WinRT: merged with the latest official SDL source

This commit is contained in:
David Ludwig
2012-12-16 22:02:01 -05:00
92 changed files with 20142 additions and 15373 deletions

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@@ -14,6 +14,7 @@ TARGETS = \
testdraw2$(EXE) \
testerror$(EXE) \
testfile$(EXE) \
testgamecontroller$(EXE) \
testgesture$(EXE) \
testgl2$(EXE) \
testgles$(EXE) \
@@ -87,6 +88,9 @@ testerror$(EXE): $(srcdir)/testerror.c
testfile$(EXE): $(srcdir)/testfile.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testgamecontroller$(EXE): $(srcdir)/testgamecontroller.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testgesture$(EXE): $(srcdir)/testgesture.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @MATHLIB@

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@@ -62,13 +62,13 @@ static void rwops_testParam (void)
static int rwops_testGeneric( SDL_RWops *rw, int write )
{
char buf[sizeof(hello_world)];
int i;
Sint64 i;
/* Set to start. */
i = SDL_RWseek( rw, 0, RW_SEEK_SET );
if (SDL_ATvassert( i == 0,
"Seeking with SDL_RWseek (RW_SEEK_SET): got %d, expected %d",
i, 0 ))
(int)i, 0 ))
return 1;
/* Test write. */
@@ -86,14 +86,14 @@ static int rwops_testGeneric( SDL_RWops *rw, int write )
i = SDL_RWseek( rw, 6, RW_SEEK_SET );
if (SDL_ATvassert( i == 6,
"Seeking with SDL_RWseek (RW_SEEK_SET): got %d, expected %d",
i, 0 ))
(int)i, 0 ))
return 1;
/* Test seek. */
i = SDL_RWseek( rw, 0, RW_SEEK_SET );
if (SDL_ATvassert( i == 0,
"Seeking with SDL_RWseek (RW_SEEK_SET): got %d, expected %d",
i, 0 ))
(int)i, 0 ))
return 1;
/* Test read. */
@@ -108,12 +108,12 @@ static int rwops_testGeneric( SDL_RWops *rw, int write )
i = SDL_RWseek( rw, -4, RW_SEEK_CUR );
if (SDL_ATvassert( i == sizeof(hello_world)-5,
"Seeking with SDL_RWseek (RW_SEEK_CUR): got %d, expected %d",
i, sizeof(hello_world)-5 ))
(int)i, sizeof(hello_world)-5 ))
return 1;
i = SDL_RWseek( rw, -1, RW_SEEK_END );
if (SDL_ATvassert( i == sizeof(hello_world)-2,
"Seeking with SDL_RWseek (RW_SEEK_END): got %d, expected %d",
i, sizeof(hello_world)-2 ))
(int)i, sizeof(hello_world)-2 ))
return 1;
return 0;

17
test/automated/surface/surface.c Executable file → Normal file
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@@ -27,7 +27,7 @@
/* Testcases. */
static void surface_testLoad( SDL_Surface *testsur );
static void surface_testBlit( SDL_Surface *testsur );
static int surface_testBlitBlendMode( SDL_Surface *testsur, SDL_Surface *face, int mode );
static int surface_testBlitBlendMode( SDL_Surface *testsur, SDL_Surface *face, SDL_BlendMode bMode );
static void surface_testBlitBlend( SDL_Surface *testsur );
@@ -212,7 +212,7 @@ static void surface_testBlit( SDL_Surface *testsur )
/**
* @brief Tests a blend mode.
*/
static int surface_testBlitBlendMode( SDL_Surface *testsur, SDL_Surface *face, int mode )
static int surface_testBlitBlendMode( SDL_Surface *testsur, SDL_Surface *face, SDL_BlendMode bMode )
{
int ret;
int i, j, ni, nj;
@@ -236,7 +236,7 @@ static int surface_testBlitBlendMode( SDL_Surface *testsur, SDL_Surface *face, i
for (j=0; j <= nj; j+=4) {
for (i=0; i <= ni; i+=4) {
/* Set blend mode. */
ret = SDL_SetSurfaceBlendMode( face, mode );
ret = SDL_SetSurfaceBlendMode( face, bMode );
if (SDL_ATassert( "SDL_SetSurfaceBlendMode", ret == 0))
return 1;
@@ -263,6 +263,7 @@ static void surface_testBlitBlend( SDL_Surface *testsur )
SDL_Surface *face;
int i, j, ni, nj;
int mode;
SDL_BlendMode bMode;
SDL_ATbegin( "Blit Blending Tests" );
@@ -353,11 +354,11 @@ static void surface_testBlitBlend( SDL_Surface *testsur )
/* Crazy blending mode magic. */
mode = (i/4*j/4) % 4;
if (mode==0) mode = SDL_BLENDMODE_NONE;
else if (mode==1) mode = SDL_BLENDMODE_BLEND;
else if (mode==2) mode = SDL_BLENDMODE_ADD;
else if (mode==3) mode = SDL_BLENDMODE_MOD;
ret = SDL_SetSurfaceBlendMode( face, mode );
if (mode==0) bMode = SDL_BLENDMODE_NONE;
else if (mode==1) bMode = SDL_BLENDMODE_BLEND;
else if (mode==2) bMode = SDL_BLENDMODE_ADD;
else if (mode==3) bMode = SDL_BLENDMODE_MOD;
ret = SDL_SetSurfaceBlendMode( face, bMode );
if (SDL_ATassert( "SDL_SetSurfaceBlendMode", ret == 0))
return;

