Commit Graph

83 Commits

Author SHA1 Message Date
Sam Lantinga
3beb70c4bc Added mobile application events, with implementations for iOS and Android 2013-05-18 12:48:50 -07:00
Philipp Wiesemann
27e1a7ca41 Fixed Doxygen warnings. 2013-05-18 14:48:19 +02:00
Philipp Wiesemann
8708a0a38d Corrected spelling in header files. 2013-04-27 17:52:58 +02:00
David Ludwig
95a3bba282 future-proofing for Microsoft's C++/CX extensions, whereby "generic" is a reserved keyword 2013-04-20 23:05:08 -04:00
Sam Lantinga
e04e170169 The joystick events contain a joystick instance ID, which is a signed value, with -1 being invalid. 2013-03-06 11:59:21 -08:00
Sam Lantinga
74137ce784 Removed multi-input events, since we removed the unimplemented API recently. 2013-03-06 11:59:15 -08:00
Edward Rudd
3e7df38c71 add new gamecontroller APIs
- add mappings after init (or even before w/o using the hint)
- get string for axis
- get string for button
- get mapping string for controller or for GUID
- new event to notify when a controller is remapped. (e.g. mapping was changed via the AddMapping method)
2013-03-05 17:59:36 -05:00
Sam Lantinga
1916ec2de3 Updated touch API
* Normalized touch coordinates as floats in the 0...1 range
* Removed unused touchpad concepts from the API
* Added API functions to get active touch devices and current finger state
2013-03-03 01:01:33 -08:00
Sam Lantinga
a2aa3983b3 Added a mouse ID to the mouse events, which set to the special value SDL_TOUCH_MOUSEID for mouse events simulated by touch input. 2013-03-02 20:44:16 -08:00
Sam Lantinga
db3cba4095 Fixed the joystick id usage in the joystick and game controller events. 2013-03-02 17:51:32 -08:00
Ryan C. Gordon
b7b7f889c5 Changed the game controller enum types to match SDL naming conventions. 2013-02-25 00:56:21 -05:00
Sam Lantinga
019c60c1e8 Happy New Year! 2013-02-15 08:47:44 -08:00
Sam Lantinga
23950f0183 Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds 2012-11-26 16:37:54 -08:00
Sam Lantinga
73c7d679a0 Switch C++ comment to C comment 2012-10-21 22:18:36 -07:00
Sam Lantinga
49796bf2b6 Fixed another gcc <-> Visual C++ ABI issue 2012-10-20 00:49:08 -07:00
Sam Lantinga
9c4c023744 Removed the SDL 1.2 compatibility API... we'll see how painful this is. 2012-01-22 18:11:41 -05:00
Sam Lantinga
e256711bb9 Happy New Year! 2011-12-31 09:28:07 -05:00
Sam Lantinga
4ec39d8333 Fixed bug 1336 - Added a timestamp on all SDL events
Gueniffey 2011-11-23 04:11:31 PST

