Sam Lantinga
8e517b0a99
Backed out commit 4de94185790e, this causes Visual Studio build failure on buildbot
2016-01-02 11:17:06 -08:00
Sam Lantinga
41012240cc
Fixed sed error on Mac OS X and updated copyright on a few last files
2016-01-02 10:38:51 -08:00
Sam Lantinga
04718bc407
Fixed bug 3092 - Statically link sdl2 with /MT for msvc
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Martin Gerhardy
According to https://msdn.microsoft.com/de-de/library/2kzt1wy3%28v=vs.120%29.aspx when one is using /MT for msvc compilations the libcmt.lib is already linked to the binary. This lib includes the symbol that is now guarded (see attached patch) by the #ifndef _MT.
2016-01-02 10:25:53 -08:00
Sam Lantinga
255c182471
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
Philipp Wiesemann
939124f69f
Fixed typo in README for iOS.
2016-01-01 17:41:11 +01:00
Philipp Wiesemann
dfb16e7d5a
Added brackets to function names in header comments so doxygen links them.
2016-01-01 17:39:55 +01:00
Alex Szpakowski
d95053a6c6
Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes.
2015-12-31 21:16:43 -04:00
Alex Szpakowski
c37cca8f52
CMake: Fixed building for Windows with VS2015 (bug #3080 ).
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- Don't try to link with the Visual C runtime.
- Avoid code generation that would use functions from the VC runtime.
2015-12-31 15:26:40 -04:00
David Ludwig
0343811914
WinRT: minor code-comment cleanups
2015-12-31 01:54:11 -05:00
David Ludwig
db6f6e4e62
WinRT: fixed bug whereby a Win8.x app's SDL_Window wasn't getting de-marked as maximized (on window restore)
2015-12-31 01:50:30 -05:00
David Ludwig
3eaeafd393
Fixed Bug 3217 - WinRT: after alt-tab'ing back into fullscreen app, mouse cursor is sometimes wrong
2015-12-31 01:40:50 -05:00
David Ludwig
dd7cabedb2
Fixed Bug 3215 - Win32: 'fullscreen' app doesn't always extend to top of screen
2015-12-30 12:44:13 -05:00
Philipp Wiesemann
1065c6f3f9
Updated configure script.
2015-12-29 19:14:19 +01:00
Philipp Wiesemann
4e70b80345
Fixed a crash if creating accelerated renderer after accessing window surface.
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Partially fixes Bugzilla #3196 .
2015-12-29 19:13:56 +01:00
Ryan C. Gordon
1305933d4f
NetBSD: fixed issues with cpuinfo and pthread_setname_np (thanks, Thomas!).
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Fixes Bugzilla #3176 .
2015-12-29 02:32:47 -05:00
Ryan C. Gordon
302efeaf87
NetBSD: improved joystick support (thanks, Thomas!).
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This patch skips non-joystick HID devices and gives joysticks on NetBSD
a human readable name.
Fixes Bugzilla #3178 .
2015-12-29 02:29:56 -05:00
Ryan C. Gordon
0a10fc6b83
Added support for building for NetBSD on the Raspberry Pi (thanks, Jared!).
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Fixes Bugzilla #3179 .
2015-12-29 02:27:02 -05:00
Ryan C. Gordon
08dcfcefeb
XRandR: fixed primary output detection logic (thanks, "winterknight"!).
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Fixes Bugzilla #3185 .
2015-12-29 02:16:14 -05:00
Ryan C. Gordon
c1ac8569aa
Mac: don't ignore mouse clicks on the top pixel of a window (thanks, Joshua!).
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Fixes Bugzilla #3190 .
2015-12-29 01:09:58 -05:00
Ryan C. Gordon
a1310e65ae
CMake: Changes to get CMake project to work with Android (thanks, Martin!).
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Fixes Bugzilla #3194 .
(but note that Bugzilla #3200 still needs to be resolved to get this really
going on Android, at a minimum.)
2015-12-29 00:57:24 -05:00
Ryan C. Gordon
677756fab6
CMake: fixed a failure to reset CMAKE_REQUIRED_FLAGS (thanks, Martin!).
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This would break Emscripten builds with the CMake project files (etc).
Fixes Bugzilla #3197 .
2015-12-29 00:36:03 -05:00
Ryan C. Gordon
68bfdc2c8e
CMake: don't try to use the Linux joystick code on Android (thanks, Martin!).
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Fixes Bugzilla #3201 .
2015-12-29 00:24:37 -05:00
Ryan C. Gordon
7040657189
CMake: Fixed to work on Windows 8 SDK (thanks, Martin!).
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Fixes Bugzilla #3207 .
2015-12-29 00:02:43 -05:00
Ryan C. Gordon
12bb56d483
Fixed typo in sdl2-config.cmake.in (thanks, Rafal!).
