Changed SDLMain to SDL_main for MacOS X stuff

This commit is contained in:
Sam Lantinga
2001-09-23 20:42:00 +00:00
parent fbf4e3619d
commit d08a76b227
9 changed files with 26 additions and 27 deletions

View File

@@ -17,7 +17,7 @@
<key>CFBundleSignature</key>
<string>????</string>
<key>NSMainNibFile</key>
<string>SDLMain.nib</string>
<string>SDL_main.nib</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>

View File

@@ -1,27 +1,27 @@
# On OS X, install the SDLMain.nib.
# On OS X, install the SDL_main.nib.
# We use an ugly hack to force the creation of the
# destination dir, maybe somebody with more automake
# experience knows how to do this properly?
if TARGET_MACOSX
masternibdatadir = $(datadir)/sdl/SDLMain.nib
masternibdatadir = $(datadir)/sdl/SDL_main.nib
masternibdata_DATA = \
SDLMain.nib
SDL_main.nib
nibdatadir = $(datadir)/sdl
nibdata_DATA = \
SDLMain.nib/classes.nib \
SDLMain.nib/info.nib \
SDLMain.nib/objects.nib \
SDL_main.nib/classes.nib \
SDL_main.nib/info.nib \
SDL_main.nib/objects.nib \
Info.plist
endif
EXTRA_DIST = SDLMain.h SDLMain.m
EXTRA_DIST = SDL_main.h SDL_main.m
# The nib and exports directories need to be copied into place
# when building a distribution.
dist-hook:
(cd $(distdir) && rm -f $(BUILT_SOURCES))
cp -rp SDLMain.nib $(distdir)
cp -rp SDL_main.nib $(distdir)
cp -rp exports $(distdir)
(cd $(distdir) && rm -rf `find . -name CVS`)

View File

@@ -3,10 +3,10 @@
{CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; },
{
ACTIONS = {makeFullscreen = id; quit = id; };
CLASS = SDLMain;
CLASS = SDL_main;
LANGUAGE = ObjC;
SUPERCLASS = NSObject;
}
);
IBVersion = 1;
}
}

View File

@@ -1,4 +1,4 @@
/* SDLMain.h - main entry point for our Cocoa-ized SDL app
/* SDL_main.h - main entry point for our Cocoa-ized SDL app
Darrell Walisser - dwaliss1@purdue.edu
Feel free to customize this file to suit your needs
@@ -6,7 +6,7 @@
#import <Cocoa/Cocoa.h>
@interface SDLMain : NSObject
@interface SDL_main : NSObject
{
}
- (IBAction)quit:(id)sender;

View File

@@ -1,11 +1,11 @@
/* SDLMain.m - main entry point for our Cocoa-ized SDL app
/* SDL_main.m - main entry point for our Cocoa-ized SDL app
Darrell Walisser - dwaliss1@purdue.edu
Feel free to customize this file to suit your needs
*/
#import "SDL.h"
#import "SDLMain.h"
#import "SDL_main.h"
#import <sys/param.h> /* for MAXPATHLEN */
#import <unistd.h>
@@ -20,7 +20,7 @@ static BOOL gFinderLaunch;
/* The main class of the application, the application's delegate */
@implementation SDLMain
@implementation SDL_main
/* Invoked from the Quit menu item */
- (void) quit:(id)sender