David Ludwig
1d8ca8fb11
WinRT: merged with the latest official SDL source
2012-12-16 22:02:01 -05:00
Ryan C. Gordon
836e54d74a
X11 messageboxes should treat "\r\n" as "\n" by ignoring the '\r' char.
2012-12-16 14:39:49 -05:00
Andreas Schiffler
7f9f228f07
Fixes in harness and fuzzer test lib components; improve harness driver; add rect test suite
2012-12-15 21:50:17 -08:00
Andreas Schiffler
f9c94c75e8
Refactor/fix test lib harness, assert and log component; add harness driver; port platform suite from GSOC code
2012-12-14 23:05:34 -08:00
Sam Lantinga
26cf48ded8
Improvements from Alfred:
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- Add new SDL_WINDOW_FULLSCREEN_DESKTOP video mode, makes a fullscreen window the size of the desktop (i.e no window manager mode change)
- Fix crash in warp mouse if you specified null as the window
- Added new SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS Hint, if set to 0 then don't minimize a fullscreen window on focus lost (if not set or set to non-zero then minimize on focus loss)
2012-12-15 00:30:17 +00:00
Ryan C. Gordon
a0d481b870
Patched testjoystick.c to compile.
2012-12-11 16:53:59 -05:00
Sam Lantinga
e664edf4d7
Fixed permissions on test file
2012-12-11 12:01:30 -08:00
Sam Lantinga
e703bedd83
You can get window events after shutting down the window, so don't abort the program if that happens.
2012-12-11 10:50:26 -08:00
Ryan C. Gordon
9148ea5edb
Print stick GUID in testjoystick.
2012-12-11 11:59:29 -05:00
Ryan C. Gordon
7e8d1988f8
Don't hang testjoystick if we failed to open the device in the first place.
2012-12-11 11:41:06 -05:00
Ryan C. Gordon
00b96f81b8
Cleaned out tabstops, other minor style nitpicks.
2012-12-11 11:28:29 -05:00
Ryan C. Gordon
4052a410c3
Allow testjoystick to quit, instead of looping on hotplug events forever.
2012-12-11 11:26:08 -05:00
Ryan C. Gordon
5327030240
testmessage should test Unicode strings.
2012-12-07 19:59:30 -05:00
Andreas Schiffler
0169235564
Update prototype in surface.c to fix xcode build after last change.
2012-12-01 23:42:17 -08:00
Andreas Schiffler
3745d35b62
Update VS2012 solution - add missing files; fix some static analysis warnings
2012-12-01 23:30:53 -08:00
Sam Lantinga
641613b190
Print the list of audio drivers so you can try each one
2012-11-29 09:48:42 -08:00
Sam Lantinga
104417201b
Fixed compiler warnings
2012-11-27 01:07:44 -08:00
Sam Lantinga
23950f0183
Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
2012-11-26 16:37:54 -08:00
Sam Lantinga
d5bdfedf0d
Include all the test headers in the test library header install
2012-11-26 14:59:07 -08:00
David Ludwig
9fc6a63d06
Merged with latest official SDL code
2012-11-26 16:58:41 -05:00
Sam Lantinga
9c2cdf677b
Work in progress on an SDL test library
2012-11-26 07:53:56 -08:00
David Ludwig
8cb99f7311
WinRT: made testthread to use SDL_Log, not printf or fprintf, for MSVC++ logging
2012-11-24 11:16:45 -05:00
David Ludwig
390acc322a
WinRT: modified the loopwave test to run if and when argv is NULL
2012-11-22 22:35:38 -05:00
Sam Lantinga
9e89faaf15
Synchronized the on-screen keyboard state with whether we are accepting text input.
...
The functions to show/hide/toggle the on-screen keyboard have been folded into the text input state.
Calling SDL_StartTextInput() will automatically show the on-screen keyboard if it's available.
Calling SDL_StopTextInput() will automatically hide the on-screen keyboard if it's available.
There is a new API function SDL_IsTextInputActive() which will return whether text input is currently active.
Text input is disabled by default, you must call SDL_StartTextInput() when you are ready to accept text input.
SDL_HasScreenKeyboardSupport() no longer needs to be passed a window.
The iPhone-specific on-screen keyboard functions have been removed.
