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Fixed building SDL_loadso.c on MacOS Classic
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@@ -203,7 +203,7 @@ void SDL_UnloadObject(void *handle)
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#elif defined(macintosh)
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/* * */
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library_id = (CFragConnectionID)handle;
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CloseConnection(library_id);
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CloseConnection(&library_id);
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#elif defined(__MINT__) && defined(ENABLE_LDG)
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/* * */
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ldg_close((LDG *)handle, ldg_global);
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