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Added SDL_dropevents.c to the Visual C projects
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@@ -808,6 +808,14 @@
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RelativePath="..\..\src\render\software\SDL_drawpoint.h"
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>
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</File>
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<File
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RelativePath="..\..\src\events\SDL_dropevents.c"
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>
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</File>
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<File
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RelativePath="..\..\src\events\SDL_dropevents_c.c"
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>
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</File>
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<File
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RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.c"
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>
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@@ -273,6 +273,7 @@
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<ClInclude Include="..\..\src\render\software\SDL_draw.h" />
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<ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
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<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
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<ClInclude Include="..\..\src\events\SDL_dropevents_c.c" />
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<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
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<ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
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<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
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@@ -386,6 +387,7 @@
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<ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
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<ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
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<ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
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<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
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<ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
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<ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" />
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<ClCompile Include="..\..\src\SDL_error.c" />
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