the attached program.
Fixes Bugzilla #2089 .
2016-02-21 17:05:25 -05:00
Ryan C. Gordon
422f779969
stdlib: Restored previous qsort() implementation; the licensing is resolved.
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Thanks to Gareth McCaughan for changing his code to the zlib license on
our behalf!
2016-02-21 13:07:14 -05:00
Ryan C. Gordon
97765d90ed
x11: better fix for the previous commit's fullscreen vs maximized issue.
2016-02-20 01:03:39 -05:00
Ryan C. Gordon
68a17edb92
x11: Don't mess with fullscreen vs maximized window state on unmapped windows.
2016-02-20 00:44:42 -05:00
Ryan C. Gordon
90c3cdd95a
Android: Restored Philipp's joystick change, lost in the previous merge.
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This patch, specifically: https://hg.libsdl.org/SDL/rev/2455bf5d1866
2016-02-19 00:28:53 -05:00
Ryan C. Gordon
0c40cd061c
Merge Android C89 fixes from Eric Wing.
2016-02-19 00:24:00 -05:00
Ryan C. Gordon
2294945792
x11/wayland/mir: Make the dynamic loading macro salsa a little less messy.
2016-02-18 23:27:58 -05:00
Sam Lantinga
7de73c5558
Added support for the Mad Catz FightStick TE S+ PS3
2016-02-17 14:15:37 -08:00
Sam Lantinga
c9275b1ae3
Added support for the Mad Catz FightStick TE S+ PS4
2016-02-16 13:51:24 -08:00
Sam Lantinga
c38a46e6d6
Added support for the Akishop Customs PS360+ v1.66 and MadCatz PC USB Wired Stick 8818
2016-02-16 13:51:15 -08:00
Sam Lantinga
b4a9fba2ad
Added support for several Mad Catz arcade sticks
2016-02-16 13:48:46 -08:00
Sam Lantinga
2678297b9f
Allow using the game controller API with arcade sticks and other XInput devices
2016-02-16 13:47:37 -08:00
Philipp Wiesemann
eb71bfb353
Android: Changed an internal joystick function to return count instead of id.
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The returned value is currently not used by the caller. The instance id would
also not be needed on Java side and providing it just complicated the function.
Partially fixes Bugzilla #3234 .
2016-02-16 20:32:22 +01:00
Ryan C. Gordon
14d2f71038
x11: Patched to compile with DEBUG_XEVENTS on C89 compilers.
2016-02-12 00:27:21 -05:00
Ryan C. Gordon
3354847b04
x11: Removed an assert.
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This assert triggers when run under XMonad. It's safe to pass a zero here
anyhow, as this will still work "well enough" and the original
problem--GNOME printing a warning message--is still fixed because GNOME's
window manager gives us a chance to grab a non-zero user-time value before
this code is run.
2016-02-15 21:49:09 -05:00
Ryan C. Gordon
5d23583f1d
Another attempt to fix Windows build.
2016-02-15 03:37:01 -05:00
Ryan C. Gordon
3e63d888b3
Patched to compile on Visual Studio.
2016-02-15 03:21:26 -05:00
Ryan C. Gordon
df1ec61dab
Replaced SDL_qsort with public domain code from PDCLib: http://pdclib.e43.eu/
2016-02-15 03:16:46 -05:00
Alex Szpakowski
ff2304cf06
Windows: make sure SDL_TicksInit has been called before calling Sleep(ms) in SDL_Delay. This ensures the Windows system timer resolution is properly set before Sleep is called.
2016-02-14 21:17:25 -04:00
Philipp Wiesemann
358ffa8be9
PSP: Deactivated dynamic API.
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Thanks to Bugzilla #3240 for pointing this out.
2016-02-13 17:35:38 +01:00
Philipp Wiesemann
ffc2d436c3
PSP: Added missing object for generic TLS to Makefile.
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Thanks to the SDL mailing list (and later Bugzilla #3240 ) for pointing this out.
2016-02-13 17:34:14 +01:00
Philipp Wiesemann
f383de7fd6
Fixed spaces in license comments.
2016-02-10 19:31:23 +01:00
Eric Wing
0e05655f92
Android: C89 cleanup to avoid warnings/errors since the default gcc mode on Android is still pre-C99.
2016-02-09 17:36:42 -08:00
Ryan C. Gordon
6313255451
x11: Updated imKStoUCS.* to latest from x.org.
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This was a version from XFree86 before now. :) Although not much has
changed.
2016-02-08 01:08:21 -05:00
Alex Szpakowski
1ff3dd4faa
iOS: Implemented clipboard support.
2016-02-03 20:32:55 -04:00
Sam Lantinga
e6a54327c7
David Carlier implemented SDL_GetBasePath() for OpenBSD
2016-01-31 21:11:15 -08:00
Sam Lantinga
f630e1922b
Return the full number of events from SDL_PeepEvents() if NULL is passed in with SDL_PEEKEVENT
2016-01-31 11:29:11 -08:00
Alex Szpakowski
03296fc36d
x11: Fix AltGr generating an invalid keycode (bug #3244 ). Thanks Thomas!
2016-01-31 09:39:42 -04:00
Philipp Wiesemann
3759334d39
PSP: Removed inlined copy of SDL_CalculateAudioSpec()'s functionality.
2016-01-27 23:20:23 +01:00
Philipp Wiesemann
0a18d8218d
Android: Fixed ignoring a return value while handling motion events.
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This should not have caused problems yet because the return value was identical.
2016-01-26 22:20:05 +01:00
Sam Lantinga
090180b057
Fixed creating fullscreen windows on Steam Link
2016-01-22 13:12:16 -08:00
Sam Lantinga
27224491cb
Expose the EGL display and window for Vivante SDL windows
2016-01-16 21:58:49 -08:00
Philipp Wiesemann
1785faee11
Fixed compile warnings about type conversion.
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Found by buildbot.
2016-01-16 21:25:10 +01:00
Philipp Wiesemann
d880e95d7f
Android: Fixed finishing Activity on some devices if right mouse button pressed.
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Partially fixes Bugzilla #3227 .
2016-01-13 19:31:03 +01:00
Philipp Wiesemann
cdd5322c71
Fixed two typos in documentation.
2016-01-12 22:23:53 +01:00
Philipp Wiesemann
3373b66792
Android: Added mouse initialization to reset state.
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If the app is launched again then the shared object may be reused (on Android).
2016-01-12 22:23:00 +01:00
Philipp Wiesemann
c518619898
Android: Fixed a comment.
2016-01-12 22:22:24 +01:00
Philipp Wiesemann
7e691104db
Android: Added mapping of mouse forward button and mouse back button.
2016-01-11 20:02:48 +01:00
Alex Szpakowski
e9af2aaad0
Removed dead code (caught by Clang's static analyzer).
2016-01-09 17:41:09 -04:00