mirror of
https://github.com/yawut/SDL.git
synced 2026-08-24 17:55:17 -05:00
Allow overriding the app delegate on iOS
Vittorio G. to Eric, Sam
Actually this is much simpler than i thought, I just had to specify a
class method to get the delegate name and then the category can
override that method!
I've attached the patch that enables this features: in my code i could
remove my custom main() and simply add
@implementation SDLUIKitDelegate (customDelegate)
+(NSString *)getAppDelegateClassName {
return @"HedgewarsAppDelegate";
}
@end
I tested it and with the sdl demos it loads the normal
SDLUIKitDelegate, while in my code it loads my HedgewarsAppDelegate!
This commit is contained in:
@@ -28,6 +28,7 @@
|
||||
}
|
||||
|
||||
+(SDLUIKitDelegate *)sharedAppDelegate;
|
||||
+(NSString *)getAppDelegateClassName;
|
||||
|
||||
@end
|
||||
/* *INDENT-ON* */
|
||||
|
||||
@@ -50,7 +50,7 @@ int main(int argc, char **argv) {
|
||||
forward_argv[i] = NULL;
|
||||
|
||||
/* Give over control to run loop, SDLUIKitDelegate will handle most things from here */
|
||||
UIApplicationMain(argc, argv, NULL, @"SDLUIKitDelegate");
|
||||
UIApplicationMain(argc, argv, NULL, [SDLUIKitDelegate getAppDelegateClassName]);
|
||||
|
||||
[pool release];
|
||||
return 0;
|
||||
@@ -64,6 +64,12 @@ int main(int argc, char **argv) {
|
||||
return (SDLUIKitDelegate *)[[UIApplication sharedApplication] delegate];
|
||||
}
|
||||
|
||||
+(NSString *)getAppDelegateClassName {
|
||||
/* subclassing notice: when you subclass this appdelegate, make sure to add a category to override
|
||||
this method and return the actual name of the delegate */
|
||||
return @"SDLUIKitDelegate";
|
||||
}
|
||||
|
||||
- (id)init {
|
||||
self = [super init];
|
||||
return self;
|
||||
@@ -90,8 +96,7 @@ int main(int argc, char **argv) {
|
||||
/* Set working directory to resource path */
|
||||
[[NSFileManager defaultManager] changeCurrentDirectoryPath: [[NSBundle mainBundle] resourcePath]];
|
||||
|
||||
[self performSelector:@selector(postFinishLaunch) withObject:nil
|
||||
afterDelay:0.0];
|
||||
[self performSelector:@selector(postFinishLaunch) withObject:nil afterDelay:0.0];
|
||||
|
||||
return YES;
|
||||
}
|
||||
@@ -113,7 +118,7 @@ afterDelay:0.0];
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_Window *window;
|
||||
SDL_Window *window;
|
||||
for (window = _this->windows; window != nil; window = window->next) {
|
||||
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user