Commit Graph

781 Commits

Author SHA1 Message Date
David Ludwig
1d8ca8fb11 WinRT: merged with the latest official SDL source 2012-12-16 22:02:01 -05:00
Ryan C. Gordon
836e54d74a X11 messageboxes should treat "\r\n" as "\n" by ignoring the '\r' char. 2012-12-16 14:39:49 -05:00
Andreas Schiffler
7f9f228f07 Fixes in harness and fuzzer test lib components; improve harness driver; add rect test suite 2012-12-15 21:50:17 -08:00
Andreas Schiffler
f9c94c75e8 Refactor/fix test lib harness, assert and log component; add harness driver; port platform suite from GSOC code 2012-12-14 23:05:34 -08:00
Sam Lantinga
26cf48ded8 Improvements from Alfred:
- Add new SDL_WINDOW_FULLSCREEN_DESKTOP video mode, makes a fullscreen window the size of the desktop (i.e no window manager mode change)
- Fix crash in warp mouse if you specified null as the window
- Added new SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS Hint, if set to 0 then don't minimize a fullscreen window on focus lost (if not set or set to non-zero then minimize on focus loss)
2012-12-15 00:30:17 +00:00
Ryan C. Gordon
a0d481b870 Patched testjoystick.c to compile. 2012-12-11 16:53:59 -05:00
Sam Lantinga
e664edf4d7 Fixed permissions on test file 2012-12-11 12:01:30 -08:00
Sam Lantinga
e703bedd83 You can get window events after shutting down the window, so don't abort the program if that happens. 2012-12-11 10:50:26 -08:00
Ryan C. Gordon
9148ea5edb Print stick GUID in testjoystick. 2012-12-11 11:59:29 -05:00
Ryan C. Gordon
7e8d1988f8 Don't hang testjoystick if we failed to open the device in the first place. 2012-12-11 11:41:06 -05:00
Ryan C. Gordon
00b96f81b8 Cleaned out tabstops, other minor style nitpicks. 2012-12-11 11:28:29 -05:00
Ryan C. Gordon
4052a410c3 Allow testjoystick to quit, instead of looping on hotplug events forever. 2012-12-11 11:26:08 -05:00
Ryan C. Gordon
5327030240 testmessage should test Unicode strings. 2012-12-07 19:59:30 -05:00
Andreas Schiffler
0169235564 Update prototype in surface.c to fix xcode build after last change. 2012-12-01 23:42:17 -08:00
Andreas Schiffler
3745d35b62 Update VS2012 solution - add missing files; fix some static analysis warnings 2012-12-01 23:30:53 -08:00
Sam Lantinga
641613b190 Print the list of audio drivers so you can try each one 2012-11-29 09:48:42 -08:00
Sam Lantinga
104417201b Fixed compiler warnings 2012-11-27 01:07:44 -08:00
Sam Lantinga
23950f0183 Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds 2012-11-26 16:37:54 -08:00
Sam Lantinga
d5bdfedf0d Include all the test headers in the test library header install 2012-11-26 14:59:07 -08:00
David Ludwig
9fc6a63d06 Merged with latest official SDL code 2012-11-26 16:58:41 -05:00
Sam Lantinga
9c2cdf677b Work in progress on an SDL test library 2012-11-26 07:53:56 -08:00
David Ludwig
8cb99f7311 WinRT: made testthread to use SDL_Log, not printf or fprintf, for MSVC++ logging 2012-11-24 11:16:45 -05:00
David Ludwig
390acc322a WinRT: modified the loopwave test to run if and when argv is NULL 2012-11-22 22:35:38 -05:00
Sam Lantinga
9e89faaf15 Synchronized the on-screen keyboard state with whether we are accepting text input.
The functions to show/hide/toggle the on-screen keyboard have been folded into the text input state.
Calling SDL_StartTextInput() will automatically show the on-screen keyboard if it's available.
Calling SDL_StopTextInput() will automatically hide the on-screen keyboard if it's available.
There is a new API function SDL_IsTextInputActive() which will return whether text input is currently active.
Text input is disabled by default, you must call SDL_StartTextInput() when you are ready to accept text input.
SDL_HasScreenKeyboardSupport() no longer needs to be passed a window.
The iPhone-specific on-screen keyboard functions have been removed.
2012-11-04 21:53:28 -08:00
Sam Lantinga
5af7f9c836 tree 46b4d59cbfb1
parent adac5aad395d
author Edward Rudd <urkle@outoforder.cc> 1351362890 14400
committer Edward Rudd <urkle@outoforder.cc> 1351362890 14400
revision 6611
branch default

