Commit Graph

88 Commits

Author SHA1 Message Date
Philipp Wiesemann
2c66e2590c ios: Fixed math include in demos. 2017-05-25 23:01:59 +02:00
Philipp Wiesemann
84b25e4696 ios: Fixed compiler warnings about unused variables in demo. 2017-04-09 23:00:26 +02:00
Philipp Wiesemann
b59c0eabed iOS: Fixed compiling template on C89 compilers. 2017-03-19 22:17:01 +01:00
Sam Lantinga
7f0b81eebd Fixed bug 3517 - Compiler warnings with gcc -Wstrict-prototypes
felix

Compiling even a simple SDL2 'hello world' program with gcc -Wstrict-prototypes (GCC 6.2.1) results in warnings like:

/usr/include/SDL2/SDL_gamecontroller.h:143:1: attention : function declaration isn't a prototype [-Wstrict-prototypes]
 extern DECLSPEC int SDLCALL SDL_GameControllerNumMappings();
 ^~~~~~

It seems there is a missing 'void' between the parentheses.
2016-12-26 02:12:21 -08:00
Ryan C. Gordon
de74e41109 xcode: Make sure SDL_dataqueue sources are included in all targets. 2016-12-06 13:33:02 -05:00
Ryan C. Gordon
1ddf1e6935 xcode: updated macOS and iOS project files with SDL_dataqueue sources. 2016-12-06 12:30:31 -05:00
Philipp Wiesemann
1be57de908 iOS: Updated demo README. 2016-10-09 20:30:49 +02:00
Philipp Wiesemann
38b6a1dd7f iOS: Removed unused constant in demo. 2016-09-30 23:31:24 +02:00
Philipp Wiesemann
0ae687190d iOS: Updated comment in demo. 2016-09-26 23:09:19 +02:00
Alex Szpakowski
1a54c6f5f6 Update the code for the iOS demos to handle modern devices. Fixes bug #3337 2016-09-25 00:23:35 -03:00
Alex Szpakowski
c4da538ddb CoreAudio iOS/tvOS: Use AVFoundation instead of AudioSession. Fixes audio on tvOS.
Note that linking with AVFoundation is now required if you don't disable SDL_audio compilation on iOS and tvOS.
2016-09-15 19:59:57 -03:00
Sam Lantinga
b828bd1058 Fixed building for both iOS and tvOS on Xcode 8 2016-09-14 08:45:35 -07:00
Sam Lantinga
dff28c0f37 Allow targeting tvOS 2016-09-14 07:09:35 -07:00
Alex Szpakowski
a714cf6d15 Initial Apple TV / tvOS support.
The Apple TV remote is currently exposed as a joystick with its touch surface treated as two axes. Key presses are also generated when its buttons and touch surface are used.

A new hint has been added to help deal with deciding whether to background the app when the remote's menu button is pressed: SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS.
2016-09-13 22:18:06 -03:00
Alex Szpakowski
f7cdca5b0d Enable more compiler warnings in the Xcode projects (based on Xcode 8's suggestion), made some integer downcasts explicit. 2016-09-13 19:51:10 -03:00
Ryan C. Gordon
6b1488f2a5 audio: Removed internal SDL_audiomem.h and macros.
I think this was important for SDL 1.2 because some targets needed
special device memory for DMA buffers or locked memory buffers for use in
hardware interrupts or something, but since it just defines to SDL_malloc
and SDL_free now, I took it out for clarity's sake.
2016-08-05 01:44:15 -04:00
Philipp Wiesemann
8a432359da iOS: Fixed compiling demos on C89 compilers. 2016-04-01 21:14:49 +02:00
Philipp Wiesemann
0a5e546dfb iOS: Removed not needed SDL_WINDOW_SHOWN from rectangles demo. 2016-03-28 21:01:46 +02:00
Philipp Wiesemann
41cd6d9008 iOS: Fixed keyboard demo ignoring quit requests and window closing.
This also fixed a warning about an unused variable.
2016-03-28 21:01:26 +02:00
Philipp Wiesemann
0efc62adae iOS: Replaced #import with #include in two demos.
This extension to C is not required here and made the demos less portable.
2016-03-27 22:26:34 +02:00
Philipp Wiesemann
0ac0ab753e iOS: Restored older version of rectangles demo.
The demo did not draw rectangles like described in the demo README.
2016-03-27 22:25:13 +02:00
Philipp Wiesemann
be485f3258 iOS: Updated SDL version in demo README. 2016-03-27 22:24:10 +02:00
Alex Szpakowski
1ff3dd4faa iOS: Implemented clipboard support. 2016-02-03 20:32:55 -04:00
Philipp Wiesemann
327027d07d Fixed outdated information in a README for iOS.
Four of the listed programs do not exist anymore.
2016-01-06 22:39:04 +01:00
Alex Szpakowski
4a556c4c01 Added initial support for MFi game controllers on iOS. 2015-09-20 23:08:36 -03:00
Sam Lantinga
bdf070eeb3 Fixed building test programs on the iOS simulator 2015-05-28 18:57:57 -07:00
Alex Szpakowski
d62057a321 Fixed building the iOS Demo files in debug mode 2015-05-06 12:42:14 -03:00
Alex Szpakowski
6d5dc25059 Fixed a crash on iOS when none of the orientations in Info.plist match the SDL window's actual orientation.
Fixes bug #2967.
2015-05-05 16:16:10 -03:00
Alex Szpakowski
dc1539ad24 Switched to the core versions of OpenGL ES framebuffer object and renderbuffer functions.
Both the extension (OES) and the core versions work, but the core versions are more correct for GLES2+ and they're less verbose.

