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@ -1679,7 +1679,8 @@ SDL_BuildWindowedSinc(SDL_AudioCVT * cvt, SDL_AudioFormat format,
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}
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/* !!! FIXME: this memory leaks. */
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cvt->coeff = (Uint8 *) SDL_malloc((SDL_AUDIO_BITSIZE(format) / 8) * (m+1));
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cvt->coeff =
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(Uint8 *) SDL_malloc((SDL_AUDIO_BITSIZE(format) / 8) * (m + 1));
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if (cvt->coeff == NULL) {
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return -1;
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}
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@ -1706,7 +1707,8 @@ SDL_BuildWindowedSinc(SDL_AudioCVT * cvt, SDL_AudioFormat format,
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/* Initialize the state buffer to all zeroes, and set initial position */
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/* !!! FIXME: this memory leaks. */
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cvt->state_buf = (Uint8 *) SDL_malloc(cvt->len_sinc * SDL_AUDIO_BITSIZE(format) / 4);
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cvt->state_buf =
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(Uint8 *) SDL_malloc(cvt->len_sinc * SDL_AUDIO_BITSIZE(format) / 4);
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if (cvt->state_buf == NULL) {
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return -1;
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}
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