Fixed bug 1569 - Android volume keys not honoured inside SDL

Joseba García Echebarria

The current version of SDL HG in Android doesn't do anything when volume keys are pressed.
The change makes SDL ignore volume keys so that they're handled by the OS and the sound volume can be changed within an app.
This commit is contained in:
Sam Lantinga 2013-07-31 21:08:22 -07:00
parent 5c921db1f1
commit c7dfdbb52f

View File

@ -711,6 +711,12 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
@Override
public boolean onKey(View v, int keyCode, KeyEvent event) {
// Ignore volume keys so they're handled by Android
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
keyCode == KeyEvent.KEYCODE_VOLUME_UP) {
return false;
}
if (event.getAction() == KeyEvent.ACTION_DOWN) {
//Log.v("SDL", "key down: " + keyCode);
SDLActivity.onNativeKeyDown(keyCode);