2012-11-04 21:53:28 -08:00
Sam Lantinga
5af7f9c836
tree 46b4d59cbfb1
...
parent adac5aad395d
author Edward Rudd <urkle@outoforder.cc> 1351362890 14400
committer Edward Rudd <urkle@outoforder.cc> 1351362890 14400
revision 6611
branch default
add test to show off the new MessageBox API
2012-10-30 10:11:25 -07:00
Sam Lantinga
c84b38d3ba
Updated to newer autotools
2012-10-23 23:45:29 -07:00
Sam Lantinga
82f91da2d0
Added API for simple messagebox, courtesy of Mike Sartain
2012-10-23 17:11:22 -07:00
Sam Lantinga
0fa9c6eac2
Fixed building testjoystick
2012-10-23 17:10:09 -07:00
Sam Lantinga
58d0ddb75b
Fixed check for SDL_ttf with SDL 2.0
2012-10-23 15:28:27 -07:00
Sam Lantinga
1f9c1c3528
Updated testjoystick for SDL 2.0 API - patch from simon
2012-10-14 00:24:07 -07:00
Sam Lantinga
dabd9f547c
Use Ctrl modifier for window resize key bindings
2012-10-03 13:39:42 -07:00
Sam Lantinga
152311bd12
Added key bindings to resize the window (+/-)
2012-10-03 13:38:22 -07:00
Sam Lantinga
ab8c4eaac7
If the window is resizable, reset the viewport by default if the window size changes.
2012-09-29 01:12:40 -07:00
Sam Lantinga
0cdb7950b4
SDL 2.0 supports 32-bit icons with alpha. :)
2012-09-28 15:59:36 -07:00
Sam Lantinga
9d6d75b762
Show the size changed window message
2012-09-28 14:42:47 -07:00
Sam Lantinga
7bcf07766a
Print the bounds of each display when showing mode information
2012-09-28 14:21:15 -07:00
Sam Lantinga
fa419b737d
Don't warn about the window size changing if the window is resizable
2012-09-28 14:00:43 -07:00
Sam Lantinga
7754d8a1d1
Print a message if the window size was changed from the requested size.
2012-09-27 11:13:30 -07:00
Gabriel Jacobo
7eeb0f5bf4
Fix Windows build, version.o linking.
2012-09-25 08:54:05 -03:00
Sam Lantinga
3c718d524e
Updated to the latest versions of autotools and config.guess/config.sub
...
autoconf-2.69
automake-1.12
libtool-2.4.2
2012-09-20 21:13:10 -07:00
Ryan C. Gordon
49d8c6fb12
Added SDL_SetWindowBordered() API.
2012-09-13 01:43:53 -04:00
Ryan C. Gordon
784d15354b
Added testaudioinfo to the build.
2012-09-01 00:25:17 -07:00
Ryan C. Gordon
9da896d0d4
Cleaned up testjoystick.c, improved usage of renderer API, added colors!
2012-08-15 21:00:33 -04:00
Ryan C. Gordon
afd1cf9469
Updated testjoystick.c for SDL2 API and draw more information.
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Fixes Bugzilla #1570 .
Thanks to Ondra Hosek for the patch!
2012-08-15 20:53:24 -04:00
Sam Lantinga
e6d37e6522
Fixed bug 1564 - SDL has no function to open a screen keyboard on Android.
...
Philipp Wiesemann implemented a general on-screen keyboard API for SDL, and I switched iOS code over to use it.
2012-08-11 10:15:59 -07:00
Ryan C. Gordon
95d61ecb40
Nasty attempt to fix building of testnative across various platforms.
...
The world longs for a hero named CMake.
2012-08-09 14:28:45 -04:00
Ryan C. Gordon
f32956dc1b
Add support for (GLX|WGL)_EXT_swap_control_tear.
...
This required a small public API change: SDL_GL_SetSwapInterval() now accepts
negative values, and SDL_GL_GetSwapInterval() doesn't report errors anymore
(if it can't work, it'll return zero as a reasonable default).
If you need to test for errors, such as a lack of swap_control_tear support,
check the results of SDL_GL_SetSwapInterval() when you set your desired
value.
2012-08-01 20:29:36 -04:00
Sam Lantinga
ee5bc4e7ab
Added code to testwm2 to test the system cursor support
2012-11-19 20:38:52 -08:00
Gabriel Jacobo
8ffcedaf13
Automated tests fixes
2012-06-21 12:12:11 -03:00
Gabriel Jacobo
2e96488df0
RenderCopyEx,rotation and flipping for all hardware/software backends ( #1308 )
2012-06-01 19:51:08 -03:00