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Don't crash if we are asked to convert a surface to a NULl buffer.
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@@ -935,6 +935,16 @@ int SDL_ConvertPixels(int width, int height,
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SDL_Rect rect;
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void *nonconst_src = (void *) src;
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/* Check to make sure we are bliting somewhere, so we don't crash */
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if (!dst) {
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SDL_InvalidParamError("dst");
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return -1;
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}
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if (!dst_pitch) {
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SDL_InvalidParamError("dst_pitch");
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return -1;
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}
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/* Fast path for same format copy */
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if (src_format == dst_format) {
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int bpp;
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