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https://github.com/yawut/SDL.git
synced 2026-07-29 22:48:48 -05:00
Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
datatypes here...
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d5d4183571
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@ -261,17 +261,17 @@ SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
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{
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const Uint32 *src32 = (Uint32 *) src;
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Uint32 *dst32 = (Uint32 *) dst;
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Sint32 src1, src2;
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Sint64 src1, src2;
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Sint64 dst_sample;
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const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1);
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const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1));
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len /= 4;
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while (len--) {
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src1 = (Sint32) SDL_SwapLE32(*src32);
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src1 = (Sint64) ((Sint32) SDL_SwapLE32(*src32));
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src32++;
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ADJUST_VOLUME(src1, volume);
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src2 = (Sint32) SDL_SwapLE32(*dst32);
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src2 = (Sint64) ((Sint32) SDL_SwapLE32(*dst32));
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dst_sample = src1 + src2;
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if (dst_sample > max_audioval) {
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dst_sample = max_audioval;
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@ -287,17 +287,17 @@ SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
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{
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const Uint32 *src32 = (Uint32 *) src;
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Uint32 *dst32 = (Uint32 *) dst;
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Sint32 src1, src2;
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Sint64 src1, src2;
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Sint64 dst_sample;
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const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1);
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const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1));
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len /= 4;
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while (len--) {
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src1 = (Sint32) SDL_SwapBE32(*src32);
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src1 = (Sint64) ((Sint32) SDL_SwapBE32(*src32));
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src32++;
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ADJUST_VOLUME(src1, volume);
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src2 = (Sint32) SDL_SwapBE32(*dst32);
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src2 = (Sint64) ((Sint32) SDL_SwapBE32(*dst32));
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dst_sample = src1 + src2;
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if (dst_sample > max_audioval) {
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dst_sample = max_audioval;
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