Commit Graph

3897 Commits

Author SHA1 Message Date
Sam Lantinga
74a3510cf2 Removed completely non-portable event thread hack.
Next I'll be working on generalizing the event sources and making the event queue lock-free. :)
2011-01-27 22:44:08 -08:00
Sam Lantinga
6935f227c7 Fixed test 2011-01-27 20:51:54 -08:00
Sam Lantinga
473652316a Added CPU cache line size to the test output. 2011-01-27 20:49:07 -08:00
Sam Lantinga
357519de5a Added API function to get CPU cache line size. 2011-01-27 20:46:45 -08:00
Sam Lantinga
cff0c4846b Fixed quotes around Mercurial revision text 2011-01-27 20:37:54 -08:00
Sam Lantinga
8903c6651b 0 isn't a valid Mercurial revision 2011-01-27 20:14:10 -08:00
krogoway
ece000dbf1 Always copy the SDL_config_windows.h to SDL_config.h for VisualC 2005, 2008 and 2010 projects. 2011-01-27 20:30:39 -06:00
Sam Lantinga
c5035c553b Bump up the default cache line size. 2011-01-27 16:51:47 -08:00
Sam Lantinga
d6a6503537 Added cache line size info in SDL_cpuinfo.h
I also added an implementation to dynamically query it, but didn't expose it since most x86 CPUs have an L1 cache line size of 64 bytes.
2011-01-27 16:46:15 -08:00
Sam Lantinga
050fce366d Fixed compiling under Visual Studio 2011-01-27 15:31:00 -08:00
krogoway
16881d932e When the last window is closed and the SDL_WINDOWEVENT_CLOSE event is sent, send the SDL_QUIT event.
Common.c now destroys the SDL_Window upon a SDL_WINDOWEVENT_CLOSE event to ensure that all windows get closed properly and the new code to handle the last window closes gets executed.
2011-01-27 15:58:30 -06:00
Sam Lantinga
8a17c42647 This patch fixes the issue of configure generating broken Makefile
when .cc files are used due to bad sed substitution on multiple passes:
$(objects)/SDL_BeApp.lo:
$(objects)/SDL_BeApp.lo: ./src/main/beos/SDL_BeApp.c
$(LIBTOOL) --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS)  -c $< -o $@c
$(LIBTOOL) --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS)  -c $< -o $@

Signed-off-by: François Revol
2011-01-27 14:54:20 -08:00
Sam Lantinga
9b5a15bc30 Improved timer implementation
The new timer model is formalized as using a separate thread to handle timer callbacks.  This was the case on almost every platform before, but it's now a requirement, and simplifies the implementation and makes it perform consistently across platforms.

Goals:
 * Minimize timer thread blocking
 * Dispatch timers as accurately as possible
 * SDL_AddTimer() and SDL_RemoveTimer() are completely threadsafe
 * SDL_RemoveTimer() doesn't crash with a timer that's expired or removed
2011-01-27 14:45:06 -08:00
Sam Lantinga
98d356be1b Improved condition variable documentation 2011-01-27 10:40:17 -08:00
Sam Lantinga
96fd668ed6 Scott Smith volunteered to maintain the Pandora port. 2011-01-27 10:07:14 -08:00
Sam Lantinga
a83b9bdf4b Fixed bug #1109
Ozkan Sezer      2011-01-26 12:33:42 PST

