Philipp Wiesemann
2bee37f5eb
Fixed format string faults in audio tests.
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They were found by the recent code annotations.
2014-06-09 17:25:03 +02:00
Gabriel Jacobo
c28144979a
Forgot a piece of README-nacl.txt
2014-06-08 18:50:40 -03:00
Gabriel Jacobo
adce68ed69
Fixes audio for Native Client, and other fixes...
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- SDL_NaClMount, SDL_NaClUmount
- Default mounting of https at / in SDL's main function
- More documentation in README-nacl.txt
2014-06-08 18:18:13 -03:00
Sam Lantinga
85e4bbb06b
The NaCL mount/unmount functions need to be in SDL_system.h and specific to NaCL
2014-06-08 12:05:17 -07:00
Sam Lantinga
1c9da07515
Visual Studio 2013 Express Edition can load the standard solution, so we don't need special Express Edition solutions.
2014-06-08 12:00:29 -07:00
Sam Lantinga
1e4b9b0d19
Ignore Visual Studio test data files
2014-06-08 11:59:36 -07:00
Philipp Wiesemann
3674fe380b
Changed two Java nested classes into static nested classes.
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Both do not need an implicitly created reference to enclosing class.
2014-06-08 13:14:20 +02:00
Philipp Wiesemann
065d2d726b
Fixed typo in log message.
2014-06-08 13:03:45 +02:00
Philipp Wiesemann
7a56b7d768
Fixed doxygen comment in header.
2014-06-08 13:01:04 +02:00
Philipp Wiesemann
38942661e7
Fixed typo in source comment.
2014-06-08 12:51:02 +02:00
Sam Lantinga
74cee7033b
Updated projects for Visual Studio 2010, 2012 and 2013
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* Test programs use project references instead of hard-coding SDL library dependencies
* Test data files are copied only when needed.
* Copying SDL2.dll is no longer necessary
* Fixed /SAFESEH warning
* Fixed attempted rebuild of SDL every time a test program is run
2014-06-07 21:58:18 -07:00
Sam Lantinga
aa5e287631
Fixed building on command line Mac OS X
2014-06-07 20:43:12 -07:00
Sam Lantinga
78ac74b7b6
Fixed compile warnings
2014-06-07 18:20:25 -07:00
Sam Lantinga
e1683fad67
Added SDL_sqrtf(), SDL_tan(), SDL_tanf()
2014-06-07 18:20:01 -07:00
Sam Lantinga
edfa425a67
Fixed crash with SDL_SetError(NULL)
2014-06-07 17:31:50 -07:00
Sam Lantinga
5f09dd3a75
Fixed initializing test event queue
2014-06-07 17:25:56 -07:00
Sam Lantinga
21743a2a53
Fixed another loopwave crash with no command line arguments
2014-06-07 17:25:35 -07:00
Sam Lantinga
f5dbc4eebe
Fixed loopwave crash with no command line arguments
2014-06-07 17:09:32 -07:00
Sam Lantinga
53a7b70c1d
dront78 implemented YUV texture support for OpenGL ES 2.0
2014-06-07 11:36:08 -07:00
Gabriel Jacobo
c9de793322
Adds missing Makefile for NACL test and a couple of smaller fixes
2014-06-06 18:33:17 -03:00
Gabriel Jacobo
01a18871e3
Chrome's Native Client backend implementation
2014-06-06 15:45:59 -03:00
Brandon Schaefer
e6bd634e07
Turns out visualstudio does not like PRIu64, soo lets just cast it to llu.
2014-06-05 15:37:33 -07:00
Brandon Schaefer
aa844a18c6
Fix warnings, only major one being an SDL_SetError not providing enough arguments.
2014-06-05 15:29:23 -07:00
Sam Lantinga
e1f626d3ff
Code analysis annotations found a legitimate bug!
2014-06-05 09:49:45 -07:00
Sam Lantinga
35478fd39a
Added missing headers that should be installed.
2014-06-05 09:27:06 -07:00
Ryan C. Gordon
b9e14b41e7
Don't link directly against OpenGL.framework on Mac OS X.
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We dlopen() it as appropriate already.
2014-06-05 11:04:07 -04:00
Ryan C. Gordon
8d156c2306
Added SDL_opengl_glext.h to the list of headers to install.
2014-06-05 10:28:08 -04:00
Ryan C. Gordon
e3266bf38e
Corrected package list for Wayland/Mir support (was missing libxkbcommon-dev).
