Commit Graph

464 Commits

Author SHA1 Message Date
Sam Lantinga
f0c424685b SDL 1.3 requires a 64-bit type for the platform. 2011-03-25 13:47:49 -07:00
Sam Lantinga
6d4951e49a If we leave the default SDL_config.h in place, it'll override the one generated by configure when building from a different directory. Argh... 2011-03-12 13:28:56 -08:00
Sam Lantinga
5ebfb62e3e We don't want to remove SDL_config.h since it's in source control now. 2011-03-11 14:24:35 -08:00
Sam Lantinga
d58ee21159 Added support for the Xcursor library for color cursors 2011-03-11 13:56:53 -08:00
Sam Lantinga
89d7238dbf Fixed the libraries linked with Visual Studio 2010, the msimg library isn't needed anymore. 2011-03-07 22:03:11 -08:00
Sam Lantinga
d32d1ee244 OSF isn't supported anymore. 2011-02-28 09:09:13 -08:00
Sam Lantinga
9f410819dc IRIX is not supported anymore. :) 2011-02-28 09:06:29 -08:00
Sam Lantinga
f7600494ed Dynamically load the Xinerama and xf86vmode extensions
This fixes a few bugs with different distributions:
http://bugs.freedesktop.org/show_bug.cgi?id=17431
http://bugs.gentoo.org/show_bug.cgi?id=246177
2011-02-28 09:01:53 -08:00
Sam Lantinga
7fa84f6a78 Re-added the 3DNow! and AltiVec instruction support. 2011-02-22 21:44:36 -08:00
Sam Lantinga
6ec7646870 Added a better way to include build rules in the Makefile
Cleaned up dependencies on generating SDL_revision.h
Fixed 'make install' if you are not building from a Mercurial repository
2011-02-18 11:19:34 -08:00
Sam Lantinga
305a0b92b2 Fixed bug #1064 (configure still has --enable-stdio-redirect option) 2011-02-16 03:59:39 -08:00
Sam Lantinga
2af371cc2e Updated CPU detection code for SSE3 and SSE4 and removed obsolete 3DNow! and Altivec support. 2011-02-11 14:51:04 -08:00
Sam Lantinga
5069986bff Made it possible to disable the rendering subsystem with configure --disable-render 2011-02-08 10:04:09 -08:00
Sam Lantinga
7d207a3141 It's now possible to disable the fast atomic operations, at a huge performance penalty. 2011-02-07 22:57:33 -08:00
Sam Lantinga
b31aaaaad7 Updated the DirectFB support, from Couriersud
attached is a working directfb driver diff which works with the current
changes. There are a number of changes around it as well, e.g.
configure.in.

The directfb renderdriver right now still depends on a some "includes"
from src/video/directfb. That's why it is not yet moved to the new
render folder.
2011-02-05 16:07:10 -08:00
Sam Lantinga
e37fdde92a Removed a bunch of X11 support that we no longer need. 2011-02-04 19:18:08 -08:00
Sam Lantinga
8bf50cc83c Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library. 2011-02-02 14:34:54 -08:00
Sam Lantinga
482e5c0697 Nobody is currently maintaining the QNX code, so removing it for now. 2011-02-01 21:40:03 -08:00
Sam Lantinga
f9ebc0527f Removed more partially functional renderers 2011-01-31 22:53:45 -08:00
Sam Lantinga
096a6b8d79 Removed partially functional renderers 2011-01-31 22:21:29 -08:00
Sam Lantinga
8a17c42647 This patch fixes the issue of configure generating broken Makefile
when .cc files are used due to bad sed substitution on multiple passes:
$(objects)/SDL_BeApp.lo:
$(objects)/SDL_BeApp.lo: ./src/main/beos/SDL_BeApp.c
$(LIBTOOL) --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS)  -c $< -o $@c
$(LIBTOOL) --mode=compile $(CC) $(CFLAGS) $(EXTRA_CFLAGS)  -c $< -o $@

Signed-off-by: François Revol
2011-01-27 14:54:20 -08:00
Sam Lantinga
9195b9f922 Nobody is maintaining RISC OS code, so I'm removing it for now. 2011-01-27 00:06:36 -08:00
Sam Lantinga
3dc1009723 Improvements based on feedback from Anthony Williams 2011-01-25 17:40:06 -08:00
Sam Lantinga
37df0221d4 Fixed cross-compiling for Windows 2011-01-24 21:41:36 -08:00
Sam Lantinga
cabda4aa7c HAVE_GCC_ATOMICS covers the test and set 2011-01-21 21:45:55 -08:00
Sam Lantinga
69dab46757 Separated out the minimum functionality that we need from gcc for our spinlock fallback. 2011-01-21 21:42:04 -08:00
Sam Lantinga
483ab95fda Fixed atomic intrinsic test 2011-01-21 21:35:43 -08:00
Sam Lantinga
8fda035e06 Fixed bug #945
The configure script was breaking the substitutions into multiple fragments, breaking them across the substitution for the build rules.  This of course totally hosed the process.

