No variable shadowing, reuse the size variable

This commit is contained in:
Sam Lantinga 2012-09-29 00:01:32 -07:00
parent 0cdb7950b4
commit d5e110f287

View File

@ -321,7 +321,7 @@ UIKit_VideoInit(_THIS)
// Add the main screen.
UIScreen *uiscreen = [UIScreen mainScreen];
const CGSize size = [uiscreen bounds].size;
CGSize size = [uiscreen bounds].size;
if (UIKit_AddDisplay(uiscreen, size) < 0) {
return -1;
@ -334,7 +334,7 @@ UIKit_VideoInit(_THIS)
for (UIScreen *uiscreen in [UIScreen screens]) {
// Only add the other screens
if (uiscreen != [UIScreen mainScreen]) {
const CGSize size = [uiscreen bounds].size;
size = [uiscreen bounds].size;
if (UIKit_AddDisplay(uiscreen, size) < 0) {
return -1;
}