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Set the default XRender filter to "fast". testoverlay2 works now.
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@@ -1015,6 +1015,7 @@ X11_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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}
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texture->blendMode = SDL_BLENDMODE_NONE;
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data->blend_op = PictOpSrc;
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data->filter = "fast";
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}
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#endif
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return 0;
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