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https://github.com/yawut/SDL.git
synced 2026-04-24 23:37:09 -05:00
Fixed a few compiler warnings.
Added SDL_blit_copy.c to the Visual C++ project The SSE and MMX intrinsics don't compile on Visual Studio yet...
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@ -416,6 +416,14 @@
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RelativePath="..\..\src\video\SDL_blit_A.c"
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>
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</File>
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<File
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RelativePath="..\..\src\video\SDL_blit_copy.c"
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>
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</File>
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<File
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RelativePath="..\..\src\video\SDL_blit_copy.h"
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>
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</File>
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<File
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RelativePath="..\..\src\video\SDL_blit_N.c"
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>
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@ -139,10 +139,11 @@ SDL_ChooseBlitFunc(SDL_BlitEntry * entries, int count)
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static Uint32 features = 0xffffffff;
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if (features == 0xffffffff) {
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const char *override = SDL_getenv("SDL_BLIT_FEATURES");
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features = SDL_BLIT_ANY;
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/* Provide an override for testing .. */
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const char *override = SDL_getenv("SDL_BLIT_FEATURES");
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/* Allow an override for testing .. */
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if (override) {
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SDL_sscanf(override, "%u", &features);
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} else {
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@ -152,7 +153,7 @@ SDL_ChooseBlitFunc(SDL_BlitEntry * entries, int count)
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if (SDL_HasSSE()) {
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features |= SDL_BLIT_SSE;
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}
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if (SDL_HasAltivec()) {
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if (SDL_HasAltiVec()) {
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if (SDL_UseAltivecPrefetch()) {
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features |= SDL_BLIT_ALTIVEC_PREFETCH;
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} else {
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@ -31,6 +31,7 @@
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#include <xmmintrin.h>
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#endif
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#include "SDL_cpuinfo.h"
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#include "SDL_endian.h"
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/* The structure passed to the low level blit functions */
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@ -21,6 +21,7 @@
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*/
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#include "SDL_config.h"
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#include "SDL_cpuinfo.h"
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#include "SDL_video.h"
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#include "SDL_blit.h"
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#include "SDL_blit_copy.h"
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