I switched to using a more modern usage of AC_OUTPUT and added a post-process step that appends the build rules to the Makefile.
2011-01-21 12:43:25 -08:00
Sam Lantinga
08ad787807 Fixed bug #925
Changed "win32" to "windows"
2011-01-20 18:04:05 -08:00
Sam Lantinga
3684c60e0c SDL doesn't depend on GLU, and overwhelming feedback from the mailing list is that people don't want it included in SDL_opengl.h 2011-01-19 22:55:51 -08:00
Sam Lantinga
ed1f29af7d PS3 Linux is no more... 2011-01-19 22:25:40 -08:00
Sam Lantinga
05e196a519 Nobody has stepped up to maintain an svgalib driver. Bye bye! :) 2011-01-19 22:21:31 -08:00
Sam Lantinga
8fb4ff28fb Nobody has stepped up to maintain a framebuffer console driver. Bye bye! :) 2011-01-19 22:18:45 -08:00
Sam Lantinga
4c63689825 Fixed using the native iconv library 2011-01-19 15:28:01 -08:00
Sam Lantinga
fbef2736d9 Fixed test for libiconv 2011-01-19 15:02:11 -08:00
Sam Lantinga
ece7221d0a Greg Jandl to SDL
I *think* the patch below works correctly: sdl-config gets the -march
flag and SDL builds fine. Perhaps there's a better way to get the
-march flag into both CFLAGS and SDL_FLAGS w/o dragging along more
cruft, but adding it to BASE_CFLAGS seemed the best bet to my eyes.
2011-01-19 00:07:43 -08:00
Sam Lantinga
c98373bffe Greg Jandl to SDL
I did some digging, and I think I've found a better solution. By
including some additional .m4 macros in the acinclude directory
(http://www.gnu.org/software/autoconf-archive/ax_check_compiler_flags.html,
http://www.gnu.org/software/autoconf-archive/ax_gcc_archflag.html and
http://www.gnu.org/software/autoconf-archive/ax_gcc_x86_cpuid.html)
then using the patch below (same as previous patch + one line change
to configure.in), SDL will build correctly out of the box.

The arch can then be overridden by --with-gcc-arch=<arch> (most will
probably want to build with i686 there for general distribution) or
--without-gcc-arch, to disable setting the arch all together.

On my Atom netbook, I get -march=PentiumPro by default, which works
great, as does --with-gcc-arch=i686.
2011-01-18 22:40:45 -08:00
Sam Lantinga
89d48a0f83 Added native atomic operations for Windows, Mac OS X, and gcc compiler intrinsics.
Changed the CAS return value to bool, so it's efficient with OSAtomicCompareAndSwap32Barrier()
Added an atomic test adapted from code by Michael Davidsaver
2011-01-16 15:16:39 -08:00
Sam Lantinga
38e31e4598 Updated the atomic API for better use cases 2011-01-15 12:41:59 -08:00
Sam Lantinga
20e521a87a I am using SDL 1.3 on FreeBSD. I found two problems.
(1) SDL_atomic dummy version in SDL 1.3 is not used.
Because src/atomic/dummy/*.c are not used.

(2) Typo in src/joystick/bsd/SDL_sysjoystick.c.

Thanks,
IWATSUKI Hiroyuki
2011-01-01 19:50:50 -08:00
Sam Lantinga
b9a2b25073 Fixed compiling with mingw32/64 2010-09-19 16:46:56 -07:00
Sam Lantinga
7a7d43524f Added atan implementation from uClibc 2010-08-29 16:51:48 -07:00
Sam Lantinga
317cd0515f Added atan2 implementation from uClibc 2010-08-29 16:05:34 -07:00
Sam Lantinga
b7c5d88e6a Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows 2010-08-22 13:45:56 -07:00
Sam Lantinga
7f6ad8e572 Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture 2010-08-22 12:07:55 -07:00
Jim Grandpre
f54f9af209 Fixed some Gesture bugs 2010-08-02 00:14:53 -04:00
Sam Lantinga
4b3a7e0386 For consistency, swapped line order 2010-07-28 22:24:13 -07:00
Sam Lantinga
f22109ed40 Added dynamic loading of XFixes and XDamage on Mac OS X 2010-07-28 22:22:08 -07:00
Sam Lantinga
617542daf6 Merged Sunny's XRender changes from SDL-gsoc2010_xrender 2010-07-28 00:54:23 -07:00
Sam Lantinga
6e04d3f626 Andrey A.
I made a video driver GAPI/RAW for WinCE (SDL-1.3).
RAW mode has a priority, and also, GAPI mode works with environment
"SDL_VIDEO_RENDERER=gapi" and for RAW mode "SDL_VIDEO_RENDERER=raw".

I checked the work on the screens of VGA, WVGA, QVGA, WQVGA, HVGA,
 + tested all modes with WindowsMobile Emulator.

Also, correctly draws the pointer position and the scale of the pointer
for VGA/WVGA modes,
correctly draws top left position for DM orientation screen, and
portrait/landscape/square geometry the screen also correct.

Also, I added a small fix for GDI fullscreen mode.

Patch for latest revision SDL-1.3 in an attachment.
Also added small path for mingw32ce build.
2010-07-27 21:31:28 -07:00