--HG--
branch : iOS-improvements
2014-10-28 01:34:40 -03:00
Alex Szpakowski
19f09c82c3 Updated the iOS backend code to use Objective-C's automatic reference counting (ARC).
--HG--
branch : iOS-improvements
2014-08-06 03:24:16 -03:00
Sam Lantinga
fe039073ba Fixed bug 2626 - iOS: fix test and template Xcode projects and build scripts to link with CoreMotion
Alex Szpakowski

Now that SDL on iOS requires CoreMotion to be linked, some of the Xcode projects included with the SDL source (such as the iOS tests and the iOS app template) as well as the premake and automake scripts need to be updated.

I've attached a patch which does so. It also fixes the SDL Xcode project to build for 64-bit ARM as well as armv7 by default (or whatever the default ARM targets are for the Xcode version used), which is what the iOS app template expects.
2014-07-07 10:42:19 -07:00
Sam Lantinga
98704e96c1 Updated the template project for iOS, thanks to Davide Coppola 2014-06-25 21:40:56 -07:00
Sam Lantinga
5a816a6c2c Fixed bug 2603 - iOS: update joystick accelerometer code to use CoreMotion instead of the deprecated UIAccelerometer
Alex Szpakowski

SDL's code for exposing the accelerometer as a joystick on iOS currently uses UIAccelerometer, which was superseded by the CoreMotion framework and deprecated since iOS 5.

The UIAccelerometer code still works (for now), but it also throws deprecation warnings whenever SDL is built for iOS, since SDL's deployment target is no longer below iOS 5.

I've created a patch which replaces the old UIAccelerometer code with a replacement based on the CoreMotion framework. It has identical functionality (to SDL users), however iOS apps are now required to link to the CoreMotion framework when using SDL.
2014-06-25 00:20:21 -07:00
Sam Lantinga
82189e170f Updated iOS deployment target to iOS 5.1 2014-05-10 12:34:16 -07:00
Sam Lantinga
0ae88759fb Integrated David Ludwig's support for Windows RT 2014-03-09 11:36:47 -07:00
Ryan C. Gordon
3dfc14ade2 Implemented the Dynamic API magic. 2013-12-09 16:03:18 -05:00
David Ludwig
529fcd3ee3 WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
Sam Lantinga
726cafcde9 Testing fullscreen window in the accelerometer test. 2013-10-22 21:53:42 -07:00
Sam Lantinga
0ddd72dfde Fixed Y axis inversion on iOS; positive is up, negative is down. 2013-10-20 22:23:09 -07:00
David Ludwig
373ffd0dac WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45) 2013-08-12 22:29:55 -04:00
Ryan C. Gordon
68d2df2a8c SDL_*Parachute() are no-ops, remove them. 2013-08-07 11:12:11 -07:00
Philipp Wiesemann
178f958a2a Removed not needed SDL_WINDOW_SHOWN from iOS example programs.
See bug #1667.
2013-07-21 22:09:00 +02:00
Gabriel Jacobo
8515791f86 OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
Gabriel Jacobo
871473e032 OCD fixes: Adds a space before */ 2013-08-21 09:43:09 -03:00
Ryan C. Gordon
24180610d4 Added filesystem code to Mac and iOS Xcode projects. 2013-08-20 21:29:40 -04:00
Sam Lantinga
8f2f5f59d2 Added a hint to control the Windows timer resolution: SDL_HINT_TIMER_RESOLUTION
Added an API to watch hint changes: SDL_AddHintCallback(), SDL_DelHintCallback()
You can now dynamically set the joystick background event hint.
2013-07-13 03:13:41 -07:00
Sam Lantinga
9c0dea8e15 Implemented an API for thread-local storage: SDL_TLSCreate(), SDL_TLSSet(), SDL_TLSGet() 2013-07-10 02:32:04 -07:00
Ryan C. Gordon
910e8a8155 Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/
Will remove this again at some point in the future, though.
2013-07-09 11:57:32 -04:00
Ryan C. Gordon
173b1e9280 Removed deprecated SDL_types.h header.
Fixes Bugzilla #1945.
2013-07-08 23:37:00 -04:00
Sam Lantinga
52ec8b0045 Updated configure 2013-06-07 21:50:29 -07:00