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Added window resize support for the software renderer
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71d3a5c67b
commit
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@ -289,12 +289,30 @@ static int
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SW_DisplayModeChanged(SDL_Renderer * renderer)
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{
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SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
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SDL_Window *window = SDL_GetWindowFromID(renderer->window);
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int i, n;
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if (data->renderer && data->renderer->DisplayModeChanged) {
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if (data->renderer->DisplayModeChanged(data->renderer) < 0) {
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return -1;
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}
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}
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/* Recreate the textures for the new window size */
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if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) {
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n = 2;
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} else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) {
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n = 3;
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} else {
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n = 1;
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}
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for (i = 0; i < n; ++i) {
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if (data->texture[i]) {
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DestroyTexture(data->renderer, data->texture[i]);
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}
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data->texture[i] =
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CreateTexture(data->renderer, data->format, window->w, window->h);
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}
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return 0;
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}
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