Sam Lantinga
97094ebd2b
Fixed relative mouse motion moving farther and farther off screen.
2015-03-30 11:31:53 -07:00
Ryan C. Gordon
8873c00053
Minor input grab clarifications.
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Clarify that grabbing the mouse only works with one window at a time; this was
always true at the system level, though SDL could previously get confused
by multiple simultaneous grabs, so now we explicitly break any existing
grab before starting a new one and document it as such.
Also track the window that is currently grabbed, and provide an API to query
for that window. This makes it easy to automate mouse ungrabbing at
breakpoints with gdb7's scripting, since the scripts can now know which window
to ungrab.
In 2.1, we should probably change this API to SDL_GrabInput(win) and
SDL_UngrabInput(void), or something.
2015-03-28 00:48:03 -04:00
Joseba García Etxebarria
fe4155e517
Renamed SDLGenericMotionListener back to SDLGenericMotionListener_API12
2015-03-27 18:09:51 -04:00
Philipp Wiesemann
3279a4dd4b
Removed not needed call to SDL_free().
2015-03-25 22:48:57 +01:00
Philipp Wiesemann
728db68685
Android: Removed outdated comment from source.
2015-03-25 22:47:22 +01:00
Ryan C. Gordon
96771b8c31
Make the Dynamic API master switch more clear.
2015-03-25 11:18:54 -04:00
Ryan C. Gordon
82001dbbfb
Add a hint watch callback for SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH.
2015-03-25 10:59:10 -04:00
Ryan C. Gordon
e30892135b
Removed unnecessary SDL_log.h include.
2015-03-25 10:48:59 -04:00
Joseba García Etxebarria
648ac3e582
* More Android patch work
2015-03-24 21:02:28 +01:00
Joseba García Etxebarria
b1c3794e4b
* Improve mouse support in Android. These changes require Android API v12 to compile
2015-03-24 20:45:29 +01:00
Ryan C. Gordon
c691d4b44a
Keep track of maximum number of events in-flight in the SDL queue at once.
2015-03-25 10:19:10 -04:00
Ryan C. Gordon
de7c61b314
Patched to compile on C89 compilers.
2015-03-24 14:40:31 -04:00
Ryan C. Gordon
effac13a3f
Make the signal handler hint more generic.
2015-03-24 14:36:36 -04:00
Ryan C. Gordon
e2b33306a0
Added a hint to prevent SDL from installing signal handlers.
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Fixes Bugzilla #2431 .
2015-03-24 14:29:25 -04:00
Ryan C. Gordon
44708540f3
Cleanups in the joystick code.
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Removed some redundant state and other confusions.
Fixes Bugzilla #2738 .
2015-03-24 13:52:01 -04:00
Ryan C. Gordon
edbc673ec8
Mac: patched to compile with haptic subsystem disabled (thanks, Rodrigo!).
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Fixes Bugzilla #2717 .
2015-03-24 03:24:57 -04:00
Ryan C. Gordon
0bf82ff6cf
Better fixes for CMake subsystem enabling (thanks, Sebastian!).
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Fixes Bugzilla #2875 .
2015-03-24 03:21:57 -04:00
Ryan C. Gordon
7a857c0208
Make SDL error string formatting deal with nasty corner cases.
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We continued looping while maxlen > 0, but maxlen was unsigned, so an overflow
would make it a large number instead of negative. Fixed.
Some snprintf() implementations might return a negative value if there isn't
enough space, and we now check for that.
Don't overrun the SDL error message buffer, if snprintf() returned the number
of chars it wanted to write instead of the number it did.
snprintf is a portability mess, we should just never use the C runtime for it.
Fixes Bugzilla #2049 .
2015-03-24 03:12:35 -04:00
Ryan C. Gordon
73263190e5
Ran hardcoded game controller database through sort_controllers.py.
2015-03-24 02:48:16 -04:00
Ryan C. Gordon
9e9f5b803d
Added Logitect RumblePad 2 controller mapping for Linux (thanks, Nicholas!).
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Fixes Bugzilla #2091 .
2015-03-24 02:47:25 -04:00
Ryan C. Gordon
35f007f0f8
winmm: Let audio callback buffer size be less than 1/4 second (thanks, Jon!).
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Maybe this was here for Win9x? There's no reason to insert this much latency
by default.
Fixes Bugzilla #2835 .
2015-03-24 02:13:25 -04:00
Ryan C. Gordon
45c0f18c4f
configure script: fix recursive mutex test on Linux systems (thanks, Ozkan!).
2015-03-23 20:07:24 -04:00
Ryan C. Gordon
e70d4f6c65
X11: Reenabled setlocale() and fork() for message boxes.
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Fixes Bugzilla #1658 .
2015-03-23 19:54:33 -04:00
Ryan C. Gordon
d5b50f68e2
Windows: Report window HDC in SDL_SysWMinfo.
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Fixes Bugzilla #2668 .
