Commit Graph

8517 Commits

Author SHA1 Message Date
Sam Lantinga
8e517b0a99 Backed out commit 4de94185790e, this causes Visual Studio build failure on buildbot 2016-01-02 11:17:06 -08:00
Sam Lantinga
41012240cc Fixed sed error on Mac OS X and updated copyright on a few last files 2016-01-02 10:38:51 -08:00
Sam Lantinga
04718bc407 Fixed bug 3092 - Statically link sdl2 with /MT for msvc
Martin Gerhardy

According to https://msdn.microsoft.com/de-de/library/2kzt1wy3%28v=vs.120%29.aspx when one is using /MT for msvc compilations the libcmt.lib is already linked to the binary. This lib includes the symbol that is now guarded (see attached patch) by the #ifndef _MT.
2016-01-02 10:25:53 -08:00
Sam Lantinga
255c182471 Updated copyright to 2016 2016-01-02 10:10:34 -08:00
Philipp Wiesemann
939124f69f Fixed typo in README for iOS. 2016-01-01 17:41:11 +01:00
Philipp Wiesemann
dfb16e7d5a Added brackets to function names in header comments so doxygen links them. 2016-01-01 17:39:55 +01:00
Alex Szpakowski
d95053a6c6 Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes. 2015-12-31 21:16:43 -04:00
Alex Szpakowski
c37cca8f52 CMake: Fixed building for Windows with VS2015 (bug #3080).
- Don't try to link with the Visual C runtime.

- Avoid code generation that would use functions from the VC runtime.
2015-12-31 15:26:40 -04:00
David Ludwig
0343811914 WinRT: minor code-comment cleanups 2015-12-31 01:54:11 -05:00
David Ludwig
db6f6e4e62 WinRT: fixed bug whereby a Win8.x app's SDL_Window wasn't getting de-marked as maximized (on window restore) 2015-12-31 01:50:30 -05:00
David Ludwig
3eaeafd393 Fixed Bug 3217 - WinRT: after alt-tab'ing back into fullscreen app, mouse cursor is sometimes wrong 2015-12-31 01:40:50 -05:00
David Ludwig
dd7cabedb2 Fixed Bug 3215 - Win32: 'fullscreen' app doesn't always extend to top of screen 2015-12-30 12:44:13 -05:00
Philipp Wiesemann
1065c6f3f9 Updated configure script. 2015-12-29 19:14:19 +01:00
Philipp Wiesemann
4e70b80345 Fixed a crash if creating accelerated renderer after accessing window surface.
Partially fixes Bugzilla #3196.
2015-12-29 19:13:56 +01:00
Ryan C. Gordon
1305933d4f NetBSD: fixed issues with cpuinfo and pthread_setname_np (thanks, Thomas!).
Fixes Bugzilla #3176.
2015-12-29 02:32:47 -05:00
Ryan C. Gordon
302efeaf87 NetBSD: improved joystick support (thanks, Thomas!).
This patch skips non-joystick HID devices and gives joysticks on NetBSD
a human readable name.

Fixes Bugzilla #3178.
2015-12-29 02:29:56 -05:00
Ryan C. Gordon
0a10fc6b83 Added support for building for NetBSD on the Raspberry Pi (thanks, Jared!).
Fixes Bugzilla #3179.
2015-12-29 02:27:02 -05:00
Ryan C. Gordon
08dcfcefeb XRandR: fixed primary output detection logic (thanks, "winterknight"!).
Fixes Bugzilla #3185.
2015-12-29 02:16:14 -05:00
Ryan C. Gordon
c1ac8569aa Mac: don't ignore mouse clicks on the top pixel of a window (thanks, Joshua!).
Fixes Bugzilla #3190.
2015-12-29 01:09:58 -05:00
Ryan C. Gordon
a1310e65ae CMake: Changes to get CMake project to work with Android (thanks, Martin!).
Fixes Bugzilla #3194.

(but note that Bugzilla #3200 still needs to be resolved to get this really
going on Android, at a minimum.)
2015-12-29 00:57:24 -05:00
Ryan C. Gordon
677756fab6 CMake: fixed a failure to reset CMAKE_REQUIRED_FLAGS (thanks, Martin!).
This would break Emscripten builds with the CMake project files (etc).

