diff --git a/PBProjects.tar.gz b/PBProjects.tar.gz
index f95c874bb..60cb8de78 100644
Binary files a/PBProjects.tar.gz and b/PBProjects.tar.gz differ
diff --git a/README.MacOSX b/README.MacOSX
index 235cc080c..fbc0d9a28 100644
--- a/README.MacOSX
+++ b/README.MacOSX
@@ -51,7 +51,7 @@ will want to do the other steps, too.
tasks when used on MacOS X
Rationale: AM_PATH_SDL copies /usr/local/share/sdl/Info.plist and the folder
- /usr/local/share/sdl/SDLMain.nib/ into the directory where configure is invoked.
+ /usr/local/share/sdl/SDL_main.nib/ into the directory where configure is invoked.
This is essential for the configure script to be able to run the test code
that detects SDL.
@@ -68,10 +68,10 @@ will want to do the other steps, too.
APP_NAME.app: EXE_NAME
mkdir -p $@/Contents/MacOS
mkdir -p $@/Contents/Resources
- mkdir -p $@/Contents/Resources/SDLMain.nib
+ mkdir -p $@/Contents/Resources/SDL_main.nib
echo "APPL????" > $@/Contents/PkgInfo
$(INSTALL_DATA) Info.plist $@/Contents/
- $(INSTALL_DATA) SDLMain.nib/*.nib $@/Contents/Resources/
+ $(INSTALL_DATA) SDL_main.nib/*.nib $@/Contents/Resources/
$(INSTALL_PROGRAM) $< $@/Contents/MacOS/
You should replace EXE_NAME with the name of the executable. APP_NAME is what
@@ -153,13 +153,13 @@ following locations:
- Setting up a new project by hand
Some of you won't want to use the Stationary so I'll give some tips:
* Create a new "Cocoa Application"
- * Add src/main/macosx/SDLMain.m , .h and .nib to your project
+ * Add src/main/macosx/SDL_main.m , .h and .nib to your project
* Remove "main.c" from your project
* Remove "MainMenu.nib" from your project
* Add "$(HOME)/Library/Frameworks/SDL.framework/Headers" to include path
* Add "$(HOME)/Library/Frameworks" to the frameworks search path
* Add "-framework SDL" to the "OTHER_LDFLAGS" variable
- * Set the "Main Nib File" under "Application Settings" to "SDLMain.nib"
+ * Set the "Main Nib File" under "Application Settings" to "SDL_main.nib"
* Add your files
* Clean and build
@@ -174,7 +174,7 @@ following locations:
- Implementation Notes
Some things that may be of interest about how it all works...
* Working directory
- As defined in the SDLMain.m file, the working directory of your SDL app
+ As defined in the SDL_main.m file, the working directory of your SDL app
is by default set to its parent. You may wish to change this to better
suit your needs.
* You have a Cocoa App!
diff --git a/configure.in b/configure.in
index b8ef66b62..f6f7d82dd 100644
--- a/configure.in
+++ b/configure.in
@@ -1379,13 +1379,12 @@ case "$target" in
CDROM_DRIVERS="$CDROM_DRIVERS bsdi/libcdrom_bsdi.la"
fi
# Set up files for the thread library
- SDL_LIBS="$SDL_LIBS -lsem"
if test x$enable_threads = xyes; then
COPY_ARCH_SRC(src/thread, linux, SDL_systhread.c)
COPY_ARCH_SRC(src/thread, linux, SDL_systhread_c.h)
COPY_ARCH_SRC(src/thread, linux, SDL_sysmutex.c)
COPY_ARCH_SRC(src/thread, linux, SDL_sysmutex_c.h)
- COPY_ARCH_SRC(src/thread, linux, SDL_syssem.c)
+ COPY_ARCH_SRC(src/thread, bsdi, SDL_syssem.c)
COPY_ARCH_SRC(src/thread, generic, SDL_syssem_c.h)
COPY_ARCH_SRC(src/thread, linux, SDL_syscond.c)
COPY_ARCH_SRC(src/thread, generic, SDL_syscond_c.h)
@@ -2074,8 +2073,8 @@ case "$target" in
CheckMacGL
CheckPTHREAD
# Set up files for the main() stub
- COPY_ARCH_SRC(src/main, macosx, SDLmain.m)
- COPY_ARCH_SRC(src/main, macosx, SDLmain.h)
+ COPY_ARCH_SRC(src/main, macosx, SDL_main.m)
+ COPY_ARCH_SRC(src/main, macosx, SDL_main.h)
# Set up files for the audio library
if test x$enable_audio = xyes; then
AUDIO_SUBDIRS="$AUDIO_SUBDIRS macrom"
diff --git a/sdl-config.in b/sdl-config.in
index 4b7b2e752..07af154e7 100644
--- a/sdl-config.in
+++ b/sdl-config.in
@@ -57,7 +57,7 @@ while test $# -gt 0; do
@ENABLE_STATIC_TRUE@ echo $libdirs @SDL_LIBS@ @SYSTEM_LIBS@
@ENABLE_STATIC_TRUE@ ;;
@TARGET_MACOSX_TRUE@ --nib)
-@TARGET_MACOSX_TRUE@ echo @datadir@/sdl/SDLMain.nib
+@TARGET_MACOSX_TRUE@ echo @datadir@/sdl/SDL_main.nib
@TARGET_MACOSX_TRUE@ ;;
@TARGET_MACOSX_TRUE@ --plist)
@TARGET_MACOSX_TRUE@ echo @datadir@/sdl/Info.plist
diff --git a/src/main/macosx/Info.plist.in b/src/main/macosx/Info.plist.in
index b3d69abac..8bbd3e818 100644
--- a/src/main/macosx/Info.plist.in
+++ b/src/main/macosx/Info.plist.in
@@ -17,7 +17,7 @@
CFBundleSignature
????