The attached simple patch adds a timestamp to all SDL events. It is useful to
dismiss old events and add UI responsiveness (my application does some
extensive tasks that creates a delay in the event queue handling. With this
patch, I can deal only with the most recent events.
2011-12-29 05:13:55 -05:00
Sam Lantinga
79494aee9d First pass at a simple drag and drop API, allowing you to accept files dropped into your application. 2011-11-20 19:38:18 -05:00
Sam Lantinga
76714d4f99 Fixed a typo in the header. 2011-11-07 02:25:01 -05:00
Sam Lantinga
6196aa221e SDL 1.3 is now under the zlib license. 2011-04-08 13:03:26 -07:00
Sam Lantinga
a2cdcf5486 Happy 2011! :) 2011-02-11 22:37:15 -08:00
Sam Lantinga
23370c8928 Sheena pointed out that "scancode" and "keysym" are single words and shouldn't be camel-cased. 2011-02-07 09:37:11 -08:00
Sam Lantinga
5978f70063 Added functions to watch events as they go through the event queue. 2011-02-01 19:15:42 -08:00
krogoway
d35de7167f Renamed SDL_keysym to SDL_KeySym
Renamed SDL_scancode to SDL_ScanCode
Added #defines to SDL_compat.h
2011-01-24 13:47:35 -06:00
Sam Lantinga
f5bbe15139 Fixed compiler error 2011-01-17 14:05:14 -08:00
Sam Lantinga
9017f24006 Minor documentation consistency cleanup 2011-01-17 09:09:15 -08:00
Sam Lantinga
036154b8c0 Fixed spacing in comments 2011-01-12 11:55:02 -08:00
Sam Lantinga
15e43076a4 Updated headers to match wiki documentation 2011-01-12 09:47:33 -08:00
Sam Lantinga
7f6ad8e572 Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture 2010-08-22 12:07:55 -07:00
Jim Grandpre
e9d12a479a Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture 2010-08-15 00:36:28 -04:00
Sam Lantinga
0f67a475f9 Fixed documentation error 2010-08-14 12:28:43 -07:00
Jim Grandpre
db352f3b39 Fixed gestureMulti. Disabled dollar gesture temporarily. 2010-08-04 23:17:30 -04:00
jimtla
05c264c774 Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working). 2010-07-31 20:02:54 +04:00
jimtla
214939549f Upgraded touchId/fingerId to long. Changed position variables to floats. 2010-07-30 23:18:35 +04:00
Sam Lantinga
741880b4dc Added support for keyboard repeat (only tested on Windows so far) 2010-07-20 23:25:24 -07:00
Jim Grandpre
4b707013d1 Added alternative finger tracking method. Still prefer IPHONE_TOUCH_EFFICIENT_DANGEROUS. 2010-07-13 18:31:09 -04:00
Sam Lantinga
6f2000e6d2 Merged changes from the main SDL codebase 2010-07-12 21:09:23 -07:00
Jim Grandpre
9e7603a6ba Added some files I had previosuly missed 2010-07-11 01:15:39 -04:00
Jim Grandpre
bdbb130028 Moved $1 Gestures into the SDL Library 2010-07-09 00:50:40 -07:00
Sam Lantinga
ddf0465549 Added an event when the clipboard is updated, triggered after the window gains the keyboard focus. 2010-07-08 22:54:03 -07:00
Jim Grandpre
9d8bd2bcf5 Moved Multi finger gesture recognition into the library. 2010-07-07 04:13:08 -07:00
Jim Grandpre
80ecbb9011 Added pressure support for touch events. 2010-05-29 02:09:16 -04:00
Jim Grandpre
a1401afe42 Added reading of event* for touch events. 2010-05-28 01:26:52 -04:00
Jim Grandpre
4a3ed7b859 Added touch event definitions. Heavily modified events/SDL_touch*. 2010-05-27 01:21:37 -04:00
Sam Lantinga
4b1c945432 Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Plus, this lets me start implementing cursor support.
2010-05-09 20:47:22 -07:00
Sam Lantinga
6c556c1780 Minor cleanup on Jiang's patch 2010-04-15 22:27:01 -07:00
Sam Lantinga
b87ae3913b changeset: 4433:25667ea797fa
tag: tip
user: Jiang Jiang <gzjjgod@gmail.com>
date: Thu Apr 15 12:01:46 2010 +0800
summary: Add windowID to text editing event
2010-04-15 22:14:26 -07:00
Sam Lantinga
b0847f3de2 General improvements for user custom event registration
* Switched event type to enum (int32)
* Switched polling by mask to polling by type range
* Added SDL_RegisterEvents() to allow dynamic user event registration
* Spread events out to allow inserting new related events without breaking binary compatibility
* Added padding to event structures so they're the same size regardless of 32-bit compiler structure packing settings
* Split SDL_HasEvent() to SDL_HasEvent() for a single event and SDL_HasEvents() for a range of events
* Added SDL_GetEventState() as a shortcut for SDL_EventState(X, SDL_QUERY)
* Added SDL_FlushEvent() and SDL_FlushEvents() to clear events from the event queue
2010-03-25 01:08:26 -07:00
Sam Lantinga
7052036491 Fixed bug #926
Updated copyright to LGPL version 2.1 and year 2010
2010-01-24 21:10:53 +00:00