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No variable shadowing, reuse the size variable
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0cdb7950b4
commit
d5e110f287
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@ -321,7 +321,7 @@ UIKit_VideoInit(_THIS)
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// Add the main screen.
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UIScreen *uiscreen = [UIScreen mainScreen];
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const CGSize size = [uiscreen bounds].size;
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CGSize size = [uiscreen bounds].size;
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if (UIKit_AddDisplay(uiscreen, size) < 0) {
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return -1;
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@ -334,7 +334,7 @@ UIKit_VideoInit(_THIS)
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for (UIScreen *uiscreen in [UIScreen screens]) {
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// Only add the other screens
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if (uiscreen != [UIScreen mainScreen]) {
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const CGSize size = [uiscreen bounds].size;
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size = [uiscreen bounds].size;
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if (UIKit_AddDisplay(uiscreen, size) < 0) {
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return -1;
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}
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