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WinRT: removed some debugging code I added in earlier
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@@ -57,12 +57,8 @@ void SDL_WinRTApp::Load(Platform::String^ entryPoint)
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{
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}
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#include "SDL.h"
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void SDL_WinRTApp::Run()
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{
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SDL_Init(0);
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BasicTimer^ timer = ref new BasicTimer();
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while (!m_windowClosed)
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