Date: Tue, 10 May 2005 22:15:25 +0100

From: Peter Naulls
Subject: RISC OS SDL patch

Some of the RISC OS audio code is no longer used do to the switch to
/dev/dsp, and can be removed as per the attached diff.
This commit is contained in:
Sam Lantinga 2005-05-16 07:43:46 +00:00
parent fd3a818739
commit ff6c2a4bfd

View File

@ -52,7 +52,6 @@ static int wimp_version = 0;
/* RISC OS variables to help compatability with certain programs */
int riscos_backbuffer = 0; /* Create a back buffer in system memory for full screen mode */
int riscos_closeaction = 1; /* Close icon action */
int riscos_audiobuffer = 0; /* Audio buffer size */
static int stored_mode = -1; /* -1 when in desktop, mode number or pointer when full screen */
@ -178,13 +177,6 @@ void RISCOS_ExitTask()
0 Don't show close icon
1 Show close icon
SDL$<name>$AudioBuffer - set to number of samples to buffer
in advance. Will default to a minimum of 1024 or twice
amount requested by program whichever is largest.
If not specified default is amount for 10 csecs.
Time that will be pre-buffered can be calculated as
sample to buffer * 1000 / freq milliseconds.
***************************************************************************/
int RISCOS_GetTaskName(char *task_name)
@ -255,13 +247,6 @@ int RISCOS_GetTaskName(char *task_name)
env_val = getenv(env_var);
if (env_val && strcmp(env_val,"0") == 0) riscos_closeaction = 0;
strcpy(env_var, "SDL$");
strcat(env_var, p);
strcat(env_var, "$AudioBuffer");
env_val = getenv(env_var);
riscos_audiobuffer = atoi(env_val);
free(env_var);
}