Andreas Schiffler
d99b036e08
Update test harness to handle test return codes; fix comment format in harness; update Main test suite to handle globally disabled features
2013-05-18 09:35:09 -07:00
Philipp Wiesemann
0fb156d243
Changed spelling for consistency.
2013-05-15 22:10:06 +02:00
Andreas Schiffler
82d01cd77a
Fix fuzzer/fuzzer tests on 64bit Linux; remove invalid negative SDL_Scancode test; disable failing surface/render test cases
2013-05-12 15:00:00 -07:00
Philipp Wiesemann
d07e1075c7
Fixed precedence warning in test suite for pixels.
2013-05-10 21:04:51 +02:00
Philipp Wiesemann
b1ee2a3954
Fixed test suite for mouse using Uint8 instead of Uint32 for buttons.
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SDL_GetMouseState() returned Uint8 in SDL 1.2 but was changed recently.
2013-05-06 23:02:37 +02:00
Philipp Wiesemann
a2c97de609
Removed unreachable return statement from test suite for timer.
2013-05-06 23:01:14 +02:00
Philipp Wiesemann
faf4030526
Removed wrong documentation from test suite for render.
2013-05-06 23:00:30 +02:00
Andreas Schiffler
04190b3e12
Add test for SDL_GetPixelFormatName to Pixels suite; minor improvements to Pixels suite
2013-05-06 08:13:44 -07:00
Andreas Schiffler
c9f348d9ba
Add input validation to SDL_CalculateGammaRamp; add test coverage to Pixels suite; update test cases in Pixels suite
2013-05-05 11:17:40 -07:00
Philipp Wiesemann
88d34bf7b1
Corrected spelling in C source files of test suites.
2013-05-05 12:47:44 +02:00
Andreas Schiffler
511dc6b8f0
Added additional input validation to SDL_AllocPalette; added error codes; added test case to Pixels suite for coverage
2013-05-04 09:11:18 -07:00
Andreas Schiffler
13ea116dc5
Add pixels test suite; add a test to pixel suite; minor updates to test code to make VisualStudio happy
2013-05-01 22:14:29 -07:00
Philipp Wiesemann
533f714795
Added missing return statements in test suite for audio.
2013-04-28 09:54:56 +02:00
Jørgen P. Tjernø
4cffd37723
Test plan for relative mode.
2013-04-24 12:20:44 -07:00
Andreas Schiffler
fefdf1b2d1
Fix double free in video test suite
2013-04-23 20:45:49 -07:00
Andreas Schiffler
679ad5712e
Disable one test that crashes audio suite when run together with other tests
2013-04-23 08:19:21 -07:00
Andreas Schiffler
24bc0eca2d
Add tests to audio suite
2013-04-23 08:07:52 -07:00
Jørgen P. Tjernø
f448a8ba7c
Make Cocoa_ShowMessageBox work in background threads.
2013-04-22 18:14:32 -07:00
Andreas Schiffler
4e8c854aab
Fix bug 1789: SDL_IntersectRect intersection with empty rect does not set result to empty; add test coverage to Rect suite
2013-04-17 08:09:11 -07:00
Ryan C. Gordon
cb5cba6397
Maybe actually fix compiler warning this time.
2013-04-16 00:09:48 -04:00
Ryan C. Gordon
df8125df4b
Fixed a compiler warning on Visual Studio.
2013-04-15 22:49:23 -04:00
Andreas Schiffler
94f59c7e7c
Add test coverage for SDL_SetWindowData and SDL_GetWindowData to Video suite
2013-04-13 09:45:39 -07:00
Jørgen P. Tjernø
6337624232
Improve testgamecontroller output & robustness.
2013-04-03 16:48:23 -07:00
Ryan C. Gordon
f3c21ea99e
Another attempt at fixing compiler warnings for SDLTest_SurfaceImage_t.
2013-04-03 11:49:25 -04:00
Ryan C. Gordon
09c6b9cdfb
Possibly fix compiler warnings, simplify SDLTest_SurfaceImage_t definition.
2013-04-03 11:38:05 -04:00
Ryan C. Gordon
2bcbb0d199
Patched test apps to compile with C89 compilers (thanks, Axel!).
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Fixes Bugzilla #1772 .
2013-03-29 21:21:48 -04:00
Sam Lantinga
e25812727e
Fixed bug 1759 - Updates to testjoystick.c
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ny00
A minor patch is attached, with the following few changes to testjoystick.c:
- Unused constant definitions have been removed.
- Output for all analog axes is drawn, even when there is an odd number of axes. (I have a controller with 5 analog axes.)
- Buttons are now drawn on two rows, so there's room for more. In fact, it has been used for testing a proposed joystick patch for Android, where large button ID numbers have been involved (20 and up). For more details see http://bugzilla.libsdl.org/show_bug.cgi?id=1700 .