4246
test/configure vendored

File diff suppressed because it is too large Load Diff

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@@ -78,6 +78,7 @@ poked(int sig)
int
main(int argc, char *argv[])
{
int i;
char filename[4096];
/* Load the SDL library */
@@ -110,6 +111,17 @@ main(int argc, char *argv[])
signal(SIGTERM, poked);
#endif /* HAVE_SIGNAL_H */
/* Show the list of available drivers */
printf("Available audio drivers: ");
for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
if (i == 0) {
printf("%s", SDL_GetAudioDriver(i));
} else {
printf(", %s", SDL_GetAudioDriver(i));
}
}
printf("\n");
/* Initialize fillerup() variables */
if (SDL_OpenAudio(&wave.spec, NULL) < 0) {
fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError());
@@ -130,3 +142,5 @@ main(int argc, char *argv[])
SDL_Quit();
return (0);
}
/* vi: set ts=4 sw=4 expandtab: */

0
test/nds-test-progs/general/source/main.c Executable file → Normal file
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113
test/testautomation.c Normal file
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@@ -0,0 +1,113 @@
/*
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include "SDL.h"
#include "SDL_test.h"
#include "tests/testsuites.h"
static SDLTest_CommonState *state;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
SDLTest_CommonQuit(state);
exit(rc);
}
int
main(int argc, char *argv[])
{
int result;
int testIterations = 1;
Uint64 userExecKey = 0;
char *userRunSeed = NULL;
int i;
/* Initialize test framework */
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
if (!state) {
return 1;
}
// Needed?
// state->window_flags |= SDL_WINDOW_RESIZABLE;
/* Parse commandline */
for (i = 1; i < argc;) {
int consumed;
consumed = SDLTest_CommonArg(state, i);
if (consumed == 0) {
consumed = -1;
if (SDL_strcasecmp(argv[i], "--iterations") == 0) {
if (argv[i + 1]) {
testIterations = SDL_atoi(argv[i + 1]);
if (testIterations < 1) testIterations = 1;
consumed = 2;
}
}
else if (SDL_strcasecmp(argv[i], "--execKey") == 0) {
if (argv[i + 1]) {
SDL_sscanf(argv[i + 1], "%llu", &userExecKey);
consumed = 2;
}
}
else if (SDL_strcasecmp(argv[i], "--seed") == 0) {
if (argv[i + 1]) {
userRunSeed = SDL_strdup(argv[i + 1]);
consumed = 2;
}
}
}
if (consumed < 0) {
fprintf(stderr,
"Usage: %s %s [--iterations #] [--execKey #] [--seed string]\n",
argv[0], SDLTest_CommonUsage(state));
quit(1);
}
i += consumed;
}
/* Initialize common state */
if (!SDLTest_CommonInit(state)) {
quit(2);
}
/* Create the windows, initialize the renderers */
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF);
SDL_RenderClear(renderer);
}
/* Call Harness */
result = SDLTest_RunSuites(testSuites, userRunSeed, userExecKey, testIterations);
/* Clean up */
if (userRunSeed != NULL) {
SDL_free(userRunSeed);
}
/* Shutdown everything */
quit(result);
return(result);
}
/* vi: set ts=4 sw=4 expandtab: */