2015-03-23 19:47:08 -04:00
Philipp Wiesemann
607fdf54d4
Android: Removed not needed include statement.
2015-03-23 20:24:04 +01:00
Philipp Wiesemann
7b6434ad97
Updated test program for Emscripten.
2015-03-23 20:21:45 +01:00
Ryan C. Gordon
ac2a87ba8f
Cocoa: Handle more cases of lost focus when Key window closes (thanks, Alex!).
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Sort of fixes Bugzilla #1825 a little more. It's an ongoing effort. :)
2015-03-22 01:25:12 -04:00
Philipp Wiesemann
ef6affb0bc
Added missing SDL_DOLLARRECORD event type documentation in header.
2015-03-21 22:42:53 +01:00
Philipp Wiesemann
b8e4bd5254
Fixed confusing audio and touch events because of shared enumeration values.
2015-03-21 08:01:43 +01:00
Ryan C. Gordon
bac5565cd6
Patched to compile on OpenGL ES-based platforms.
2015-03-21 00:09:22 -04:00
Ryan C. Gordon
71bc92af16
Whoops, lost a newline in here.
2015-03-20 23:29:09 -04:00
Ryan C. Gordon
2e63291ed8
Several corrections to the CMake project files (thanks, Ozkan!).
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Fixes Bugzilla #2732 .
2015-03-20 21:57:15 -04:00
Ryan C. Gordon
c6b28fb9ef
Windows: support for OpenGL extension WGL_ARB_context_flush_control.
2015-03-20 12:23:53 -04:00
Marc Di Luzio
d4df74cd6f
Allow setting of GL_CONTEXT_RELEASE_BEHAVIOR when creating the GL context when GLX_ARB_context_flush_control is available.
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This extension allows the user to specify whether a full flush is performed when making a context not current.
The only way to set this currently is at context creation, so this patch provides that functionality.
Defualt behaviour is set at FLUSH, as per the spec.
This patch does not contain the changes to WGL, appleGL or other platforms as I do not have access to GL 4.5 hardware on those platforms.
Full details on the use of KHR_context_flush_control can be found here:
https://www.opengl.org/registry/specs/KHR/context_flush_control.txt
2015-03-06 16:03:40 +00:00
Ryan C. Gordon
815e9b19cc
CMake: Don't search for the OpenGL library on Mac OS X. It's always there.
2015-03-20 11:51:03 -04:00
Ryan C. Gordon
20f37d35b3
Audio hotplug fixes for winmm and XAudio2 backends.
2015-03-20 11:11:44 -04:00
Ryan C. Gordon
4f2bdb2f84
CMake project files no longer force you to link against Wayland or Mir libs.
2015-03-20 10:35:42 -04:00
Ryan C. Gordon
e9240c67ef
Fixed some defaults in CMake project file.
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Fixes not finding dlopen(), etc.
2015-03-20 10:02:45 -04:00
Ryan C. Gordon
befd06b5db
Patched to compile on gcc2.
2015-03-19 23:54:35 -04:00
Ryan C. Gordon
1eb6627c4f
Removed unused variable.
2015-03-19 23:45:34 -04:00
Ryan C. Gordon
35ea7a6c60
Make static analysis happy.
2015-03-19 23:44:47 -04:00
Ryan C. Gordon
5a6a48dfb0
Fixed a compiler warning on Visual Studio.
2015-03-19 23:39:53 -04:00
Ryan C. Gordon
c59cded03b
Patched to compile on Windows.
2015-03-19 23:35:43 -04:00
Ryan C. Gordon
4b56f12266
Immediately minimize the goofy window in testaudiohotplug.
2015-03-19 22:20:12 -04:00
Ryan C. Gordon
c282471f28
Zero out the audio hotplug event structure, so the "padded" fields are sane.
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Just in case we ever need those bits in the future.
2015-03-19 22:11:20 -04:00
Ryan C. Gordon
071bae1d10
PulseAudio: Hotplug support!
2015-03-19 22:08:12 -04:00
Ryan C. Gordon
373691d636
SDL_RemoveAudioDevice() should specify capture vs output.
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This lets us reuse values between the two categories without conflicting, etc.
2015-03-19 15:43:00 -04:00
Ryan C. Gordon
610e8e6100
Removed the broken audio streaming code, other small cleanups.
2015-03-19 13:34:17 -04:00
Ryan C. Gordon
88f59ef370
Disconnected/broken/lost audio devices now continue to fire their callback.
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The data produced by the callback is just thrown away and the audio thread
delays as if it's waiting for the hardware to drain.
This lets apps that rely on their audio callback firing regularly continue
to make progress to function as properly as possible in the face of disaster.
Apps that want to know that the device is really gone and deal with that
scenario can use the new hotplug functionality.
2015-03-19 13:27:10 -04:00
Ryan C. Gordon
a6a53d8930
Don't assert if an audio backend reports the same device disconnected twice.
2015-03-19 13:15:28 -04:00