I got warnings from SDL_windowskeyboard.c when I compiled for win64.
2011-01-27 08:40:06 -08:00
Sam Lantinga
0ffe05f55f Only document the public API, not the whole source tree. 2011-01-27 07:05:13 -08:00
Sam Lantinga
b3eae36a25 Colin Leroy 2011-01-26 04:24:20 PST
the pthread implementation of SDL_SemWaitTimeout() uses busy waiting, while
pthread's sem_timedwait() does work. Attached are patches that make use of it
2011-01-27 00:34:12 -08:00
Sam Lantinga
4bdd736397 Added a list of platforms, for my own sanity. :) 2011-01-27 00:19:46 -08:00
Sam Lantinga
9195b9f922 Nobody is maintaining RISC OS code, so I'm removing it for now. 2011-01-27 00:06:36 -08:00
Sam Lantinga
647b5a4fa1 Since we're directly reading and writing 'active' from different threads, it needs to be flagged volatile. 2011-01-26 19:20:16 -08:00
Sam Lantinga
46fea0e925 Ozkan Sezer to slouken
The attached small patch updates SDL's libtoolized files for
pe-x86_64 magic, ie win/x64.
2011-01-26 12:23:32 -08:00
Sam Lantinga
45a109abad Added a test to measure the impact of a separate thread periodically locking the queue entirely. 2011-01-26 00:03:34 -08:00
Sam Lantinga
c382f95013 Added a FIFO test to the atomic test suite.
This is really useful because we might be able to use something like this
for the SDL event queue.
2011-01-25 23:23:52 -08:00
Sam Lantinga
94cfb29bb1 More fixes for compilation on Visual Studio 2011-01-25 18:02:41 -08:00
Sam Lantinga
7dba2ad5da Fixed compile error on Visual C++ 2011-01-25 17:44:17 -08:00
Sam Lantinga
3dc1009723 Improvements based on feedback from Anthony Williams 2011-01-25 17:40:06 -08:00
krogoway
86dd80b24b Added SDL_window.* to the project. 2011-01-24 23:54:21 -06:00
Sam Lantinga
37df0221d4 Fixed cross-compiling for Windows 2011-01-24 21:41:36 -08:00
Sam Lantinga
0709487572 Fixed Android build 2011-01-24 21:31:32 -08:00
Sam Lantinga
35a4f38472 Only include windows.h on Windows. :) 2011-01-24 21:22:00 -08:00
Sam Lantinga
01fa14dc42 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c
2011-01-24 21:20:30 -08:00
Sam Lantinga
e1e1122ee0 Fixed bug #1102
Check /usr/local/bin for hg before sourcing the user's bash settings
2011-01-24 17:47:18 -08:00
Sam Lantinga
57ac355cb5 Fixed bug #1100
Test the video features with #if instead of #ifdef
2011-01-24 17:38:18 -08:00
Sam Lantinga
eec2c075f8 Fixed bug #1103
The SDL_blendmode.h and SDL_scalemode.h headers needed to be added to the Public Headers and all the public headers need to have the "Public" role set.
2011-01-24 16:10:13 -08:00
Sam Lantinga
ec39fffe84 Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008 2011-01-24 15:46:11 -08:00
Sam Lantinga
5bb9535909 Fixed compile error 2011-01-24 15:10:16 -08:00
Sam Lantinga
294c77d54e Fixed bug #1080
Markus Rathgeb      2011-01-23 14:34:23 PST

With kernel 2.6.31 the struct input_absinfo defined in linux/input.h changed.
A field "__s32 resolution" was added at the end of the struct.

Because the macro EVIOCGABS(abs) is using the struct input_absinfo, it would be
better (IMHO) to change the declaration of variable values to
"int values[sizeof(struct input_absinfo) / sizeof(int)];" or using "struct
input_absinfo" directly.
2011-01-24 14:36:12 -08:00
krogoway
d35de7167f Renamed SDL_keysym to SDL_KeySym
Renamed SDL_scancode to SDL_ScanCode
Added #defines to SDL_compat.h
2011-01-24 13:47:35 -06:00
Sam Lantinga
50c5b0720f Fixed bug #1011
Daniel Ellis      2010-06-25 15:20:31 PDT

SDL based applications sometimes display the wrong application name in the
Sound Preferences dialog when using pulseaudio.

I can see from the code that the SDL pulse module is initiating a new pulse
audio context and passing an application name using the function
get_progname().

The get_progname() function returns the name of the current process. However,
the process name is often not a suitable name to use. For example, the OpenShot
video editor is a python application, and so "python" is displayed in the Sound
Preferences window (see Bug #596504), when it should be displaying "OpenShot".

PulseAudio allows applications to specify the application name, either at the
time the context is created (as SDL does currently), or by special environment
variables (see http://www.pulseaudio.org/wiki/ApplicationProperties). If no
name is specified, then pulseaudio will determine the name based on the
process.

If you specify the application name when initiating the pulseaudio context,
then that will override any application name specified using an environment
variable.

As libsdl is a library, I believe the solution is for libsdl to not specify any
application name when initiating a pulseaudio context, which will enable
applications to specify the application name using environment variables. In
the case that the applications do not specify anything, pulseaudio will fall
back to using the process name anyway.

The attached patch removes the get_progname() function and passes NULL as the
application name when creating the pulseaudio context, which fixes the issue.
2011-01-23 21:55:04 -08:00
Sam Lantinga
6cc7f17e34 Fixed size_t warnings on 64-bit build 2011-01-22 15:58:21 -08:00
Sam Lantinga
65280ffd21 Fixed bug in timer when the list of timers changed.
Fix contributed by Michael Bicha
2011-01-22 00:33:37 -08:00
Sam Lantinga
8ca87bec57 Fixed bug #1097
There are problems with including intrin.h in C linkage in C++ compilation,
and further conflicts between intrin.h and winnt.h on Visual Studio 2005.
2011-01-21 23:46:51 -08:00
Ryan C. Gordon
3a2ff3bde7 Whitespace change in a README. 2011-01-22 03:57:27 -05:00
Sam Lantinga
cabda4aa7c HAVE_GCC_ATOMICS covers the test and set 2011-01-21 21:45:55 -08:00
Sam Lantinga
3b73c8e006 Yeah, go iPhone! 2011-01-21 21:43:56 -08:00
Sam Lantinga
69dab46757 Separated out the minimum functionality that we need from gcc for our spinlock fallback. 2011-01-21 21:42:04 -08:00
Sam Lantinga
483ab95fda Fixed atomic intrinsic test 2011-01-21 21:35:43 -08:00
Sam Lantinga
dffcf58f01 Fixed bug #859
CREATE_SUBDIRS helps a lot if browsing HTML documentation in a file browser.

