Commit Graph

7880 Commits

Author SHA1 Message Date
Alex Szpakowski
1411f3e10d Fixed the extended launch screen causing minor visual issues when rotating the screen in some circumstances.
--HG--
branch : iOS-improvements
2015-01-24 23:53:41 -04:00
Alex Szpakowski
d621a93a72 Merged default into iOS-improvements
--HG--
branch : iOS-improvements
2015-01-15 01:15:24 -04:00
Alex Szpakowski
b112eb83ab Several improvements to the iOS backend:
- Added new custom launch screen code. It uses the launch screen nib when available on iOS 8+, the launch images dictionary if the launch screen nib isn't available, and the old standard image names if the launch image dictionary isn't in the plist.
The launch screen is now hidden during the first call to SDL_PumpEvents rather than SDL_CreateWindow so apps can have the launch screen still visible if they do time-consuming loading after creating their window. It also fades out in roughly the same way as the system launch screen behavior.
It can be disabled by setting the SDL_IPHONE_LAUNCHSCREEN define in SDL_config_iphoneos.h to 0.

- A blank UIView is now created and displayed when the window is first created. The old behavior was to defer creating any view until SDL_GL_CreateContext, which prevented rotation, touch events, and other windowing-related things from working until then. This also makes it easier to use SDL_GetWindowWMInfo after creating a window.

- Moved the keyboard and animation callback code from SDL's UIView subclasses to its UIViewController subclass, which lets them work properly in all cases when a SDL window is valid, even before SDL_GL_CreateContext is called and after SDL_GL_DeleteContext is called.

- SDL_GL_CreateContext, SDL_GL_SwapWindow, SDL_GL_MakeCurrent, and SDL_GL_DeleteContext are more robust.

- Fixed some edge cases where SDL windows weren't rotating properly or their reported sizes were out of sync with their actual sizes.

- Removed all calls to [UIApplication setStatusBarOrientation:]. It doesn't seem to work as expected in all cases in recent iOS versions.

- Some code style cleanup.

--HG--
branch : iOS-improvements
2015-01-15 01:06:14 -04:00
Philipp Wiesemann
e617b0ea69 Added and fixed doxygen markup in header file. 2015-01-12 23:20:52 +01:00
Philipp Wiesemann
3263f6fa5e Replaced include of SDL_types.h with SDL_stdinc.h in internal header file.
SDL_types.h is deprecated and currently only includes SDL_stdinc.h itself.
2015-01-08 21:45:46 +01:00
Ryan C. Gordon
bf02bb2582 Clang static analysis builds should use C runtime directly.
This is a little macro magic to use malloc() directly instead of SDL_malloc(),
 etc, so static analysis tests that know about the C runtime can function
 properly, and understand that we are dealing with heap allocations, etc.

This changed our static analysis report from 5 outstanding bugs to 30.

5x as many bugs were hidden by SDL_malloc() not being recognized as malloc()
 by the static analyzer!
2015-01-05 01:41:42 -05:00
Ryan C. Gordon
15235dc21b Dynamic API: don't leak if a library loaded but didn't have the entry point. 2015-01-05 01:07:36 -05:00
Philipp Wiesemann
68f36b883e Removed unused enumeration and constant from internal header file. 2014-12-31 21:00:32 +01:00
Philipp Wiesemann
2acb538412 Fixed copyright date. 2014-12-28 22:10:24 +01:00
Philipp Wiesemann
ad3db2a2be Linked README-emscripten.md in README.md and added markdown formatting. 2014-12-28 22:02:17 +01:00
Philipp Wiesemann
ced2d4907f Renamed README-emscripten.txt to README-emscripten.md. 2014-12-28 22:00:24 +01:00
Ryan C. Gordon
2bdda97c77 Cleaned up some compiler warnings. 2014-12-26 23:16:54 -05:00
Ryan C. Gordon
3557a42192 GLES2: Only use VBOs for Emscripten (for now).
This is causing a regression on actual iOS hardware, which we should revisit
 after 2.0.4 ships.
2014-12-26 22:30:19 -05:00
Philipp Wiesemann
db05daf61e Added three missing checks for return values of SDL_calloc(). 2014-12-26 20:11:28 +01:00
David Ludwig
ad95e7867e WinRT: hiding SDL_WinRTRunApp's XAML functionality, until it's ready for use
SDL_WinRTRunApp() is used on WinRT to launch a main(int, char **)-style
function.  It has optional, and experimental support for launching content
inside a XAML control, backed by a main() function running on a separate thread.
This is provided via it's 2nd parameter, which can be a pointer to a XAML
control.  (If NULL, XAML support will not be used.)

