Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()

This commit is contained in:
Sam Lantinga 2009-12-14 06:35:27 +00:00
parent 1f4190a259
commit ff38dae142

View File

@ -53,6 +53,32 @@ SDL_PixelFormatEnumToMasks(Uint32 format, int *bpp, Uint32 * Rmask,
}
*Rmask = *Gmask = *Bmask = *Amask = 0;
if (format == SDL_PIXELFORMAT_RGB24) {
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
*Rmask = 0x00FF0000;
*Gmask = 0x0000FF00;
*Bmask = 0x000000FF;
#else
*Rmask = 0x000000FF;
*Gmask = 0x0000FF00;
*Bmask = 0x00FF0000;
#endif
return SDL_TRUE;
}
if (format == SDL_PIXELFORMAT_BGR24) {
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
*Rmask = 0x000000FF;
*Gmask = 0x0000FF00;
*Bmask = 0x00FF0000;
#else
*Rmask = 0x00FF0000;
*Gmask = 0x0000FF00;
*Bmask = 0x000000FF;
#endif
return SDL_TRUE;
}
if (SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED8 &&
SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED16 &&
SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED32) {