205
test/testgamecontroller.c Normal file
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@@ -0,0 +1,205 @@
/*
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
/* Simple program to test the SDL game controller routines */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "SDL.h"
#ifdef __IPHONEOS__
#define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 480
#else
#define SCREEN_WIDTH 640
#define SCREEN_HEIGHT 480
#endif
#define MAX_NUM_AXES 6
#define MAX_NUM_HATS 2
static SDL_bool s_ForceQuit = SDL_FALSE;
static void
DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h)
{
const SDL_Rect area = { x, y, w, h };
SDL_RenderFillRect(r, &area);
}
void
WatchGameController(SDL_GameController * gamecontroller)
{
SDL_Window *window = NULL;
SDL_Renderer *screen = NULL;
const char *name = NULL;
int done = 0;
SDL_Event event;
int i;
/* Create a window to display controller axis position */
window = SDL_CreateWindow("Game Controller Test", SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
if (window == NULL) {
fprintf(stderr, "Couldn't create window: %s\n", SDL_GetError());
return;
}
screen = SDL_CreateRenderer(window, -1, 0);
if (screen == NULL) {
fprintf(stderr, "Couldn't create renderer: %s\n", SDL_GetError());
SDL_DestroyWindow(window);
return;
}
SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
SDL_RenderClear(screen);
SDL_RenderPresent(screen);
SDL_RaiseWindow(window);
/* Print info about the controller we are watching */
name = SDL_GameControllerName(gamecontroller);
printf("Watching controller %s\n", name ? name : "Unknown Controller");
/* Loop, getting controller events! */
while (!done) {
/* blank screen, set up for drawing this frame. */
SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
SDL_RenderClear(screen);
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_CONTROLLERAXISMOTION:
printf("Controller %d axis %d value: %d\n",
event.caxis.which,
event.caxis.axis, event.caxis.value);
break;
case SDL_CONTROLLERBUTTONDOWN:
printf("Controller %d button %d down\n",
event.cbutton.which, event.cbutton.button);
break;
case SDL_CONTROLLERBUTTONUP:
printf("Controller %d button %d up\n",
event.cbutton.which, event.cbutton.button);
break;
case SDL_KEYDOWN:
if (event.key.keysym.sym != SDLK_ESCAPE) {
break;
}
/* Fall through to signal quit */
case SDL_QUIT:
done = 1;
s_ForceQuit = SDL_TRUE;
break;
default:
break;
}
}
/* Update visual controller state */
SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE);
for (i = 0; i <SDL_CONTROLLER_BUTTON_MAX; ++i) {
if (SDL_GameControllerGetButton(gamecontroller, i) == SDL_PRESSED) {
DrawRect(screen, i * 34, SCREEN_HEIGHT - 34, 32, 32);
}
}
SDL_SetRenderDrawColor(screen, 0xFF, 0x00, 0x00, SDL_ALPHA_OPAQUE);
for (i = 0; i < SDL_CONTROLLER_AXIS_MAX / 2; ++i) {
/* Draw the X/Y axis */
int x, y;
x = (((int) SDL_GameControllerGetAxis(gamecontroller, i * 2 + 0)) + 32768);
x *= SCREEN_WIDTH;
x /= 65535;
if (x < 0) {
x = 0;
} else if (x > (SCREEN_WIDTH - 16)) {
x = SCREEN_WIDTH - 16;
}
y = (((int) SDL_GameControllerGetAxis(gamecontroller, i * 2 + 1)) + 32768);
y *= SCREEN_HEIGHT;
y /= 65535;
if (y < 0) {
y = 0;
} else if (y > (SCREEN_HEIGHT - 16)) {
y = SCREEN_HEIGHT - 16;
}
DrawRect(screen, x, y, 16, 16);
}
SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE);
SDL_RenderPresent(screen);
if ( !done )
done = SDL_GameControllerGetAttached( gamecontroller ) == 0;
}
SDL_DestroyRenderer(screen);
SDL_DestroyWindow(window);
}
int
main(int argc, char *argv[])
{
const char *name;
int i;
int nController = 0;
SDL_GameController *gamecontroller;
SDL_SetHint( SDL_HINT_GAMECONTROLLERCONFIG, "341a3608000000000000504944564944,Aferglow PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7" );
/* Initialize SDL (Note: video is required to start event loop) */
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER ) < 0) {
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
exit(1);
}
/* Print information about the controller */
for (i = 0; i < SDL_NumJoysticks(); ++i) {
if ( SDL_IsGameController(i) )
{
nController++;
name = SDL_GameControllerNameForIndex(i);
printf("Game Controller %d: %s\n", i, name ? name : "Unknown Controller");
}
}
printf("There are %d game controllers attached\n", nController);
if (argv[1]) {
int nreportederror = 0;
SDL_Event event;
gamecontroller = SDL_GameControllerOpen(atoi(argv[1]));
while ( s_ForceQuit == SDL_FALSE ) {
if (gamecontroller == NULL) {
if ( nreportederror == 0 ) {
printf("Couldn't open joystick %d: %s\n", atoi(argv[1]), SDL_GetError());
nreportederror = 1;
}
} else {
nreportederror = 0;
WatchGameController(gamecontroller);
SDL_GameControllerClose(gamecontroller);
}
gamecontroller = NULL;
SDL_WaitEvent( &event );
if ( event.type == SDL_JOYDEVICEADDED )
gamecontroller = SDL_GameControllerOpen(atoi(argv[1]));
}
}
SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER );
return (0);
}