2014-06-05 01:55:52 -04:00
Sam Lantinga
4f273fe6fb
Fixed Mac OS X build
2014-06-04 16:35:07 -07:00
Brandon Schaefer
c1c51aab6e
Assume all motion events are mouse events unless tool_type states otherwise.
2014-06-04 12:55:18 -07:00
Sam Lantinga
2adb8c82d2
Setting the window size changes the fullscreen display mode, unless a window display mode has been set.
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Testing:
* Ran testsprite2 --fullscreen, used Ctrl+ and Ctrl- to change window sizes, verified that the display mode changed as well.
2014-06-04 10:57:52 -07:00
Sam Lantinga
dfc0f7dd26
Fixed crash and lost pixel data when recovering from a lost device situation (e.g. alt-tab from fullscreen)
2014-06-04 10:57:40 -07:00
Sam Lantinga
1de549ae43
Ryan C. Gordon <icculus@icculus.org> 2014-05-24 01:23 -0400
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Generated dynapi stuff for the new WinRT entry points.
http://hg.libsdl.org/SDL/rev/6a9da341d3e8
2014-06-04 10:57:12 -07:00
Sam Lantinga
667b15f3c8
Added annotations to help code analysis tools
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CR: Bruce Dawson
2014-06-04 10:56:56 -07:00
Sam Lantinga
6dc0ed70a3
Fixed bug 2526, but regressed delivering dead key presses
2014-06-04 10:56:43 -07:00
Sam Lantinga
162dd3281b
When the window fullscreen mode changes, update the display resolution
2014-06-04 10:56:37 -07:00
Sam Lantinga
f515c7de07
Fixed bug where changing the window border would change the window size on Windows.
2014-06-04 10:56:30 -07:00
Sam Lantinga
299869c965
Fixed Mac OS X build
2014-06-04 10:56:17 -07:00
Sam Lantinga
a7fe260d58
Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
2014-06-04 10:55:26 -07:00
Sam Lantinga
15f5e2f1ab
Added a hint to disable windows message processing in SDL_PumpEvents()
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SDL_SetHint( SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP, "0" );
2014-06-04 10:52:34 -07:00
Sam Lantinga
afe35ca58c
Added a hint to disable window frame and title bar interaction when the cursor is hidden
2014-06-04 10:50:32 -07:00
Jørgen P. Tjernø
cd224fd892
SDL_opengl: Fix Mac build for SDK 10.9 too.
2014-06-04 10:33:23 -07:00
Jørgen P. Tjernø
dc73e037f2
SDL_opengl: Fix Mac build with new glext.h
2014-06-04 09:59:10 -07:00
Sam Lantinga
b48ae9b9dd
Wait for the fullscreen transition to complete before allowing the application to continue.
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This fixes Alt-Enter in the Steam streaming client, which sets the window size and position immediately after switching out of fullscreen mode.
2014-06-04 09:39:08 -07:00
Sam Lantinga
da280113b6
Fixed escape cancelling fullscreen mode now that the SDL window is the first res
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ponder.
2014-06-04 01:56:14 -07:00
Jørgen P. Tjernø
9fb5a56785
SDL_opengles2: Update to latest Khronos headers.
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This updates to the latest Khronos headers, which gives the latest
headers for MSVC.
The following files were retrieved on 2014-06-04:
http://www.khronos.org/registry/gles/api/GLES2/gl2.h
http://www.khronos.org/registry/gles/api/GLES2/gl2ext.h
http://www.khronos.org/registry/gles/api/GLES2/gl2platform.h
http://www.khronos.org/registry/egl/api/KHR/khrplatform.h
And they were modified to not include each other themselves.
2014-06-04 01:35:36 -07:00
Jørgen P. Tjernø
3b8f839334
SDL_opengl: Update to glext.h from Khronos dated 2014-05-21.
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This updates to the latest glext.h from Khorons that includes the OpenGL
4.4 specification. It was retrieved from
http://www.opengl.org/registry/api/GL/glext.h at 2014-06-04.
2014-06-04 01:32:52 -07:00
Jørgen P. Tjernø
07325a4583
SDL_opengles2: Separate out GLES2 headers.
2014-06-04 01:27:13 -07:00
Jørgen P. Tjernø
25ac29b42d
SDL_opengl: Move glext.h to a separate file.
2014-06-04 01:21:00 -07:00
Jørgen P. Tjernø
ad1fbda549
X11: Provide specific X error when SDL_GL_CreateContext fails.
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This makes the X error handler used for GL context creation handle *all* errors
and provide the user with specific error messages when SDL_GL_CreateContext
fails.
CR: icculus@icculus.org
2014-06-03 21:13:00 -07:00