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Fixed building on Mac OS X without the Carbon and Cocoa video drivers
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21
configure.in
21
configure.in
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@ -2494,15 +2494,9 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
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# The Mac OS X platform requires special setup.
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SDLMAIN_SOURCES="$srcdir/src/main/macosx/*.m"
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EXTRA_CFLAGS="$EXTRA_CFLAGS -fpascal-strings"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Cocoa"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Carbon"
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SDL_LIBS="-lSDLmain $SDL_LIBS"
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if test x$enable_video_cocoa = xyes; then
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Cocoa"
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fi
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if test x$enable_video_carbon = xyes -o x$enable_video_cocoa = xyes; then
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# The Cocoa backend still needs Carbon, and the YUV code QuickTime
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuickTime -Wl,-framework,ApplicationServices"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Carbon"
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fi
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# If either the audio or CD driver is used, add the AudioUnit framework
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if test x$enable_audio = xyes -o x$enable_cdrom = xyes; then
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AudioToolbox -Wl,-framework,AudioUnit"
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@ -2647,12 +2641,11 @@ fi
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case "$ARCH" in
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macosx)
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if test x$enable_video = xyes -a x$enable_video_cocoa = xyes; then
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SDL_LIBS="$SDL_LIBS -Wl,-framework,Cocoa"
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fi
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if test x$enable_video = xyes -a x$enable_video_carbon = xyes; then
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SDL_LIBS="$SDL_LIBS -Wl,-framework,Carbon"
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fi
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SDL_LIBS="$SDL_LIBS -Wl,-framework,Cocoa"
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# Is this still needed?
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#if test x$enable_video = xyes -a x$enable_video_carbon = xyes; then
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# SDL_LIBS="$SDL_LIBS -Wl,-framework,Carbon"
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#fi
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# Evil hack to allow static linking on Mac OS X
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SDL_STATIC_LIBS="\${exec_prefix}/lib/libSDLmain.a \${exec_prefix}/lib/libSDL.a $EXTRA_LDFLAGS"
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;;
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