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@@ -17,10 +17,14 @@
#include <string.h>
#include "SDL.h"
#include "common.h"
static CommonState *state;
static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
#ifdef __IPHONEOS__
#define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 480
#else
#define SCREEN_WIDTH 640
#define SCREEN_HEIGHT 480
#endif
#define MAX_NUM_AXES 6
#define MAX_NUM_HATS 2
@@ -32,21 +36,41 @@ DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h)
SDL_RenderFillRect(r, &area);
}
void
static SDL_bool
WatchJoystick(SDL_Joystick * joystick)
{
SDL_Window *window = NULL;
SDL_Renderer *screen = NULL;
SDL_Rect viewport;
SDL_Event event;
const char *name = NULL;
int done = 0;
SDL_bool retval = SDL_FALSE;
SDL_bool done = SDL_FALSE;
SDL_Event event;
int i;
/* Create a window to display joystick axis position */
window = SDL_CreateWindow("Joystick Test", SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
if (window == NULL) {
fprintf(stderr, "Couldn't create window: %s\n", SDL_GetError());
return SDL_FALSE;
}
screen = SDL_CreateRenderer(window, -1, 0);
if (screen == NULL) {
fprintf(stderr, "Couldn't create renderer: %s\n", SDL_GetError());
SDL_DestroyWindow(window);
return SDL_FALSE;
}
SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
SDL_RenderClear(screen);
SDL_RenderPresent(screen);
SDL_RaiseWindow(window);
/* Print info about the joystick we are watching */
name = SDL_JoystickName(SDL_JoystickIndex(joystick));
printf("Watching joystick %d: (%s)\n", SDL_JoystickIndex(joystick),
name = SDL_JoystickName(joystick);
printf("Watching joystick %d: (%s)\n", SDL_JoystickInstanceID(joystick),
name ? name : "Unknown Joystick");
printf("Joystick has %d axes, %d hats, %d balls, and %d buttons\n",
SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick),
@@ -54,6 +78,10 @@ WatchJoystick(SDL_Joystick * joystick)
/* Loop, getting joystick events! */
while (!done) {
/* blank screen, set up for drawing this frame. */
SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
SDL_RenderClear(screen);
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_JOYAXISMOTION:
@@ -95,152 +123,149 @@ WatchJoystick(SDL_Joystick * joystick)
}
/* Fall through to signal quit */
case SDL_QUIT:
done = 1;
done = SDL_TRUE;
break;
default:
break;
}
}
/* Update visual joystick state */
for (i = 0; i < state->num_windows; ++i) {
screen = state->renderers[i];
SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE);
for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) {
if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) {
DrawRect(screen, i * 34, SCREEN_HEIGHT - 34, 32, 32);
}
}
/* Erase previous axes */
SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
SDL_RenderClear(screen);
/* Query the sizes */
SDL_RenderGetViewport(screen, &viewport);
SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE);
for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) {
if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) {
DrawRect(screen, i * 34, viewport.h - 34, 32, 32);
}
SDL_SetRenderDrawColor(screen, 0xFF, 0x00, 0x00, SDL_ALPHA_OPAQUE);
for (i = 0; i < SDL_JoystickNumAxes(joystick) / 2; ++i) {
/* Draw the X/Y axis */
int x, y;
x = (((int) SDL_JoystickGetAxis(joystick, i * 2 + 0)) + 32768);
x *= SCREEN_WIDTH;
x /= 65535;
if (x < 0) {
x = 0;
} else if (x > (SCREEN_WIDTH - 16)) {
x = SCREEN_WIDTH - 16;
}
y = (((int) SDL_JoystickGetAxis(joystick, i * 2 + 1)) + 32768);
y *= SCREEN_HEIGHT;
y /= 65535;
if (y < 0) {
y = 0;
} else if (y > (SCREEN_HEIGHT - 16)) {
y = SCREEN_HEIGHT - 16;
}
SDL_SetRenderDrawColor(screen, 0xFF, 0x00, 0x00, SDL_ALPHA_OPAQUE);
for (i = 0; i < SDL_JoystickNumAxes(joystick) / 2; ++i) {
/* Draw the X/Y axis */
int x, y;
x = (((int) SDL_JoystickGetAxis(joystick, i * 2 + 0)) + 32768);
x *= viewport.w ;
x /= 65535;
if (x < 0) {
x = 0;
} else if (x > (viewport.w - 16)) {
x = viewport.w - 16;
}
y = (((int) SDL_JoystickGetAxis(joystick, i * 2 + 1)) + 32768);
y *= viewport.h;
y /= 65535;
if (y < 0) {
y = 0;
} else if (y > (viewport.h - 16)) {
y = viewport.h - 16;
}
DrawRect(screen, x, y, 16, 16);
}
DrawRect(screen, x, y, 16, 16);
SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE);
for (i = 0; i < SDL_JoystickNumHats(joystick); ++i) {
/* Derive the new position */
int x = SCREEN_WIDTH/2;
int y = SCREEN_HEIGHT/2;
const Uint8 hat_pos = SDL_JoystickGetHat(joystick, i);
if (hat_pos & SDL_HAT_UP) {
y = 0;
} else if (hat_pos & SDL_HAT_DOWN) {
y = SCREEN_HEIGHT-8;
}
SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE);
for (i = 0; i < SDL_JoystickNumHats(joystick); ++i) {
/* Derive the new position */
int x = viewport.w/2;
int y = viewport.h/2;
const Uint8 hat_pos = SDL_JoystickGetHat(joystick, i);
if (hat_pos & SDL_HAT_UP) {
y = 0;
} else if (hat_pos & SDL_HAT_DOWN) {
y = viewport.h-8;
}
if (hat_pos & SDL_HAT_LEFT) {
x = 0;
} else if (hat_pos & SDL_HAT_RIGHT) {
x = viewport.w-8;
}
DrawRect(screen, x, y, 8, 8);
if (hat_pos & SDL_HAT_LEFT) {
x = 0;
} else if (hat_pos & SDL_HAT_RIGHT) {
x = SCREEN_WIDTH-8;
}
SDL_RenderPresent(screen);
DrawRect(screen, x, y, 8, 8);
}
SDL_RenderPresent(screen);
if (SDL_JoystickGetAttached( joystick ) == 0) {
done = SDL_TRUE;
retval = SDL_TRUE; /* keep going, wait for reattach. */
}
}
SDL_DestroyRenderer(screen);
SDL_DestroyWindow(window);
return retval;
}
int
main(int argc, char *argv[])
{
const char *name;
int i, joy=-1;
int i;
SDL_Joystick *joystick;
/* Initialize SDL (Note: video is required to start event loop) */
if (SDL_Init(SDL_INIT_JOYSTICK) < 0) {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
exit(1);
}
/* Initialize test framework */
state = CommonCreateState(argv, SDL_INIT_VIDEO | SDL_INIT_JOYSTICK);
if (!state) {
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
return 1;
}
/* Print information about the joysticks */
printf("There are %d joysticks attached\n", SDL_NumJoysticks());
for (i = 0; i < SDL_NumJoysticks(); ++i) {
name = SDL_JoystickName(i);
name = SDL_JoystickNameForIndex(i);
printf("Joystick %d: %s\n", i, name ? name : "Unknown Joystick");
joystick = SDL_JoystickOpen(i);
if (joystick == NULL) {
fprintf(stderr, "SDL_JoystickOpen(%d) failed: %s\n", i,
SDL_GetError());
} else {
char guid[64];
SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick),
guid, sizeof (guid));
printf(" axes: %d\n", SDL_JoystickNumAxes(joystick));
printf(" balls: %d\n", SDL_JoystickNumBalls(joystick));
printf(" hats: %d\n", SDL_JoystickNumHats(joystick));
printf(" buttons: %d\n", SDL_JoystickNumButtons(joystick));
printf("instance id: %d\n", SDL_JoystickInstanceID(joystick));
printf(" guid: %s\n", guid);
SDL_JoystickClose(joystick);
}
}
for (i = 1; i < argc;) {
int consumed;
if (argv[1]) {
SDL_bool reportederror = SDL_FALSE;
SDL_bool keepGoing = SDL_TRUE;
SDL_Event event;
joystick = SDL_JoystickOpen(atoi(argv[1]));
while ( keepGoing ) {
if (joystick == NULL) {
if ( !reportederror ) {
printf("Couldn't open joystick %d: %s\n", atoi(argv[1]), SDL_GetError());
keepGoing = SDL_FALSE;
reportederror = SDL_TRUE;
}
} else {
reportederror = SDL_FALSE;
keepGoing = WatchJoystick(joystick);
SDL_JoystickClose(joystick);
}
consumed = CommonArg(state, i);
if (consumed == 0) {
consumed = -1;
if (SDL_isdigit(*argv[i])) {
joy = SDL_atoi(argv[i]);
consumed = 1;
joystick = NULL;
if (keepGoing) {
printf("Waiting for attach\n");
}
while (keepGoing) {
SDL_WaitEvent(&event);
if (event.type == SDL_QUIT) {
keepGoing = SDL_FALSE;
} else if (event.type == SDL_JOYDEVICEADDED) {
joystick = SDL_JoystickOpen(atoi(argv[1]));
break;
}
}
}
if (consumed < 0) {
return 1;
}
i += consumed;
}
if (!CommonInit(state)) {
return 2;
}
SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK);
if (joy > -1) {
joystick = SDL_JoystickOpen(joy);
if (joystick == NULL) {
printf("Couldn't open joystick %d: %s\n", joy,
SDL_GetError());
} else {
WatchJoystick(joystick);
SDL_JoystickClose(joystick);
}
}
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
CommonQuit(state);
return (0);
return 0;
}

