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Fixed buggy SDL_VIDEO_X11_MOUSEACCEL behaviour...correctly free buffer, and
only call XChangePointerControl() if we have valid arguments. Fixes Bugzilla #417. --HG-- branch : SDL-1.2
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@@ -216,11 +216,11 @@ static void SetMouseAccel(_THIS, const char *accel_param)
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mouse_param = NULL;
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}
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}
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if ( mouse_param_buf ) {
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if ( i == 3 ) {
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XChangePointerControl(SDL_Display, True, True,
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accel_value[0], accel_value[1], accel_value[2]);
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SDL_free(mouse_param_buf);
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}
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SDL_stack_free(mouse_param_buf);
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}
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/* Check to see if we need to enter or leave mouse relative mode */
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