Fixes Bugzilla #3197.
2015-12-29 00:36:03 -05:00
Ryan C. Gordon
68bfdc2c8e CMake: don't try to use the Linux joystick code on Android (thanks, Martin!).
Fixes Bugzilla #3201.
2015-12-29 00:24:37 -05:00
Ryan C. Gordon
7040657189 CMake: Fixed to work on Windows 8 SDK (thanks, Martin!).
Fixes Bugzilla #3207.
2015-12-29 00:02:43 -05:00
Ryan C. Gordon
12bb56d483 Fixed typo in sdl2-config.cmake.in (thanks, Rafal!).
Partially fixes Bugzilla #3208.
2015-12-28 23:29:11 -05:00
Ryan C. Gordon
8d2c6005b7 OpenGL+GLES renderers: Fixed incorrect clip rectangle coords (thanks, Marcel!).
Fixes Bugzilla #2700.
2015-12-28 15:15:58 -05:00
Alex Szpakowski
0b612a6f26 Mac: expose joystick buttons that report themselves as having 'Start' and 'Select' HID usages.
I don't know if any joysticks report those usages for any buttons in practice, but other prominent Mac gaming software exposes them, so we might as well too.
2015-12-28 15:44:09 -04:00
Ryan C. Gordon
2f894af94f Mac: Whoops, lost legit Caps lock keypress events. Fixed. 2015-12-28 13:30:58 -05:00
Ryan C. Gordon
e85c37f3f1 Windows: resync num/caps lock when window is gaining focus. 2015-12-28 13:08:19 -05:00
Ryan C. Gordon
0becd46878 Sync up the caps/numlock state properly without sending key events.
Partially fixes Bugzilla #2736 and #3125.
2015-12-28 13:07:44 -05:00
Ryan C. Gordon
a669e57104 Mac: Fix keyboard state if capslock was toggled while app wasn't in foreground. 2015-12-27 23:39:43 -05:00
David Ludwig
f5d5730bbf WinRT: made bug 3202/3213's fix apply for WinRT apps 2015-12-27 22:26:27 -05:00
Ryan C. Gordon
890f4d47f7 Removed a tabstop. 2015-12-27 18:56:46 -05:00
Ryan C. Gordon
db05891a0e Win: make sure SDL keyboard state reflects system capslock state at startup. 2015-12-27 18:48:14 -05:00
David Ludwig
e1804d186e Fixed bug 3202 - Fix renderer visibility on a window maximized directly from the minimized state
Many thanks to id.zeta for details on the bug, and for the fix!
2015-12-27 17:55:45 -05:00
Ryan C. Gordon
710da74cbf Mac: make sure SDL keyboard state reflects system capslock state at startup. 2015-12-27 16:46:12 -05:00
Philipp Wiesemann
20f4ae2fb8 Fixed a comment in two test programs. 2015-12-25 13:41:23 +01:00
Sam Lantinga
c47561fe68 Fixed whitespace in testspriteminimal.c 2015-12-24 06:11:05 -08:00
David Ludwig
c29d30d4a7 WinRT: Fixed bug 3210, "alt-tab doesn't work correctly with full-screened, UWP (Win10 Store) apps" 2015-12-22 00:58:47 -05:00
Sam Lantinga
8e97ecdc3b sdl:
xaudio2 is not linked against sdl but the sdk already handles dynamically loading (XAudio2Create is inlined and just loads a com object). Updated SDL_xaudio2.c
2015-12-18 18:49:35 -08:00
Sam Lantinga
17a35ec885 Fixed mapping third party XBox controllers that have the trigger axis all the way in until they are pulled and get updated values. 2015-12-18 18:49:23 -08:00
Alex Szpakowski
370c2aa004 Cleaned up some code formatting. 2015-12-18 00:49:27 -04:00
Alex Szpakowski
21abd14c5b iOS: Set the player index of MFi gamepads when the user first presses a button, rather than when it's programatically opened. 2015-12-11 16:41:59 -04:00
Alex Szpakowski
f7fc3d77bb Cocoa: Use NSTextInputClient instead of NSTextInput for text input handling. The latter was deprecated in OS X 10.6. 2015-12-10 22:17:22 -04:00
Alex Szpakowski
668ddfd3ce SDL_GL_GetAttribute: If a GL context isn't active, only return failure when the specified attribute needs an active GL context to be queried. 2015-12-10 20:25:34 -04:00
David Ludwig
659b106cde WinRT: fixed bug: Back button(s) weren't working on Win10
Many thanks go to Sylvain Becker for providing details on the fix!
2015-12-09 21:34:56 -05:00
Sam Lantinga
852c8136a8 Added broad support for wireless XBox 360 controllers on Linux 2015-12-09 12:11:40 -08:00
Philipp Wiesemann
3e38a72ac9 Fixed outdated information in README for test programs.
Two programs were removed some time ago and one was renamed.
2015-12-07 21:43:16 +01:00
Philipp Wiesemann
f1e0bd3eb9 Pandora: Fixed referring to no more existing CD-ROM source files in Makefile. 2015-12-07 21:42:44 +01:00
Philipp Wiesemann
f7afa4a6b1 Pandora: Fixed deactivating no more available CD-ROM support in config header. 2015-12-07 21:41:55 +01:00
David Ludwig
58a4cb1af5 WinRT: build fix for Windows Phone 8.0 2015-12-06 18:48:46 -05:00