View File

@@ -49,6 +49,35 @@ main(int argc, char *argv[])
quit(1);
}
success = SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
"Simple MessageBox",
"This is a simple MessageBox with a newline:\r\nHello world!",
NULL);
if (success == -1) {
printf("Error Presenting MessageBox: %s\n", SDL_GetError());
quit(1);
}
/* Google says this is Traditional Chinese for "beef with broccoli" */
success = SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
"UTF-8 Simple MessageBox",
"Unicode text: '牛肉西蘭花' ...",
NULL);
if (success == -1) {
printf("Error Presenting MessageBox: %s\n", SDL_GetError());
quit(1);
}
/* Google says this is Traditional Chinese for "beef with broccoli" */
success = SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
"UTF-8 Simple MessageBox",
"Unicode text and newline:\r\n'牛肉西蘭花'\n'牛肉西蘭花'",
NULL);
if (success == -1) {
printf("Error Presenting MessageBox: %s\n", SDL_GetError());
quit(1);
}
{
const SDL_MessageBoxButtonData buttons[] = {
{

561
test/tests/testplatform.c Normal file
View File

@@ -0,0 +1,561 @@
/**
* Original code: automated SDL platform test written by Edgar Simo "bobbens"
* Extended and updated by aschiffler at ferzkopp dot net
*/
#include <stdio.h>
#include "SDL.h"
#include "SDL_test.h"
/* ================= Test Case Implementation ================== */
/* Helper functions */
/**
* @brief Compare sizes of types.
*
* @note Watcom C flags these as Warning 201: "Unreachable code" if you just
* compare them directly, so we push it through a function to keep the
* compiler quiet. --ryan.
*/
static int _compareSizeOfType( size_t sizeoftype, size_t hardcodetype )
{
return sizeoftype != hardcodetype;
}
/* Test case functions */
/**
* @brief Tests type sizes.
*/
int platform_testTypes(void *arg)
{
int ret;
ret = _compareSizeOfType( sizeof(Uint8), 1 );
SDLTest_AssertCheck( ret == 0, "sizeof(Uint8) = %lu, expected 1", sizeof(Uint8) );
ret = _compareSizeOfType( sizeof(Uint16), 2 );
SDLTest_AssertCheck( ret == 0, "sizeof(Uint16) = %lu, expected 2", sizeof(Uint16) );
ret = _compareSizeOfType( sizeof(Uint32), 4 );
SDLTest_AssertCheck( ret == 0, "sizeof(Uint32) = %lu, expected 4", sizeof(Uint32) );
ret = _compareSizeOfType( sizeof(Uint64), 8 );
SDLTest_AssertCheck( ret == 0, "sizeof(Uint64) = %lu, expected 8", sizeof(Uint64) );
return TEST_COMPLETED;
}
/**
* @brief Tests platform endianness and SDL_SwapXY functions.
*/
int platform_testEndianessAndSwap(void *arg)
{
int real_byteorder;
Uint16 value = 0x1234;
Uint16 value16 = 0xCDAB;
Uint16 swapped16 = 0xABCD;
Uint32 value32 = 0xEFBEADDE;
Uint32 swapped32 = 0xDEADBEEF;
Uint64 value64, swapped64;
value64 = 0xEFBEADDE;
value64 <<= 32;
value64 |= 0xCDAB3412;
swapped64 = 0x1234ABCD;
swapped64 <<= 32;
swapped64 |= 0xDEADBEEF;
if ((*((char *) &value) >> 4) == 0x1) {
real_byteorder = SDL_BIG_ENDIAN;
} else {
real_byteorder = SDL_LIL_ENDIAN;
}
/* Test endianness. */
SDLTest_AssertCheck( real_byteorder == SDL_BYTEORDER,
"Machine detected as %s endian, appears to be %s endian.",
(SDL_BYTEORDER == SDL_LIL_ENDIAN) ? "little" : "big",
(real_byteorder == SDL_LIL_ENDIAN) ? "little" : "big" );
/* Test 16 swap. */
SDLTest_AssertCheck( SDL_Swap16(value16) == swapped16,
"SDL_Swap16(): 16 bit swapped: 0x%X => 0x%X",
value16, SDL_Swap16(value16) );
/* Test 32 swap. */
SDLTest_AssertCheck( SDL_Swap32(value32) == swapped32,
"SDL_Swap32(): 32 bit swapped: 0x%X => 0x%X",
value32, SDL_Swap32(value32) );
/* Test 64 swap. */
SDLTest_AssertCheck( SDL_Swap64(value64) == swapped64,
#ifdef _MSC_VER
"SDL_Swap64(): 64 bit swapped: 0x%I64X => 0x%I64X",
#else
"SDL_Swap64(): 64 bit swapped: 0x%llX => 0x%llX",
#endif
value64, SDL_Swap64(value64) );
return TEST_COMPLETED;
}
/*!
* \brief Tests SDL_GetXYZ() functions
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_GetPlatform
* http://wiki.libsdl.org/moin.cgi/SDL_GetCPUCount
* http://wiki.libsdl.org/moin.cgi/SDL_GetCPUCacheLineSize
* http://wiki.libsdl.org/moin.cgi/SDL_GetRevision
* http://wiki.libsdl.org/moin.cgi/SDL_GetRevisionNumber
*/
int platform_testGetFunctions (void *arg)
{
char *platform;
char *revision;
int ret;
int len;
platform = (char *)SDL_GetPlatform();
SDLTest_AssertPass("SDL_GetPlatform()");
SDLTest_AssertCheck(platform != NULL, "SDL_GetPlatform() != NULL");
if (platform != NULL) {
len = strlen(platform);
SDLTest_AssertCheck(len > 0,
"SDL_GetPlatform(): expected non-empty platform, was platform: '%s', len: %i",
platform,
len);
}
ret = SDL_GetCPUCount();
SDLTest_AssertPass("SDL_GetCPUCount()");
SDLTest_AssertCheck(ret > 0,
"SDL_GetCPUCount(): expected count > 0, was: %i",
ret);
ret = SDL_GetCPUCacheLineSize();
SDLTest_AssertPass("SDL_GetCPUCacheLineSize()");
SDLTest_AssertCheck(ret >= 0,
"SDL_GetCPUCacheLineSize(): expected size >= 0, was: %i",
ret);
revision = (char *)SDL_GetRevision();
SDLTest_AssertPass("SDL_GetRevision()");
SDLTest_AssertCheck(revision != NULL, "SDL_GetRevision() != NULL");
ret = SDL_GetRevisionNumber();
SDLTest_AssertPass("SDL_GetRevisionNumber()");
return TEST_COMPLETED;
}
/*!
* \brief Tests SDL_HasXYZ() functions
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_Has3DNow
