mirror of
https://github.com/yawut/SDL.git
synced 2026-08-26 18:55:32 -05:00
No variable shadowing, reuse the size variable
This commit is contained in:
@@ -321,7 +321,7 @@ UIKit_VideoInit(_THIS)
|
||||
|
||||
// Add the main screen.
|
||||
UIScreen *uiscreen = [UIScreen mainScreen];
|
||||
const CGSize size = [uiscreen bounds].size;
|
||||
CGSize size = [uiscreen bounds].size;
|
||||
|
||||
if (UIKit_AddDisplay(uiscreen, size) < 0) {
|
||||
return -1;
|
||||
@@ -334,7 +334,7 @@ UIKit_VideoInit(_THIS)
|
||||
for (UIScreen *uiscreen in [UIScreen screens]) {
|
||||
// Only add the other screens
|
||||
if (uiscreen != [UIScreen mainScreen]) {
|
||||
const CGSize size = [uiscreen bounds].size;
|
||||
size = [uiscreen bounds].size;
|
||||
if (UIKit_AddDisplay(uiscreen, size) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user