Commit Graph

23 Commits

Author SHA1 Message Date
David Ludwig
0eb4cf844d WinRT: added a keyboard mapping for the Backspace key 2013-01-22 20:40:15 -05:00
David Ludwig
a254837e9e WinRT: emit SDL_WINDOWEVENT_SHOWN and SDL_WINDOWEVENT_HIDDEN 2013-01-08 23:30:21 -05:00
David Ludwig
c0cc3cec3f WinRT: converted tabs to spaces in src/video/windowsrt/* 2013-01-08 23:11:22 -05:00
David Ludwig
1fae2ee829 WinRT: send window 'minimized' and 'restored' events for app-suspend and app-resume. Use SDL_AddEventWatch() to receive these. 2013-01-08 22:50:29 -05:00
David Ludwig
0b532c19bb WinRT: scaled relative mouse mode values from the native screen size to SDL's window size 2012-12-28 16:10:44 -05:00
David Ludwig
1996781399 WinRT: added support for SDL_SetRelativeMouseMode 2012-12-28 13:24:36 -05:00
David@Birdo.localdomain
b9b60ce403 WinRT: fixed a build error caused by a reference to a missing and unused header file 2012-12-16 21:39:02 -05:00
David Ludwig
0d4e9bb291 WinRT: fixed incorrect cursor positions when using non-native screen resolutions 2012-11-25 23:27:12 -05:00
David Ludwig
fb9e63614b WinRT: allow windows in non-native screen sizes. Scaling is applied for such. 2012-11-25 17:34:41 -05:00
David Ludwig
dd673b6e08 WinRT: got SDL_UpdateWindowSurface working, rudimentarily 2012-11-21 23:44:58 -05:00
David Ludwig
8f625d0105 WinRT: removed unused 4x4 matrix code from SDL_winrtrenderer 2012-11-19 22:30:00 -05:00
David Ludwig
ebce3f9d47 WinRT: started work on renderer by getting Direct3D 11.1 to display a single, fullscreen rectangle 2012-11-18 23:29:52 -05:00
David Ludwig
1f746f7001 WinRT: added key event support for most WinRT/VirtualKey-based keys 2012-11-04 09:02:58 -05:00
David Ludwig
eb801fe007 WinRT: fixed bug whereby attempting to create a 2nd window (which intentionall fails, for now) would cause mouse input to stop working 2012-10-29 23:32:13 -04:00
David Ludwig
63cedf50fe WinRT: explicitly allowed only one window at a time, pending multimonitor support (in SDL/WinRT) 2012-10-28 23:20:18 -04:00
David Ludwig
62d66e244e WinRT: SDL_GetWindowSize and SDL_MOUSEMOTION works, and cursor position data is now attached to mouse button events 2012-10-28 23:01:31 -04:00
David Ludwig
7bd3c39cba WinRT: added mouse button event support 2012-10-28 20:47:33 -04:00
David Ludwig
5a958f2c4b WinRT: made SDL_PumpEvents() work, in theory 2012-10-28 20:04:26 -04:00
David Ludwig
b51d247eed WinRT: removed an unneeded class created by MSVC 11's Direct3D template app 2012-10-28 19:47:33 -04:00
David Ludwig
131c8c8db4 WinRT: made the device's screen size be retrieve-able via SDL_GetDisplayMode() 2012-10-28 18:45:33 -04:00
David Ludwig
c115d98c26 WinRT: got a C-style main(int,char**) function to be called on app init 2012-10-27 22:03:31 -04:00
David Ludwig
21de42bf8a WinRT: removed some debugging code I added in earlier 2012-10-27 21:26:01 -04:00
David Ludwig
cde70a7630 WinRT: moved contents of platform-specific SDLmain into SDL.dll, where it should probably have been in the first place 2012-10-27 21:20:00 -04:00