* http://wiki.libsdl.org/moin.cgi/SDL_HasAltiVec
* http://wiki.libsdl.org/moin.cgi/SDL_HasMMX
* http://wiki.libsdl.org/moin.cgi/SDL_HasRDTSC
* http://wiki.libsdl.org/moin.cgi/SDL_HasSSE
* http://wiki.libsdl.org/moin.cgi/SDL_HasSSE2
* http://wiki.libsdl.org/moin.cgi/SDL_HasSSE3
* http://wiki.libsdl.org/moin.cgi/SDL_HasSSE41
* http://wiki.libsdl.org/moin.cgi/SDL_HasSSE42
*/
int platform_testHasFunctions (void *arg)
{
int ret;
// TODO: independently determine and compare values as well
ret = SDL_HasRDTSC();
SDLTest_AssertPass("SDL_HasRDTSC()");
ret = SDL_HasAltiVec();
SDLTest_AssertPass("SDL_HasAltiVec()");
ret = SDL_HasMMX();
SDLTest_AssertPass("SDL_HasMMX()");
ret = SDL_Has3DNow();
SDLTest_AssertPass("SDL_Has3DNow()");
ret = SDL_HasSSE();
SDLTest_AssertPass("SDL_HasSSE()");
ret = SDL_HasSSE2();
SDLTest_AssertPass("SDL_HasSSE2()");
ret = SDL_HasSSE3();
SDLTest_AssertPass("SDL_HasSSE3()");
ret = SDL_HasSSE41();
SDLTest_AssertPass("SDL_HasSSE41()");
ret = SDL_HasSSE42();
SDLTest_AssertPass("SDL_HasSSE42()");
return TEST_COMPLETED;
}
/*!
* \brief Tests SDL_GetVersion
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_GetVersion
*/
int platform_testGetVersion(void *arg)
{
SDL_version linked;
int major = SDL_MAJOR_VERSION;
int minor = SDL_MINOR_VERSION;
SDL_GetVersion(&linked);
SDLTest_AssertCheck( linked.major >= major,
"SDL_GetVersion(): returned major %i (>= %i)",
linked.major,
major);
SDLTest_AssertCheck( linked.minor >= minor,
"SDL_GetVersion(): returned minor %i (>= %i)",
linked.minor,
minor);
return TEST_COMPLETED;
}
/*!
* \brief Tests SDL_VERSION macro
*/
int platform_testSDLVersion(void *arg)
{
SDL_version compiled;
int major = SDL_MAJOR_VERSION;
int minor = SDL_MINOR_VERSION;
SDL_VERSION(&compiled);
SDLTest_AssertCheck( compiled.major >= major,
"SDL_VERSION() returned major %i (>= %i)",
compiled.major,
major);
SDLTest_AssertCheck( compiled.minor >= minor,
"SDL_VERSION() returned minor %i (>= %i)",
compiled.minor,
minor);
return TEST_COMPLETED;
}
/*!
* \brief Tests default SDL_Init
*/
int platform_testDefaultInit(void *arg)
{
int ret;
int subsystem;
subsystem = SDL_WasInit(SDL_INIT_EVERYTHING);
SDLTest_AssertCheck( subsystem != 0,
"SDL_WasInit(0): returned %i, expected != 0",
subsystem);
ret = SDL_Init(SDL_WasInit(SDL_INIT_EVERYTHING));
SDLTest_AssertCheck( ret == 0,
"SDL_Init(0): returned %i, expected 0, error: %s",
ret,
SDL_GetError());
return TEST_COMPLETED;
}
/*!
* \brief Tests SDL_Get/Set/ClearError
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_GetError
* http://wiki.libsdl.org/moin.cgi/SDL_SetError
* http://wiki.libsdl.org/moin.cgi/SDL_ClearError
*/
int platform_testGetSetClearError(void *arg)
{
const char *testError = "Testing";
char *lastError;
int len;
SDL_ClearError();
SDLTest_AssertPass("SDL_ClearError()");
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError != NULL,
"SDL_GetError() != NULL");
if (lastError != NULL)
{
len = strlen(lastError);
SDLTest_AssertCheck(len == 0,
"SDL_GetError(): no message expected, len: %i", len);
}
SDL_SetError("%s", testError);
SDLTest_AssertPass("SDL_SetError()");
lastError = (char *)SDL_GetError();
SDLTest_AssertCheck(lastError != NULL,
"SDL_GetError() != NULL");
if (lastError != NULL)
{
len = strlen(lastError);
SDLTest_AssertCheck(len == strlen(testError),
"SDL_GetError(): expected message len %i, was len: %i",
strlen(testError),
len);
SDLTest_AssertCheck(strcmp(lastError, testError) == 0,
"SDL_GetError(): expected message %s, was message: %s",
testError,
lastError);
}
// Clean up
SDL_ClearError();
SDLTest_AssertPass("SDL_ClearError()");
return TEST_COMPLETED;
}
/*!
* \brief Tests SDL_SetError with empty input
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_SetError
*/
int platform_testSetErrorEmptyInput(void *arg)
{
const char *testError = "";
char *lastError;
int len;
SDL_SetError("%s", testError);
SDLTest_AssertPass("SDL_SetError()");
lastError = (char *)SDL_GetError();
SDLTest_AssertCheck(lastError != NULL,
"SDL_GetError() != NULL");
if (lastError != NULL)
{
len = strlen(lastError);
SDLTest_AssertCheck(len == strlen(testError),
"SDL_GetError(): expected message len %i, was len: %i",
strlen(testError),
len);
SDLTest_AssertCheck(strcmp(lastError, testError) == 0,
"SDL_GetError(): expected message '%s', was message: '%s'",
testError,
lastError);
}
// Clean up
SDL_ClearError();
SDLTest_AssertPass("SDL_ClearError()");
return TEST_COMPLETED;
}
/*!
* \brief Tests SDL_SetError with invalid input
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_SetError
*/
int platform_testSetErrorInvalidInput(void *arg)
{
const char *testError = NULL;
const char *probeError = "Testing";
char *lastError;
int len;
// Reset
SDL_ClearError();
SDLTest_AssertPass("SDL_ClearError()");
// Check for no-op
SDL_SetError(testError);
SDLTest_AssertPass("SDL_SetError()");
lastError = (char *)SDL_GetError();
SDLTest_AssertCheck(lastError != NULL,
"SDL_GetError() != NULL");
if (lastError != NULL)
{
len = strlen(lastError);
SDLTest_AssertCheck(len == 0,
"SDL_GetError(): expected message len 0, was len: %i",
0,
len);
