Commit Graph

28 Commits

Author SHA1 Message Date
Philipp Wiesemann
4395f05a93 Updated README.android. 2013-05-12 12:59:17 +02:00
Sam Lantinga
94d02e4b14 Fixed bug 1760 - Update README.android about local.properties
ny00

At the moment, the README.android file mentions this as one step in building an app:

"
5. Edit <project>/local.properties to point to the Android SDK directory
"

However, the local.properties file has recently been removed from the repository, so an update is desired. For instance:

"
5. Create <project>/local.properties and use that to point to the Android SDK directory, by writing a line with the following form:
sdk.dir=/Users/slouken/android-sdk-macosx
2013-03-19 22:15:07 -07:00
Sam Lantinga
ce5b168119 Fixed bug 1748 - Patch for errors and mistakes in SDL 2 README files.
Philipp Wiesemann

SDL's README files seem to contain multiple errors and mistakes. I attached a patch with changes and updates.

README:
 * removed Windows CE because no more supported

README-SDL.txt:
 * corrected spelling mistake

README.DirectFB:
 * corrected spelling mistakes

README.MacOSX:
 * corrected spelling mistakes

README.Platforms:
 * changed Android version to match AndroidManifest.xml

README.Porting:
 * added missing directories from list
 * removed cdrom directories from list

README.android:
 * updated required NDK revision
 * add project.properties to list
 * changed lower limit for to android-10 and removed upper
 * added a statement why older devices not supported
 * added correct dates to statements about OpenGL ES
 * added info about Google's device numbers and date
 * corrected spelling mistakes

README.gesture:
 * corrected spelling mistakes

README.pandora:
 * corrected spelling mistake

README.touch:
 * changed that values are no in range 0..1
 * updated the names of some functions
 * updated the notes about usage
 * corrected spelling mistakes
 * added info that API changed near original author contact
2013-03-10 09:03:38 -07:00
Gabriel Jacobo
ee61500c4c README.android updates regarding the use of dirty rectangles rendering technique 2013-03-08 11:30:25 -03:00
Gabriel Jacobo
00180dd4e0 Updated the README.android file stating the required API level and reasons why. 2013-03-04 11:35:03 -03:00
Gabriel Jacobo
d11589598e Fixes bug 1696, thanks Paul Geerts!
Also adds a bit of information about asset loading on Android.
2013-01-14 20:20:33 -03:00
Gabriel Jacobo
d968b810d8 README.android improvements by W. Boeke, bug #1637 2012-11-21 08:27:36 -03:00
Sam Lantinga
18ff9bf137 Improved default behavior for pause/resume on Android 2012-11-07 20:17:27 -08:00
Sam Lantinga
7076f62767 Yes, you should customize AndroidManifest.xml 2012-11-05 07:39:03 -08:00
Sam Lantinga
4a2bb79adf Added link to the emulator info, which is extremeley useful for testing OpenGL ES 2.0 2012-11-04 20:20:36 -08:00
Sam Lantinga
17f1257e68 Added information on running valgrind on Android 2012-11-04 13:49:32 -08:00
Sam Lantinga
2a972eadfe Added documentation on loading assets on Android. 2012-11-04 09:45:18 -08:00
Sam Lantinga
94ca45bd69 Updated the Android project template and README.android
Added information on how to customize your application name and icon.
Added information on using STL with an Android application
Increased the minimum API level to 10, because that's the lowest API
that currently has an emulator image for testing.
2012-11-02 02:37:49 -07:00
Ryan C. Gordon
c9511b1682 Bumped up Android SDK version in README.android. 2012-08-04 00:01:34 -04:00
Gabriel Jacobo
af5f6d6ddb Fixes #1422, removes global JNI Env, uses per thread copies, adds thread auto detaching. 2012-07-09 18:08:06 -03:00
Gabriel Jacobo
1be4f2c07f Fixes #1422, restores GL context automatically under Android 2012-06-19 13:57:42 -03:00
Sam Lantinga
65235aa874 Fixed bug 1405 - README.android misses build instruction: copy SDL_config_android.h -> SDL_config.h 2012-01-31 20:55:17 -05:00
Sam Lantinga
11eb9edacf Added information about starting a command shell on the device 2011-01-12 12:40:11 -08:00
Sam Lantinga
d966529876 Added information about doing a clean build 2011-01-12 12:35:46 -08:00
Sam Lantinga
1e8425ff46 Added info for building your code without optimizations on 2011-01-12 12:34:23 -08:00
Sam Lantinga
bc780444d5 Added information about decoding native stack traces 2011-01-12 12:31:51 -08:00
Sam Lantinga
9f84ce6589 Added some more information on how the port works 2011-01-07 15:18:17 -08:00
Sam Lantinga
b6c7ff60dc Added the Android project and lots of info to README.android 2011-01-06 17:12:31 -08:00
Sam Lantinga
6da7a17174 Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf. 2011-01-06 16:11:21 -08:00
Sam Lantinga
dd58eeee58 Added the step to edit local properties 2011-01-04 12:39:10 -08:00
Paul Hunkin
faaae689b9 Updated the readme 2010-08-17 17:28:14 +12:00
Paul Hunkin
fe9cff081b Cleanups.
- Moved to 'project' instead of 'testproject'
- Removed extraneous .c files
- Removed the android_libs folder (that was against the NDK agreement anyway)
2010-08-17 15:35:56 +12:00
Paul Hunkin
412a885716 Added initial README.android 2010-08-14 16:17:17 +12:00