ALWAYS_DETAILED_SEC makes sure everything has at least the automatic
documentation like function prototype and source references.

STRIP_FROM_PATH allows you to include only the relevant portions of the files'
paths, cleaning up both the file list and directory tree, though you need to
change the path listed here to match wherever you put SDL.

ALIASES avoids some warnings generated by
C:\source\svn.libsdl.org\trunk\SDL\src\joystick\darwin\10.3.9-FIX\IOHIDLib.h.
It seems Apple uses a few commands which are not normally supported by Doxygen.

BUILTIN_STL_SUPPORT adds support for parsing code which makes use of the
standard template library.  There isn't a lot of C++ in SDL (some in bwindow at
least), but this still seems like a good idea.

TYPEDEF_HIDES_STRUCT means that for code like this:
typedef struct A {int B;} C;
C is documented as a structure containing B instead of a typedef mapped to A.

EXTRACT_ALL, EXTRACT_PRIVATE, EXTRACT_STATIC, EXTRACT_LOCAL_METHODS,
EXTRACT_ANON_NSPACES and INTERNAL_DOCS make sure that _everything_ is
documented.

CASE_SENSE_NAMES = NO avoids potential conflicts when building documentation on
case insensitive file systems like NTFS and FAT32.

WARN_NO_PARAMDOC lets you know when you have documented some, but not all, of
the parameters of a function.  This is useful when you're working on adding
such documentation since it makes partially documented functions easier to
spot.

WARN_LOGFILE writes warnings to a seperate file instead of mixing them in with
stdout.  When not running in quiet mode, these warnings can be hard to spot
without this flag.

I added *.h.in and *.h.default to FILE_PATTERNS to generate documentation for
config.h.in and config.h.default.

RECURSIVE tells doxygen to look not only in the input directory, but also in
subfolders.

EXCLUDE avoids documenting things like test programs, examples and templates
which need to be documented separately.

I've used EXCLUDE_PATTERNS to exclude non-source subdirectories that often find
their way into source folders (such as obj or .svn).

EXAMPLE_PATH lists directories doxygen will search to find included example
code.  So far, SDL doesn't really use this feature, but I've listed some likely
locations.

SOURCE_BROWSER adds syntax highlighted source code to the HTML output.
USE_HTAGS is nice, but not available on Windows.

INLINE_SOURCES adds the body of a function to it's documentation so you can
quickly see exactly what it does.

ALPHABETICAL_INDEX generates an alphabetical list of all structures, functions,
etc., which makes it much easier to find what you're looking for.

IGNORE_PREFIX skips the SDL_ prefix when deciding which index page to place an
item on so you don't have everything show up under "S".

HTML_DYNAMIC_SECTIONS hides the includes/included by diagrams by default and
adds JavaScript to allow the user to show and hide them by clicking a link.

ENUM_VALUES_PER_LINE = 1 makes enums easier to read by placing each value on
it's own line.

GENERATE_TREEVIEW produces a two frame index page with a navigation tree on the
left.

I have LaTeX and man pages turned off to speed up doxygen, you may want to turn
them back on yourself.

I added _WIN32=1 to PREDEFINED to cause SDL to output documentation related to
Win32 builds of SDL.  Normally, doxygen gets confused since there are multiple
definitions for various structures and formats that vary by platform.  Without
this doxygen can produce broken documentation or, if you're lucky, output
documentation only for the dummy drivers, which isn't very useful.  You need to
pick a platform.

GENERATE_TAGFILE produces a file which can be used to link other doxygen
documentation to the SDL documentation.

CLASS_DIAGRAMS turns on class diagrams even when dot is not available.

HAVE_DOT tells doxygen to try to use dot to generate diagrams.

TEMPLATE_RELATIONS and INCLUDE_GRAPH add additional diagrams to the
documentation.

DOT_MULTI_TARGETS speeds up dot.

OUTPUT_DIRECTORY, INPUT and other paths reflect the fact that this Doxyfile is
intended to process src as well as include and is being run from a separate
subdirectory.  Doxygen produces several temporary files while it's running and
if interrupted, can leave those files behind.  It's easier to clean up if there
aren't a hundred or so files in the same folder.  I typically run doxygen in
SDL/doxy and set the output directory to '.'.  Since doxygen puts it's output
in subfolders by type, this keeps things pretty well organised.  You could use
'../doc' instead and get the same results.
2011-01-21 12:57:01 -08:00
Sam Lantinga
8fda035e06 Fixed bug #945
The configure script was breaking the substitutions into multiple fragments, breaking them across the substitution for the build rules.  This of course totally hosed the process.

I switched to using a more modern usage of AC_OUTPUT and added a post-process step that appends the build rules to the Makefile.
2011-01-21 12:43:25 -08:00