SDLTest_AssertCheck(strcmp(lastError, "") == 0,
"SDL_GetError(): expected message '', was message: '%s'",
lastError);
}
// Set
SDL_SetError(probeError);
SDLTest_AssertPass("SDL_SetError()");
// Check for no-op
SDL_SetError(testError);
SDLTest_AssertPass("SDL_SetError()");
lastError = (char *)SDL_GetError();
SDLTest_AssertCheck(lastError != NULL,
"SDL_GetError() != NULL");
if (lastError != NULL)
{
len = strlen(lastError);
SDLTest_AssertCheck(len == strlen(probeError),
"SDL_GetError(): expected message len %i, was len: %i",
strlen(probeError),
len);
SDLTest_AssertCheck(strcmp(lastError, probeError) == 0,
"SDL_GetError(): expected message '%s', was message: '%s'",
probeError,
lastError);
}
// Clean up
SDL_ClearError();
SDLTest_AssertPass("SDL_ClearError()");
return TEST_COMPLETED;
}
/*!
* \brief Tests SDL_GetPowerInfo
* \sa
* http://wiki.libsdl.org/moin.cgi/SDL_GetPowerInfo
*/
int platform_testGetPowerInfo(void *arg)
{
SDL_PowerState state;
SDL_PowerState stateAgain;
int secs;
int secsAgain;
int pct;
int pctAgain;
state = SDL_GetPowerInfo(&secs, &pct);
SDLTest_AssertPass("SDL_GetPowerInfo()");
SDLTest_AssertCheck(
state==SDL_POWERSTATE_UNKNOWN ||
state==SDL_POWERSTATE_ON_BATTERY ||
state==SDL_POWERSTATE_NO_BATTERY ||
state==SDL_POWERSTATE_CHARGING ||
state==SDL_POWERSTATE_CHARGED,
"SDL_GetPowerInfo(): state %i is one of the expected values",
(int)state);
if (state==SDL_POWERSTATE_ON_BATTERY)
{
SDLTest_AssertCheck(
secs >= 0,
"SDL_GetPowerInfo(): on battery, secs >= 0, was: %i",
secs);
SDLTest_AssertCheck(
(pct >= 0) && (pct <= 100),
"SDL_GetPowerInfo(): on battery, pct=[0,100], was: %i",
pct);
}
if (state==SDL_POWERSTATE_UNKNOWN ||
state==SDL_POWERSTATE_NO_BATTERY)
{
SDLTest_AssertCheck(
secs == -1,
"SDL_GetPowerInfo(): no battery, secs == -1, was: %i",
secs);
SDLTest_AssertCheck(
pct == -1,
"SDL_GetPowerInfo(): no battery, pct == -1, was: %i",
pct);
}
// Partial return value variations
stateAgain = SDL_GetPowerInfo(&secsAgain, NULL);
SDLTest_AssertCheck(
state==stateAgain,
"State %i returned when only 'secs' requested",
stateAgain);
SDLTest_AssertCheck(
secs==secsAgain,
"Value %i matches when only 'secs' requested",
secsAgain);
stateAgain = SDL_GetPowerInfo(NULL, &pctAgain);
SDLTest_AssertCheck(
state==stateAgain,
"State %i returned when only 'pct' requested",
stateAgain);
SDLTest_AssertCheck(
pct==pctAgain,
"Value %i matches when only 'pct' requested",
pctAgain);
stateAgain = SDL_GetPowerInfo(NULL, NULL);
SDLTest_AssertCheck(
state==stateAgain,
"State %i returned when no value requested",
stateAgain);
return TEST_COMPLETED;
}
/* ================= Test References ================== */
/* Platform test cases */
static const SDLTest_TestCaseReference platformTest1 =
{ (SDLTest_TestCaseFp)platform_testTypes, "platform_testTypes", "Tests predefined types", TEST_ENABLED};
static const SDLTest_TestCaseReference platformTest2 =
{ (SDLTest_TestCaseFp)platform_testEndianessAndSwap, "platform_testEndianessAndSwap", "Tests endianess and swap functions", TEST_ENABLED};
static const SDLTest_TestCaseReference platformTest3 =
{ (SDLTest_TestCaseFp)platform_testGetFunctions, "platform_testGetFunctions", "Tests various SDL_GetXYZ functions", TEST_ENABLED};
static const SDLTest_TestCaseReference platformTest4 =
{ (SDLTest_TestCaseFp)platform_testHasFunctions, "platform_testHasFunctions", "Tests various SDL_HasXYZ functions", TEST_ENABLED};
static const SDLTest_TestCaseReference platformTest5 =
{ (SDLTest_TestCaseFp)platform_testGetVersion, "platform_testGetVersion", "Tests SDL_GetVersion function", TEST_ENABLED};
static const SDLTest_TestCaseReference platformTest6 =
{ (SDLTest_TestCaseFp)platform_testSDLVersion, "platform_testSDLVersion", "Tests SDL_VERSION macro", TEST_ENABLED};
static const SDLTest_TestCaseReference platformTest7 =
{ (SDLTest_TestCaseFp)platform_testDefaultInit, "platform_testDefaultInit", "Tests default SDL_Init", TEST_ENABLED};
static const SDLTest_TestCaseReference platformTest8 =
{ (SDLTest_TestCaseFp)platform_testGetSetClearError, "platform_testGetSetClearError", "Tests SDL_Get/Set/ClearError", TEST_ENABLED};
static const SDLTest_TestCaseReference platformTest9 =
{ (SDLTest_TestCaseFp)platform_testSetErrorEmptyInput, "platform_testSetErrorEmptyInput", "Tests SDL_SetError with empty input", TEST_ENABLED};
static const SDLTest_TestCaseReference platformTest10 =
{ (SDLTest_TestCaseFp)platform_testSetErrorInvalidInput, "platform_testSetErrorInvalidInput", "Tests SDL_SetError with invalid input", TEST_ENABLED};
static const SDLTest_TestCaseReference platformTest11 =
{ (SDLTest_TestCaseFp)platform_testGetPowerInfo, "platform_testGetPowerInfo", "Tests SDL_GetPowerInfo function", TEST_ENABLED };
/* Sequence of Platform test cases */
static const SDLTest_TestCaseReference *platformTests[] = {
&platformTest1,
&platformTest2,
&platformTest3,
&platformTest4,
&platformTest5,
&platformTest6,
&platformTest7,
&platformTest8,
&platformTest9,
&platformTest10,
&platformTest11,
NULL
};
/* Platform test suite (global) */
SDLTest_TestSuiteReference platformTestSuite = {
"Platform",
NULL,
platformTests,
NULL
};