NSMainNibFile
- SDLMain.nib
+ SDL_main.nib
NSPrincipalClass
NSApplication
diff --git a/src/main/macosx/Makefile.am b/src/main/macosx/Makefile.am
index 9d4b55c5c..0e6cf84f3 100644
--- a/src/main/macosx/Makefile.am
+++ b/src/main/macosx/Makefile.am
@@ -1,27 +1,27 @@
-# On OS X, install the SDLMain.nib.
+# On OS X, install the SDL_main.nib.
# We use an ugly hack to force the creation of the
# destination dir, maybe somebody with more automake
# experience knows how to do this properly?
if TARGET_MACOSX
-masternibdatadir = $(datadir)/sdl/SDLMain.nib
+masternibdatadir = $(datadir)/sdl/SDL_main.nib
masternibdata_DATA = \
- SDLMain.nib
+ SDL_main.nib
nibdatadir = $(datadir)/sdl
nibdata_DATA = \
- SDLMain.nib/classes.nib \
- SDLMain.nib/info.nib \
- SDLMain.nib/objects.nib \
+ SDL_main.nib/classes.nib \
+ SDL_main.nib/info.nib \
+ SDL_main.nib/objects.nib \
Info.plist
endif
-EXTRA_DIST = SDLMain.h SDLMain.m
+EXTRA_DIST = SDL_main.h SDL_main.m
# The nib and exports directories need to be copied into place
# when building a distribution.
dist-hook:
(cd $(distdir) && rm -f $(BUILT_SOURCES))
- cp -rp SDLMain.nib $(distdir)
+ cp -rp SDL_main.nib $(distdir)
cp -rp exports $(distdir)
(cd $(distdir) && rm -rf `find . -name CVS`)
diff --git a/src/main/macosx/SDLMain.nib/classes.nib b/src/main/macosx/SDLMain.nib/classes.nib
index 99f175475..3b416c576 100644
--- a/src/main/macosx/SDLMain.nib/classes.nib
+++ b/src/main/macosx/SDLMain.nib/classes.nib
@@ -3,10 +3,10 @@
{CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; },
{
ACTIONS = {makeFullscreen = id; quit = id; };
- CLASS = SDLMain;
+ CLASS = SDL_main;
LANGUAGE = ObjC;
SUPERCLASS = NSObject;
}
);
IBVersion = 1;
-}
\ No newline at end of file
+}
diff --git a/src/main/macosx/SDLMain.h b/src/main/macosx/SDL_main.h
similarity index 75%
rename from src/main/macosx/SDLMain.h
rename to src/main/macosx/SDL_main.h
index b2a81abbf..0b734b726 100644
--- a/src/main/macosx/SDLMain.h
+++ b/src/main/macosx/SDL_main.h
@@ -1,4 +1,4 @@
-/* SDLMain.h - main entry point for our Cocoa-ized SDL app
+/* SDL_main.h - main entry point for our Cocoa-ized SDL app
Darrell Walisser - dwaliss1@purdue.edu
Feel free to customize this file to suit your needs
@@ -6,7 +6,7 @@
#import
-@interface SDLMain : NSObject
+@interface SDL_main : NSObject
{
}
- (IBAction)quit:(id)sender;
diff --git a/src/main/macosx/SDLMain.m b/src/main/macosx/SDL_main.m
similarity index 97%
rename from src/main/macosx/SDLMain.m
rename to src/main/macosx/SDL_main.m
index 42cc8a4ef..9f2ba1536 100644
--- a/src/main/macosx/SDLMain.m
+++ b/src/main/macosx/SDL_main.m
@@ -1,11 +1,11 @@
-/* SDLMain.m - main entry point for our Cocoa-ized SDL app
+/* SDL_main.m - main entry point for our Cocoa-ized SDL app
Darrell Walisser - dwaliss1@purdue.edu
Feel free to customize this file to suit your needs
*/
#import "SDL.h"
-#import "SDLMain.h"
+#import "SDL_main.h"
#import /* for MAXPATHLEN */
#import
@@ -20,7 +20,7 @@ static BOOL gFinderLaunch;
/* The main class of the application, the application's delegate */
-@implementation SDLMain
+@implementation SDL_main
/* Invoked from the Quit menu item */
- (void) quit:(id)sender