This change renames the experimental feature's parameter (to SDL_WinRTRunApp())
as "reserved", until such time as the functionality is ready for use.  It will
likely be renamed again in the future, when running SDL on top of a XAML control
via a separate thread, becomes reasonably usable.
2014-12-24 11:33:42 -05:00
Philipp Wiesemann
313c38e43f Removed missing test program from Makefile. 2014-12-25 22:47:04 +01:00
Philipp Wiesemann
9039d4f5cd Changed Emscripten entry in gamecontroller database to allow sorting by script. 2014-12-25 22:43:17 +01:00
Philipp Wiesemann
4df8ffb5df Removed unnecessary call to SDL_free(). 2014-12-25 22:08:48 +01:00
Philipp Wiesemann
72952d4d7e Fixed typos in a README. 2014-12-25 22:07:15 +01:00
Philipp Wiesemann
aa044a25c5 Fixed typo in header file documentation comment. 2014-12-25 22:05:48 +01:00
Philipp Wiesemann
f0061c9f70 Fixed compile warnings about unused variables.
Found by buildbot.
2014-12-25 22:03:07 +01:00
Philipp Wiesemann
024f1a0155 Fixed compile errors in example programs. 2014-12-25 21:42:56 +01:00
Ryan C. Gordon
e9afc9c6e2 Maybe actually patched to compile this time? 2014-12-24 22:22:35 -05:00
Ryan C. Gordon
ab03b7cde7 Actually fix Unix scripts this time. :) 2014-12-24 13:23:48 -05:00
Ryan C. Gordon
2197ac814d Really patched to compile this time? 2014-12-24 13:21:28 -05:00
Ryan C. Gordon
13699c157c Patched to compile. 2014-12-24 13:16:27 -05:00
Ryan C. Gordon
7f4293d409 I don't know if Unix scripts are useful at all on Emscripten, but fix them up. 2014-12-24 13:13:19 -05:00
Ryan C. Gordon
d849777d12 A little more work on the Emscripten buildbot script.
Should upload tarballs now, etc.
2014-12-24 13:03:20 -05:00
Ryan C. Gordon
8399b054df Added buildbot script for Emscripten port. 2014-12-24 12:49:35 -05:00
Ryan C. Gordon
9a4c98c6f9 Maybe patched to compile on Windows for real now? 2014-12-24 02:12:16 -05:00
Ryan C. Gordon
5f91cafa6c Patched to compile on Windows. 2014-12-24 02:06:38 -05:00
Ryan C. Gordon
c6db647a88 Patched to compile on non-Emscripten targets. 2014-12-24 02:01:12 -05:00
Ryan C. Gordon
6968ae195a CMake: Minor cleanup up on the new SDL_*_ENABLED_BY_DEFAULT vars. 2014-12-13 02:40:52 -05:00
Ryan C. Gordon
a9626cb76e Initial merge of Emscripten port!
With this commit, you can compile SDL2 with Emscripten
( http://emscripten.org/ ), and make your SDL-based C/C++ program
into a web app.

This port was due to the efforts of several people, including: Charlie Birks,
Sathyanarayanan Gunasekaran, Jukka Jylänki, Alon Zakai, Edward Rudd,
Bruce Mitchener, and Martin Gerhardy. (Thanks, everyone!)
2014-12-18 00:19:52 -05:00
Ryan C. Gordon
9168cf2ecc CMake: Replace "else(condition)" with "else()", etc.
Bumped required CMake version to 2.8.

Thanks to the SDL/Emscripten porting team for this cleanup.
2014-12-13 02:33:52 -05:00
Sam Lantinga
825dd6dd85 Treat any key device as a keyboard
This matches commit b8e85a5ac99a for when udev is not running
2014-12-13 13:20:19 -08:00
Philipp Wiesemann
8ff1310094 Removed unused includes and functions from test program. 2014-12-12 21:51:30 +01:00
Philipp Wiesemann
2e4bd2c43c Replaced sqrt() with SDL_sqrt() in test program. 2014-12-12 21:02:46 +01:00
Philipp Wiesemann
7ddeda565f Removed global variable from test program.
On Android starting the application after a previous quit did not always work.
Android keeps VM processes for a faster restart and therefore the loaded *.so.
2014-12-12 21:00:25 +01:00
Philipp Wiesemann
1bc1891db0 Removed extern declaration of not existing SDL_numhaptics from internal header. 2014-12-11 23:38:02 +01:00
Philipp Wiesemann
2bc2334692 Removed dependency to stdbool.h in implementation file for Android.
This reduced mixing of different types in the file (bool, jboolean, SDL_bool).
2014-12-10 21:20:41 +01:00
Philipp Wiesemann
e30a942695 Fixed setting text to clipboard in controllermap program. 2014-12-10 21:13:43 +01:00
Philipp Wiesemann
2d19a942a0 Added comments in example program. 2014-12-10 21:10:55 +01:00
Philipp Wiesemann
aab1bf02ac Fixed bug 2811 - [patch] Android core: Fix JNI 'nativeGetHint' symbol not being exported
Jonas Kulla

I don't see a reason why this shouldn't be exported. Currently a strip -s on the final application library eats it.
2014-12-09 22:49:16 +01:00
Philipp Wiesemann
ba7de18da0 Fixed warnings about possible loss of data in conversion. 2014-12-06 00:17:52 +01:00
Philipp Wiesemann
a3bb9a9af0 Replaced free() with SDL_free() because related allocation also uses wrapper. 2014-12-04 21:41:30 +01:00
Philipp Wiesemann
7920d70983 Corrected header file guard comment. 2014-12-04 21:33:59 +01:00
Ryan C. Gordon
d6f01c9d55 Fixed some paths in the new buildbot windows zipper script. 2014-12-04 02:24:22 -05:00
Ryan C. Gordon
bf9a2d4c6b Added a script to handle packing up Windows builds for the buildbot. 2014-12-04 02:09:07 -05:00
Edward Rudd
3d55ed1b82 ugh.. stray character 2014-12-03 12:47:39 -05:00