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Yeah, that's what I meant. :)
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@@ -341,7 +341,7 @@ int WIN_GL_SetupWindow(_THIS)
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* on it, it will not be removed. strstr should be safe here.*/
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glGetStringFunc = WIN_GL_GetProcAddress(this, "glGetString");
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if ( glGetStringFunc ) {
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wglext = (const char *)this->glGetString(GL_EXTENSIONS);
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wglext = (const char *)glGetStringFunc(GL_EXTENSIONS);
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} else {
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/* Uh oh, something is seriously wrong here... */
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wglext = NULL;
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