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Changed a C++ single-line comment to /* */ style.
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@ -2135,7 +2135,7 @@ SDL_OnWindowRestored(SDL_Window * window)
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* windows shouldn't affect the stacking order; maybe the right fix is to
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* re-decouple OnWindowShown and OnWindowRestored.
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*/
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//SDL_RaiseWindow(window);
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/*SDL_RaiseWindow(window);*/
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if (FULLSCREEN_VISIBLE(window)) {
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SDL_UpdateFullscreenMode(window, SDL_TRUE);
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