Commit Graph

12 Commits

Author SHA1 Message Date
Philipp Wiesemann
8da0b7d301 Corrected spelling in header file. 2013-05-13 23:00:50 +02:00
Philipp Wiesemann
8708a0a38d Corrected spelling in header files. 2013-04-27 17:52:58 +02:00
Ryan C. Gordon
a5ca62ea98 Fixed a typo (thanks, Ethan!). 2013-04-10 22:18:10 -04:00
Edward Rudd
3e7df38c71 add new gamecontroller APIs
- add mappings after init (or even before w/o using the hint)
- get string for axis
- get string for button
- get mapping string for controller or for GUID
- new event to notify when a controller is remapped. (e.g. mapping was changed via the AddMapping method)
2013-03-05 17:59:36 -05:00
Sam Lantinga
f0bf08280b Fixed gcc pedantic warnings in public headers 2013-02-26 20:41:28 -08:00
Ryan C. Gordon
3104ca4190 Added SDL_GameControllerUpdate(). 2013-02-25 01:51:21 -05:00
Ryan C. Gordon
b7b7f889c5 Changed the game controller enum types to match SDL naming conventions. 2013-02-25 00:56:21 -05:00
Sam Lantinga
019c60c1e8 Happy New Year! 2013-02-15 08:47:44 -08:00
Jørgen P. Tjernø
75626eac76 New SDL_MSBIndex, updated VS projects, cleanup gamecontroller.
- Updated Visual Studio 2010 project with SDL 2.0 library names
- Don't use a 256 byte LUT, but rather <32 bytes of data on the stack.
- Cleanups in SDL_gamecontroller.h
2013-02-13 17:19:21 -08:00
Jørgen P. Tjernø
29f980d205 Check bounds in SDL_IsGameController. Switch two functions to SDL_bool.
Switches SDL_GameControllerGetAttached and SDL_IsGameController to
       return SDL_bool, instead of int.
2013-02-12 17:07:21 -08:00
Sam Lantinga
30cf30ad23 Fixed bug 1653 - comma at the end of enum
Martin Gerhardy 2012-11-30 03:07:14 PST

SDL_gamecontroller.h:61:29: warning: comma at end of enumerator list [-pedantic]
2012-12-31 16:29:01 -08:00
Sam Lantinga
23950f0183 Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds 2012-11-26 16:37:54 -08:00