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Partially fixes Bugzilla #3208 .
2015-12-28 23:29:11 -05:00
Ryan C. Gordon
8d2c6005b7
OpenGL+GLES renderers: Fixed incorrect clip rectangle coords (thanks, Marcel!).
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Fixes Bugzilla #2700 .
2015-12-28 15:15:58 -05:00
Alex Szpakowski
0b612a6f26
Mac: expose joystick buttons that report themselves as having 'Start' and 'Select' HID usages.
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I don't know if any joysticks report those usages for any buttons in practice, but other prominent Mac gaming software exposes them, so we might as well too.
2015-12-28 15:44:09 -04:00
Ryan C. Gordon
2f894af94f
Mac: Whoops, lost legit Caps lock keypress events. Fixed.
2015-12-28 13:30:58 -05:00
Ryan C. Gordon
e85c37f3f1
Windows: resync num/caps lock when window is gaining focus.
2015-12-28 13:08:19 -05:00
Ryan C. Gordon
0becd46878
Sync up the caps/numlock state properly without sending key events.
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Partially fixes Bugzilla #2736 and #3125 .
2015-12-28 13:07:44 -05:00
Ryan C. Gordon
a669e57104
Mac: Fix keyboard state if capslock was toggled while app wasn't in foreground.
2015-12-27 23:39:43 -05:00
David Ludwig
f5d5730bbf
WinRT: made bug 3202/3213's fix apply for WinRT apps
2015-12-27 22:26:27 -05:00
Ryan C. Gordon
890f4d47f7
Removed a tabstop.
2015-12-27 18:56:46 -05:00
Ryan C. Gordon
db05891a0e
Win: make sure SDL keyboard state reflects system capslock state at startup.
2015-12-27 18:48:14 -05:00
David Ludwig
e1804d186e
Fixed bug 3202 - Fix renderer visibility on a window maximized directly from the minimized state
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Many thanks to id.zeta for details on the bug, and for the fix!
2015-12-27 17:55:45 -05:00
Ryan C. Gordon
710da74cbf
Mac: make sure SDL keyboard state reflects system capslock state at startup.
2015-12-27 16:46:12 -05:00
Philipp Wiesemann
20f4ae2fb8
Fixed a comment in two test programs.
2015-12-25 13:41:23 +01:00
Sam Lantinga
c47561fe68
Fixed whitespace in testspriteminimal.c
2015-12-24 06:11:05 -08:00
David Ludwig
c29d30d4a7
WinRT: Fixed bug 3210, "alt-tab doesn't work correctly with full-screened, UWP (Win10 Store) apps"
2015-12-22 00:58:47 -05:00
Sam Lantinga
8e97ecdc3b
sdl:
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xaudio2 is not linked against sdl but the sdk already handles dynamically loading (XAudio2Create is inlined and just loads a com object). Updated SDL_xaudio2.c
2015-12-18 18:49:35 -08:00
Sam Lantinga
17a35ec885
Fixed mapping third party XBox controllers that have the trigger axis all the way in until they are pulled and get updated values.
2015-12-18 18:49:23 -08:00
Alex Szpakowski
370c2aa004
Cleaned up some code formatting.
2015-12-18 00:49:27 -04:00
Alex Szpakowski
21abd14c5b
iOS: Set the player index of MFi gamepads when the user first presses a button, rather than when it's programatically opened.
2015-12-11 16:41:59 -04:00
Alex Szpakowski
f7fc3d77bb
Cocoa: Use NSTextInputClient instead of NSTextInput for text input handling. The latter was deprecated in OS X 10.6.
2015-12-10 22:17:22 -04:00
Alex Szpakowski
668ddfd3ce
SDL_GL_GetAttribute: If a GL context isn't active, only return failure when the specified attribute needs an active GL context to be queried.
2015-12-10 20:25:34 -04:00
David Ludwig
659b106cde
WinRT: fixed bug: Back button(s) weren't working on Win10
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Many thanks go to Sylvain Becker for providing details on the fix!
2015-12-09 21:34:56 -05:00
Sam Lantinga
852c8136a8
Added broad support for wireless XBox 360 controllers on Linux
2015-12-09 12:11:40 -08:00
Philipp Wiesemann
3e38a72ac9
Fixed outdated information in README for test programs.
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Two programs were removed some time ago and one was renamed.
2015-12-07 21:43:16 +01:00
Philipp Wiesemann
f1e0bd3eb9
Pandora: Fixed referring to no more existing CD-ROM source files in Makefile.
2015-12-07 21:42:44 +01:00
Philipp Wiesemann
f7afa4a6b1
Pandora: Fixed deactivating no more available CD-ROM support in config header.
2015-12-07 21:41:55 +01:00
David Ludwig
58a4cb1af5
WinRT: build fix for Windows Phone 8.0
2015-12-06 18:48:46 -05:00