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You need libfat for the filesystem code.
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@@ -5,7 +5,7 @@ Simple DirectMedia Layer for Nintendo DS
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-Requirements-
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* The devkitpro SDK available at http://devkitpro.org.
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Read the information at http://devkitpro.org/wiki/Getting_Started/devkitARM
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The necessary packages are devkitARM, libnds and default arm7.
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The necessary packages are devkitARM, libnds, libfat and default arm7.
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* The hardware renderer is using the libgl2d abstraction library that can be found at:
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http://rel.phatcode.net/junk.php?id=117
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Build it, and install the library and the header where SDL can find them (ie. in
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