Use correct value when calculating audio conversion length.

Fixes Bugzilla #477.

--HG--
branch : SDL-1.2
This commit is contained in:
Ryan C. Gordon
2009-09-21 06:18:52 +00:00
parent 66894fc598
commit ae7c2a053e

View File

@@ -532,7 +532,7 @@ int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained)
return(-1);
}
if ( audio->convert.needed ) {
audio->convert.len = (int) ( ((double) desired->size) /
audio->convert.len = (int) ( ((double) audio->spec.size) /
audio->convert.len_ratio );
audio->convert.buf =(Uint8 *)SDL_AllocAudioMem(
audio->convert.len*audio->convert.len_mult);