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Date: Tue, 10 May 2005 22:15:25 +0100
From: Peter Naulls Subject: RISC OS SDL patch Some of the RISC OS audio code is no longer used do to the switch to /dev/dsp, and can be removed as per the attached diff.
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@ -52,7 +52,6 @@ static int wimp_version = 0;
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/* RISC OS variables to help compatability with certain programs */
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int riscos_backbuffer = 0; /* Create a back buffer in system memory for full screen mode */
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int riscos_closeaction = 1; /* Close icon action */
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int riscos_audiobuffer = 0; /* Audio buffer size */
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static int stored_mode = -1; /* -1 when in desktop, mode number or pointer when full screen */
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@ -178,13 +177,6 @@ void RISCOS_ExitTask()
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0 Don't show close icon
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1 Show close icon
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SDL$<name>$AudioBuffer - set to number of samples to buffer
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in advance. Will default to a minimum of 1024 or twice
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amount requested by program whichever is largest.
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If not specified default is amount for 10 csecs.
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Time that will be pre-buffered can be calculated as
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sample to buffer * 1000 / freq milliseconds.
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***************************************************************************/
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int RISCOS_GetTaskName(char *task_name)
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@ -255,13 +247,6 @@ int RISCOS_GetTaskName(char *task_name)
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env_val = getenv(env_var);
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if (env_val && strcmp(env_val,"0") == 0) riscos_closeaction = 0;
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strcpy(env_var, "SDL$");
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strcat(env_var, p);
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strcat(env_var, "$AudioBuffer");
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env_val = getenv(env_var);
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riscos_audiobuffer = atoi(env_val);
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free(env_var);
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}
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