1677
test/tests/testrect.c Normal file

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40
test/tests/testsuites.h Normal file
View File

@@ -0,0 +1,40 @@
/**
* Reference to all test suites.
*
*/
#ifndef _testsuites_h
#define _testsuites_h
#include "SDL_test.h"
// Test collections
//extern SDLTest_TestSuiteReference audioTestSuite;
//extern SDLTest_TestSuiteReference clipboardTestSuite;
//extern SDLTest_TestSuiteReference eventsTestSuite;
//extern SDLTest_TestSuiteReference keyboardTestSuite;
extern SDLTest_TestSuiteReference platformTestSuite;
extern SDLTest_TestSuiteReference rectTestSuite;
//extern SDLTest_TestSuiteReference renderTestSuite;
//extern SDLTest_TestSuiteReference rwopsTestSuite;
//extern SDLTest_TestSuiteReference surfaceTestSuite;
//extern SDLTest_TestSuiteReference syswmTestSuite;
//extern SDLTest_TestSuiteReference videoTestSuite;
// All test suites
SDLTest_TestSuiteReference *testSuites[] = {
// &audioTestSuite,
// &clipboardTestSuite,
// &eventsTestSuite,
// &keyboardTestSuite,
&platformTestSuite,
&rectTestSuite,
// &renderTestSuite,
// &rwopsTestSuite,
// &surfaceTestSuite,
// &syswmTestSuite,
// &videoTestSuite,
NULL
};
#endif