add test to show off the new MessageBox API
2012-10-30 10:11:25 -07:00
Sam Lantinga
c84b38d3ba Updated to newer autotools 2012-10-23 23:45:29 -07:00
Sam Lantinga
82f91da2d0 Added API for simple messagebox, courtesy of Mike Sartain 2012-10-23 17:11:22 -07:00
Sam Lantinga
0fa9c6eac2 Fixed building testjoystick 2012-10-23 17:10:09 -07:00
Sam Lantinga
58d0ddb75b Fixed check for SDL_ttf with SDL 2.0 2012-10-23 15:28:27 -07:00
Sam Lantinga
1f9c1c3528 Updated testjoystick for SDL 2.0 API - patch from simon 2012-10-14 00:24:07 -07:00
Sam Lantinga
dabd9f547c Use Ctrl modifier for window resize key bindings 2012-10-03 13:39:42 -07:00
Sam Lantinga
152311bd12 Added key bindings to resize the window (+/-) 2012-10-03 13:38:22 -07:00
Sam Lantinga
ab8c4eaac7 If the window is resizable, reset the viewport by default if the window size changes. 2012-09-29 01:12:40 -07:00
Sam Lantinga
0cdb7950b4 SDL 2.0 supports 32-bit icons with alpha. :) 2012-09-28 15:59:36 -07:00
Sam Lantinga
9d6d75b762 Show the size changed window message 2012-09-28 14:42:47 -07:00
Sam Lantinga
7bcf07766a Print the bounds of each display when showing mode information 2012-09-28 14:21:15 -07:00
Sam Lantinga
fa419b737d Don't warn about the window size changing if the window is resizable 2012-09-28 14:00:43 -07:00
Sam Lantinga
7754d8a1d1 Print a message if the window size was changed from the requested size. 2012-09-27 11:13:30 -07:00
Gabriel Jacobo
7eeb0f5bf4 Fix Windows build, version.o linking. 2012-09-25 08:54:05 -03:00
Sam Lantinga
3c718d524e Updated to the latest versions of autotools and config.guess/config.sub
autoconf-2.69
automake-1.12
libtool-2.4.2
2012-09-20 21:13:10 -07:00
Ryan C. Gordon
49d8c6fb12 Added SDL_SetWindowBordered() API. 2012-09-13 01:43:53 -04:00
Ryan C. Gordon
784d15354b Added testaudioinfo to the build. 2012-09-01 00:25:17 -07:00
Ryan C. Gordon
9da896d0d4 Cleaned up testjoystick.c, improved usage of renderer API, added colors! 2012-08-15 21:00:33 -04:00
Ryan C. Gordon
afd1cf9469 Updated testjoystick.c for SDL2 API and draw more information.
Fixes Bugzilla #1570.

Thanks to Ondra Hosek for the patch!
2012-08-15 20:53:24 -04:00
Sam Lantinga
e6d37e6522 Fixed bug 1564 - SDL has no function to open a screen keyboard on Android.
Philipp Wiesemann implemented a general on-screen keyboard API for SDL, and I switched iOS code over to use it.
2012-08-11 10:15:59 -07:00
Ryan C. Gordon
95d61ecb40 Nasty attempt to fix building of testnative across various platforms.
The world longs for a hero named CMake.
2012-08-09 14:28:45 -04:00
Ryan C. Gordon
f32956dc1b Add support for (GLX|WGL)_EXT_swap_control_tear.
This required a small public API change: SDL_GL_SetSwapInterval() now accepts
 negative values, and SDL_GL_GetSwapInterval() doesn't report errors anymore
 (if it can't work, it'll return zero as a reasonable default).

If you need to test for errors, such as a lack of swap_control_tear support,
 check the results of SDL_GL_SetSwapInterval() when you set your desired
 value.
2012-08-01 20:29:36 -04:00
Sam Lantinga
ee5bc4e7ab Added code to testwm2 to test the system cursor support 2012-11-19 20:38:52 -08:00
Gabriel Jacobo
8ffcedaf13 Automated tests fixes 2012-06-21 12:12:11 -03:00
Gabriel Jacobo
2e96488df0 RenderCopyEx,rotation and flipping for all hardware/software backends (#1308) 2012-06-01 19:51:08 -03:00