- A few adaptations have been done for the Android platform, assuming joystick support is ever applied to it. One of them is that the very first joystick (in the enumeration of all joysticks) is opened for testing, if there is any.
- It is now possible to quit from the calibration by pressing on a mouse button, tapping on a touchscreen or pressing/tapping on the "Back" button of an Android device. Technically, a press on a key identified by key code SDLK_AC_BACK results in that.
2013-03-19 22:25:02 -07:00
Sam Lantinga
30d3910d8b
Removed unused window size constants
2013-03-17 09:47:25 -07:00
Sam Lantinga
f0af9a3e70
Removed Nintendo DS support since nobody has volunteered to maintain it for over a year.
2013-03-17 09:44:58 -07:00
Andreas Schiffler
157d9c6b00
Fix bug 122 - SDL_RWops bug fixes: set RWops.type field, add input validation, add test coverage
2013-03-13 08:35:03 -07:00
Andreas Schiffler
c6e3903e5b
Fix bug 1560 - SDL_RWFromConstMem write operation returns -1 but should return 0.
2013-03-12 09:10:37 -07:00
Andreas Schiffler
449a8da224
Add parameter checking to SetWindowSize functions; add tests to video suite
2013-03-08 23:33:07 -08:00
Andreas Schiffler
8f4eeec52e
Fix Bug 1533 - SDL_Keycode value range allows segfaults with negative values; add test coverage to keyboard suite
2013-03-08 23:04:53 -08:00
Sam Lantinga
2952d9bf48
Changed the name of SDL_mutexP() SDL_mutexV()
2013-03-07 20:12:40 -08:00
Andreas Schiffler
0ad6773dd3
Fix behavior of SDL_GetWindowPosition for invalid input; add test cases to video suite
2013-03-03 17:22:51 -08:00
Sam Lantinga
1916ec2de3
Updated touch API
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* Normalized touch coordinates as floats in the 0...1 range
* Removed unused touchpad concepts from the API
* Added API functions to get active touch devices and current finger state
2013-03-03 01:01:33 -08:00
Andreas Schiffler
0d61aa360d
Add additional input validation to SDL_GetWindowDisplayMode; add tests to video suite
2013-02-28 09:11:04 -08:00
Jørgen P. Tjernø
e2b192f98d
sdl2
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- change the windows scancode logic to use the scan code value in lparam rather than VK's to get a stable scancode value across different KB layouts
2013-02-25 16:52:42 -08:00
Andreas Schiffler
83e6f01e05
Add tests to video suite
2013-02-25 08:05:26 -08:00
Ryan C. Gordon
b7b7f889c5
Changed the game controller enum types to match SDL naming conventions.
2013-02-25 00:56:21 -05:00
Ryan C. Gordon
1da268a909
Minor cleanup.
2013-02-25 00:47:47 -05:00
Ryan C. Gordon
efb6ccb1ee
Made testgamecontroller minimally more useful.
2013-02-24 22:57:25 -05:00
Andreas Schiffler
d022d46f53
Fix bug 1723: flipped log text in audio suite - thanks P. Wiesemann
2013-02-18 07:59:05 -08:00
Andreas Schiffler
db31344f3b
Add tests to Video suite
2013-02-16 23:09:10 -08:00
Andreas Schiffler
857ddffc40
Add tests to SDLtest suite
2013-02-13 23:10:29 -08:00
Andreas Schiffler
37203106e0
Fix fuzzer random boundary functions; add tests for fuzzer
2013-02-12 22:23:42 -08:00
Jørgen P. Tjernø
681a5bfd8a
Fix another non-C90 variable declaration
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This fixes a build issue with C variable declarations in the tests, for
VisualC.
2013-02-12 14:53:47 -08:00
Jørgen P. Tjernø
e8a48ee6c0
Don't clobber refcounting in SDL_Init.
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- Fixes bug 1712 by not overwriting SDL_SubsystemRefCount in SDL_Init.
- Removes the SDL_initialized variable, and makes SDL_SubsystemRefCount
the canonical source of truth for whether or not a subsystem has been
initialized.
- Refactors SDL_InitSubSystem and SDL_QuitSubSystem to use helper
functions to manage refcount.
- Adds automated tests for SDL_Init/Quit*.
- Adds SDL_bits.h which contains SDL_MostSignificantBitIndex.
2013-02-12 11:47:31 -08:00
Sam Lantinga
db8271ef1a
Backed out use of @autorelease keyword for now, since it's not supported by older Xcode versions.
2013-02-11 17:39:52 -08:00
Andreas Schiffler
5bda818e44
Add SDL_test test suite; add fuzzer test cases; fix fuzzer bug; fix compiler warnings
2013-02-08 07:14:50 -08:00