David Ludwig
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0eb4cf844d
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WinRT: added a keyboard mapping for the Backspace key
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2013-01-22 20:40:15 -05:00 |
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David Ludwig
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a254837e9e
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WinRT: emit SDL_WINDOWEVENT_SHOWN and SDL_WINDOWEVENT_HIDDEN
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2013-01-08 23:30:21 -05:00 |
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David Ludwig
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c0cc3cec3f
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WinRT: converted tabs to spaces in src/video/windowsrt/*
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2013-01-08 23:11:22 -05:00 |
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David Ludwig
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1fae2ee829
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WinRT: send window 'minimized' and 'restored' events for app-suspend and app-resume. Use SDL_AddEventWatch() to receive these.
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2013-01-08 22:50:29 -05:00 |
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David Ludwig
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0b532c19bb
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WinRT: scaled relative mouse mode values from the native screen size to SDL's window size
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2012-12-28 16:10:44 -05:00 |
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David Ludwig
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1996781399
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WinRT: added support for SDL_SetRelativeMouseMode
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2012-12-28 13:24:36 -05:00 |
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David@Birdo.localdomain
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b9b60ce403
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WinRT: fixed a build error caused by a reference to a missing and unused header file
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2012-12-16 21:39:02 -05:00 |
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David Ludwig
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0d4e9bb291
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WinRT: fixed incorrect cursor positions when using non-native screen resolutions
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2012-11-25 23:27:12 -05:00 |
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David Ludwig
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fb9e63614b
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WinRT: allow windows in non-native screen sizes. Scaling is applied for such.
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2012-11-25 17:34:41 -05:00 |
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David Ludwig
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dd673b6e08
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WinRT: got SDL_UpdateWindowSurface working, rudimentarily
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2012-11-21 23:44:58 -05:00 |
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David Ludwig
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8f625d0105
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WinRT: removed unused 4x4 matrix code from SDL_winrtrenderer
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2012-11-19 22:30:00 -05:00 |
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David Ludwig
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ebce3f9d47
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WinRT: started work on renderer by getting Direct3D 11.1 to display a single, fullscreen rectangle
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2012-11-18 23:29:52 -05:00 |
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David Ludwig
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1f746f7001
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WinRT: added key event support for most WinRT/VirtualKey-based keys
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2012-11-04 09:02:58 -05:00 |
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David Ludwig
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eb801fe007
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WinRT: fixed bug whereby attempting to create a 2nd window (which intentionall fails, for now) would cause mouse input to stop working
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2012-10-29 23:32:13 -04:00 |
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David Ludwig
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63cedf50fe
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WinRT: explicitly allowed only one window at a time, pending multimonitor support (in SDL/WinRT)
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2012-10-28 23:20:18 -04:00 |
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David Ludwig
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62d66e244e
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WinRT: SDL_GetWindowSize and SDL_MOUSEMOTION works, and cursor position data is now attached to mouse button events
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2012-10-28 23:01:31 -04:00 |
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David Ludwig
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7bd3c39cba
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WinRT: added mouse button event support
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2012-10-28 20:47:33 -04:00 |
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David Ludwig
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5a958f2c4b
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WinRT: made SDL_PumpEvents() work, in theory
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2012-10-28 20:04:26 -04:00 |
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David Ludwig
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b51d247eed
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WinRT: removed an unneeded class created by MSVC 11's Direct3D template app
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2012-10-28 19:47:33 -04:00 |
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David Ludwig
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131c8c8db4
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WinRT: made the device's screen size be retrieve-able via SDL_GetDisplayMode()
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2012-10-28 18:45:33 -04:00 |
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David Ludwig
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c115d98c26
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WinRT: got a C-style main(int,char**) function to be called on app init
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2012-10-27 22:03:31 -04:00 |
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David Ludwig
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21de42bf8a
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WinRT: removed some debugging code I added in earlier
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2012-10-27 21:26:01 -04:00 |
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David Ludwig
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cde70a7630
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WinRT: moved contents of platform-specific SDLmain into SDL.dll, where it should probably have been in the first place
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2012-10-27 21:20:00 -04:00 |
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